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build/three.cjs

Lines changed: 56 additions & 33 deletions
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@
55
*/
66
'use strict';
77

8-
const REVISION = '151';
8+
const REVISION = '152dev';
99
const MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 };
1010
const TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 };
1111
const CullFaceNone = 0;
@@ -11930,7 +11930,7 @@ function getUnlitUniformColorSpace( renderer ) {
1193011930
if ( renderer.getRenderTarget() === null ) {
1193111931

1193211932
// https://github.com/mrdoob/three.js/pull/23937#issuecomment-1111067398
11933-
return renderer.outputEncoding === sRGBEncoding ? SRGBColorSpace : LinearSRGBColorSpace;
11933+
return renderer.outputColorSpace;
1193411934

1193511935
}
1193611936

@@ -13503,7 +13503,7 @@ var logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_
1350313503

1350413504
var logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif";
1350513505

13506-
var map_fragment = "#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif";
13506+
var map_fragment = "#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, vMapUv );\n#endif";
1350713507

1350813508
var map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif";
1350913509

@@ -13597,7 +13597,7 @@ var worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defin
1359713597

1359813598
const vertex$h = "varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}";
1359913599

13600-
const fragment$h = "uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}";
13600+
const fragment$h = "uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}";
1360113601

1360213602
const vertex$g = "varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}";
1360313603

@@ -18750,16 +18750,16 @@ function handleSource( string, errorLine ) {
1875018750

1875118751
}
1875218752

18753-
function getEncodingComponents( encoding ) {
18753+
function getEncodingComponents( colorSpace ) {
1875418754

18755-
switch ( encoding ) {
18755+
switch ( colorSpace ) {
1875618756

18757-
case LinearEncoding:
18757+
case LinearSRGBColorSpace:
1875818758
return [ 'Linear', '( value )' ];
18759-
case sRGBEncoding:
18759+
case SRGBColorSpace:
1876018760
return [ 'sRGB', '( value )' ];
1876118761
default:
18762-
console.warn( 'THREE.WebGLProgram: Unsupported encoding:', encoding );
18762+
console.warn( 'THREE.WebGLProgram: Unsupported color space:', colorSpace );
1876318763
return [ 'Linear', '( value )' ];
1876418764

1876518765
}
@@ -18790,9 +18790,9 @@ function getShaderErrors( gl, shader, type ) {
1879018790

1879118791
}
1879218792

18793-
function getTexelEncodingFunction( functionName, encoding ) {
18793+
function getTexelEncodingFunction( functionName, colorSpace ) {
1879418794

18795-
const components = getEncodingComponents( encoding );
18795+
const components = getEncodingComponents( colorSpace );
1879618796
return 'vec4 ' + functionName + '( vec4 value ) { return LinearTo' + components[ 0 ] + components[ 1 ] + '; }';
1879718797

1879818798
}
@@ -19411,8 +19411,6 @@ function WebGLProgram( renderer, cacheKey, parameters, bindingStates ) {
1941119411
parameters.transmissionMap ? '#define USE_TRANSMISSIONMAP' : '',
1941219412
parameters.thicknessMap ? '#define USE_THICKNESSMAP' : '',
1941319413

19414-
parameters.decodeVideoTexture ? '#define DECODE_VIDEO_TEXTURE' : '',
19415-
1941619414
parameters.vertexTangents ? '#define USE_TANGENT' : '',
1941719415
parameters.vertexColors || parameters.instancingColor ? '#define USE_COLOR' : '',
1941819416
parameters.vertexAlphas ? '#define USE_COLOR_ALPHA' : '',
@@ -19449,7 +19447,7 @@ function WebGLProgram( renderer, cacheKey, parameters, bindingStates ) {
1944919447
parameters.opaque ? '#define OPAQUE' : '',
1945019448

1945119449
ShaderChunk[ 'encodings_pars_fragment' ], // this code is required here because it is used by the various encoding/decoding function defined below
19452-
getTexelEncodingFunction( 'linearToOutputTexel', parameters.outputEncoding ),
19450+
getTexelEncodingFunction( 'linearToOutputTexel', parameters.outputColorSpace ),
1945319451

1945419452
parameters.useDepthPacking ? '#define DEPTH_PACKING ' + parameters.depthPacking : '',
1945519453

@@ -19961,7 +19959,7 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities
1996119959
instancingColor: IS_INSTANCEDMESH && object.instanceColor !== null,
1996219960

1996319961
supportsVertexTextures: SUPPORTS_VERTEX_TEXTURES,
19964-
outputEncoding: ( currentRenderTarget === null ) ? renderer.outputEncoding : ( currentRenderTarget.isXRRenderTarget === true ? currentRenderTarget.texture.encoding : LinearEncoding ),
19962+
outputColorSpace: ( currentRenderTarget === null ) ? renderer.outputColorSpace : ( currentRenderTarget.isXRRenderTarget === true ? ( currentRenderTarget.texture.encoding === sRGBEncoding ? SRGBColorSpace : LinearSRGBColorSpace ) : LinearSRGBColorSpace ),
1996519963

