@@ -90,12 +90,6 @@ <h3>[property:Float decay]</h3>
9090
9191 < h3 > [property:Float distance]</ h3 >
9292 < p >
93- `Default mode` — When distance is zero, light does not attenuate. When
94- distance is non-zero, light will attenuate linearly from maximum intensity
95- at the light's position down to zero at this distance from the light.
96- </ p >
97- < p >
98- When [page:WebGLRenderer.useLegacyLights legacy lighting mode] is disabled —
9993 When distance is zero, light will attenuate according to inverse-square
10094 law to infinite distance. When distance is non-zero, light will attenuate
10195 according to inverse-square law until near the distance cutoff, where it
@@ -106,10 +100,8 @@ <h3>[property:Float distance]</h3>
106100
107101 < h3 > [property:Float intensity]</ h3 >
108102 < p >
109- The light's intensity. Default is `1`.< br />
110- When [page:WebGLRenderer.useLegacyLights legacy lighting mode] is disabled,
111- intensity is the luminous intensity of the light measured in candela
112- (cd).< br /> < br />
103+ The light's luminous intensity measured in candela (cd). Default is `1`.
104+ < br /> < br />
113105 Changing the intensity will also change the light's power.
114106 </ p >
115107
@@ -131,8 +123,7 @@ <h3>[property:Vector3 position]</h3>
131123 < h3 > [property:Float power]</ h3 >
132124 < p >
133125 The light's power.< br />
134- When [page:WebGLRenderer.useLegacyLights legacy lighting mode] is disabled,
135- power is the luminous power of the light measured in lumens (lm).
126+ Power is the luminous power of the light measured in lumens (lm).
136127 < br /> < br />
137128 Changing the power will also change the light's intensity.
138129 </ p >
0 commit comments