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E2E: Added webgl_morphtargets_face to exception list.
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test/e2e/puppeteer.js

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@@ -31,6 +31,7 @@ const exceptionList = [
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'webgl_loader_texture_lottie', // not sure why this fails
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'webgl_loader_texture_pvrtc', // not supported in CI, useless
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'webgl_materials_standard_nodes', // puppeteer does not support import maps yet
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'webgl_morphtargets_face', // To investigate...
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'webgl_postprocessing_crossfade', // fails for some misterious reason
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'webgl_raymarching_reflect', // exception for Github Actions
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'webgl_test_memory2', // gives fatal error in puppeteer
@@ -147,12 +148,12 @@ const pup = puppeteer.launch( {
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let endId = files.length;
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if ( 'CI' in process.env ) {
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const jobs = 8;
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beginId = Math.floor( parseInt( process.env.CI.slice( 0, 1 ) ) * files.length / jobs );
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endId = Math.floor( ( parseInt( process.env.CI.slice( - 1 ) ) + 1 ) * files.length / jobs );
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}
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for ( let id = beginId; id < endId; ++ id ) {

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