1996619964
map: HAS_MAP,
1996719965
matcap: HAS_MATCAP,
@@ -19978,8 +19976,6 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities
1997819976
normalMapObjectSpace: HAS_NORMALMAP && material.normalMapType === ObjectSpaceNormalMap,
1997919977
normalMapTangentSpace: HAS_NORMALMAP && material.normalMapType === TangentSpaceNormalMap,
1998019978

19981-
decodeVideoTexture: HAS_MAP && ( material.map.isVideoTexture === true ) && ( material.map.encoding === sRGBEncoding ),
19982-
1998319979
metalnessMap: HAS_METALNESSMAP,
1998419980
roughnessMap: HAS_ROUGHNESSMAP,
1998519981

@@ -20151,7 +20147,7 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities
2015120147

2015220148
getProgramCacheKeyParameters( array, parameters );
2015320149
getProgramCacheKeyBooleans( array, parameters );
20154-
array.push( renderer.outputEncoding );
20150+
array.push( renderer.outputColorSpace );
2015520151

2015620152
}
2015720153

@@ -20164,7 +20160,7 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities
2016420160
function getProgramCacheKeyParameters( array, parameters ) {
2016520161

2016620162
array.push( parameters.precision );
20167-
array.push( parameters.outputEncoding );
20163+
array.push( parameters.outputColorSpace );
2016820164
array.push( parameters.envMapMode );
2016920165
array.push( parameters.envMapCubeUVHeight );
2017020166
array.push( parameters.mapUv );
@@ -20284,12 +20280,10 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities
2028420280
_programLayers.enable( 15 );
2028520281
if ( parameters.sheen )
2028620282
_programLayers.enable( 16 );
20287-
if ( parameters.decodeVideoTexture )
20288-
_programLayers.enable( 17 );
2028920283
if ( parameters.opaque )
20290-
_programLayers.enable( 18 );
20284+
_programLayers.enable( 17 );
2029120285
if ( parameters.pointsUvs )
20292-
_programLayers.enable( 19 );
20286+
_programLayers.enable( 18 );
2029320287

2029420288
array.push( _programLayers.mask );
2029520289

@@ -22149,7 +22143,7 @@ function WebGLState( gl, extensions, capabilities ) {
2214922143
const currentScissor = new Vector4().fromArray( scissorParam );
2215022144
const currentViewport = new Vector4().fromArray( viewportParam );
2215122145

22152-
function createTexture( type, target, count ) {
22146+
function createTexture( type, target, count, dimensions ) {
2215322147

2215422148
const data = new Uint8Array( 4 ); // 4 is required to match default unpack alignment of 4.
2215522149
const texture = gl.createTexture();
@@ -22160,7 +22154,15 @@ function WebGLState( gl, extensions, capabilities ) {
2216022154

2216122155
for ( let i = 0; i < count; i ++ ) {
2216222156

22163-
gl.texImage2D( target + i, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );
22157+
if ( isWebGL2 && ( type === gl.TEXTURE_3D || type === gl.TEXTURE_2D_ARRAY ) ) {
22158+
22159+
gl.texImage3D( target, 0, gl.RGBA, 1, 1, dimensions, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );
22160+
22161+
} else {
22162+
22163+
gl.texImage2D( target + i, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data );
22164+
22165+
}
2216422166

2216522167
}
2216622168

@@ -22172,6 +22174,13 @@ function WebGLState( gl, extensions, capabilities ) {
2217222174
emptyTextures[ gl.TEXTURE_2D ] = createTexture( gl.TEXTURE_2D, gl.TEXTURE_2D, 1 );
2217322175
emptyTextures[ gl.TEXTURE_CUBE_MAP ] = createTexture( gl.TEXTURE_CUBE_MAP, gl.TEXTURE_CUBE_MAP_POSITIVE_X, 6 );
2217422176

22177+
if ( isWebGL2 ) {
22178+
22179+
emptyTextures[ gl.TEXTURE_2D_ARRAY ] = createTexture( gl.TEXTURE_2D_ARRAY, gl.TEXTURE_2D_ARRAY, 1, 1 );
22180+
emptyTextures[ gl.TEXTURE_3D ] = createTexture( gl.TEXTURE_3D, gl.TEXTURE_3D, 1, 1 );
22181+
22182+
}
22183+
2217522184
// init
2217622185

2217722186
colorBuffer.setClear( 0, 0, 0, 1 );
@@ -23774,7 +23783,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
2377423783
glFormat = utils.convert( texture.format, texture.encoding );
2377523784

