File tree Expand file tree Collapse file tree 1 file changed +2
-3
lines changed
examples/jsm/nodes/accessors Expand file tree Collapse file tree 1 file changed +2
-3
lines changed Original file line number Diff line number Diff line change 1
1
import Object3DNode from './Object3DNode.js' ;
2
2
import { addNodeClass } from '../core/Node.js' ;
3
- import { label } from '../core/ContextNode.js' ;
4
3
import { NodeUpdateType } from '../core/constants.js' ;
5
4
//import { sharedUniformGroup } from '../core/UniformGroupNode.js';
6
5
import { nodeImmutable } from '../shadernode/ShaderNode.js' ;
@@ -107,8 +106,8 @@ CameraNode.LOG_DEPTH = 'logDepth';
107
106
108
107
export default CameraNode ;
109
108
110
- export const cameraProjectionMatrix = label ( nodeImmutable ( CameraNode , CameraNode . PROJECTION_MATRIX ) , 'projectionMatrix' ) ;
111
- export const cameraProjectionMatrixInverse = label ( nodeImmutable ( CameraNode , CameraNode . PROJECTION_MATRIX_INVERSE ) , 'projectionMatrixInverse' ) ;
109
+ export const cameraProjectionMatrix = nodeImmutable ( CameraNode , CameraNode . PROJECTION_MATRIX ) ;
110
+ export const cameraProjectionMatrixInverse = nodeImmutable ( CameraNode , CameraNode . PROJECTION_MATRIX_INVERSE ) ;
112
111
export const cameraNear = nodeImmutable ( CameraNode , CameraNode . NEAR ) ;
113
112
export const cameraFar = nodeImmutable ( CameraNode , CameraNode . FAR ) ;
114
113
export const cameraLogDepth = nodeImmutable ( CameraNode , CameraNode . LOG_DEPTH ) ;
You can’t perform that action at this time.
0 commit comments