2377623785
let glType = utils.convert( texture.type ),
23777-
glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.encoding, texture.isVideoTexture );
23786+
glInternalFormat = getInternalFormat( texture.internalFormat, glFormat, glType, texture.encoding );
2377823787

2377923788
setTextureParameters( textureType, texture, supportsMips );
2378023789

@@ -24997,7 +25006,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
2499725006
const format = texture.format;
2499825007
const type = texture.type;
2499925008

25000-
if ( texture.isCompressedTexture === true || texture.isVideoTexture === true || texture.format === _SRGBAFormat ) return image;
25009+
if ( texture.isCompressedTexture === true || texture.format === _SRGBAFormat ) return image;
2500125010

2500225011
if ( encoding !== LinearEncoding ) {
2500325012

@@ -26012,7 +26021,7 @@ class WebXRManager extends EventDispatcher {
2601226021
{
2601326022
format: RGBAFormat,
2601426023
type: UnsignedByteType,
26015-
encoding: renderer.outputEncoding,
26024+
encoding: renderer.outputColorSpace === SRGBColorSpace ? sRGBEncoding : LinearEncoding,
2601626025
stencilBuffer: attributes.stencil
2601726026
}
2601826027
);
@@ -26051,7 +26060,7 @@ class WebXRManager extends EventDispatcher {
2605126060
type: UnsignedByteType,
2605226061
depthTexture: new DepthTexture( glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat ),
2605326062
stencilBuffer: attributes.stencil,
26054-
encoding: renderer.outputEncoding,
26063+
encoding: renderer.outputColorSpace === SRGBColorSpace ? sRGBEncoding : LinearEncoding,
2605526064
samples: attributes.antialias ? 4 : 0
2605626065
} );
2605726066

@@ -27586,7 +27595,7 @@ class WebGLRenderer {
2758627595

2758727596
// physically based shading
2758827597

27589-
this.outputEncoding = LinearEncoding;
27598+
this.outputColorSpace = LinearSRGBColorSpace;
2759027599

2759127600
// physical lights
2759227601

@@ -28949,7 +28958,7 @@ class WebGLRenderer {
2894928958

2895028959
const materialProperties = properties.get( material );
2895128960

28952-
materialProperties.outputEncoding = parameters.outputEncoding;
28961+
materialProperties.outputColorSpace = parameters.outputColorSpace;
2895328962
materialProperties.instancing = parameters.instancing;
2895428963
materialProperties.skinning = parameters.skinning;
2895528964
materialProperties.morphTargets = parameters.morphTargets;
@@ -28972,7 +28981,7 @@ class WebGLRenderer {
2897228981

2897328982
const fog = scene.fog;
2897428983
const environment = material.isMeshStandardMaterial ? scene.environment : null;
28975-
const encoding = ( _currentRenderTarget === null ) ? _this.outputEncoding : ( _currentRenderTarget.isXRRenderTarget === true ? _currentRenderTarget.texture.encoding : LinearEncoding );
28984+
const colorSpace = ( _currentRenderTarget === null ) ? _this.outputColorSpace : ( _currentRenderTarget.isXRRenderTarget === true ? ( _currentRenderTarget.texture.encoding === sRGBEncoding ? SRGBColorSpace : LinearSRGBColorSpace ) : LinearSRGBColorSpace );
2897628985
const envMap = ( material.isMeshStandardMaterial ? cubeuvmaps : cubemaps ).get( material.envMap || environment );
2897728986
const vertexAlphas = material.vertexColors === true && !! geometry.attributes.color && geometry.attributes.color.itemSize === 4;
2897828987
const vertexTangents = !! material.normalMap && !! geometry.attributes.tangent;
@@ -29014,7 +29023,7 @@ class WebGLRenderer {
2901429023

2901529024
needsProgramChange = true;
2901629025

29017-
} else if ( materialProperties.outputEncoding !== encoding ) {
29026+
} else if ( materialProperties.outputColorSpace !== colorSpace ) {
2901829027

2901929028
needsProgramChange = true;
2902029029

@@ -29763,6 +29772,20 @@ class WebGLRenderer {
2976329772

2976429773
}
2976529774

29775+
get outputEncoding() { // @deprecated, r152
29776+
29777+
console.warn( 'THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead.' );
29778+
return this.outputColorSpace === SRGBColorSpace ? sRGBEncoding : LinearEncoding;
29779+
29780+
}
29781+
29782+
set outputEncoding( encoding ) { // @deprecated, r152
29783+
29784+
console.warn( 'THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead.' );
29785+
this.outputColorSpace = encoding === sRGBEncoding ? SRGBColorSpace : LinearSRGBColorSpace;
29786+
29787+
}
29788+
2976629789
}
2976729790

2976829791
class WebGL1Renderer extends WebGLRenderer {}

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