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Makefile.in
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# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
DEPTH = @DEPTH@
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
LIBRARY_NAME = angle
LIBXUL_LIBRARY = 1
ifeq (WINNT,$(OS_TARGET))
VISIBILITY_FLAGS =
endif
# The below is a rough translation of build_angle.gypi:
DEFINES += -DANGLE_DISABLE_TRACE
DEFINES += -DANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL0
# Target: 'preprocessor'
# src/compiler/preprocessor:
VPATH += $(srcdir)/src/compiler/preprocessor
CPPSRCS += \
PreprocessorDiagnostics.cpp \
PreprocessorDirectiveHandler.cpp \
DirectiveParser.cpp \
ExpressionParser.cpp \
Input.cpp \
Lexer.cpp \
Macro.cpp \
MacroExpander.cpp \
Preprocessor.cpp \
Token.cpp \
Tokenizer.cpp \
$(NULL)
# Target: 'translator_common'
# Requires: 'preprocessor'
LOCAL_INCLUDES += \
-I$(srcdir)/include \
-I$(srcdir)/include/KHR \
-I$(srcdir)/src
DEFINES += -DCOMPILER_IMPLEMENTATION
VPATH += $(srcdir)/src/compiler
# src/compiler:
CPPSRCS += \
ArrayBoundsClamper.cpp \
BuiltInFunctionEmulator.cpp \
Compiler.cpp \
compiler_debug.cpp \
DetectRecursion.cpp \
Diagnostics.cpp \
DirectiveHandler.cpp \
ForLoopUnroll.cpp \
glslang_lex.cpp \
glslang_tab.cpp \
InfoSink.cpp \
Initialize.cpp \
InitializeDll.cpp \
InitializeParseContext.cpp \
Intermediate.cpp \
intermOut.cpp \
IntermTraverse.cpp \
MapLongVariableNames.cpp \
parseConst.cpp \
ParseHelper.cpp \
PoolAlloc.cpp \
QualifierAlive.cpp \
RemoveTree.cpp \
spooky.cpp \
SymbolTable.cpp \
util.cpp \
ValidateLimitations.cpp \
VariableInfo.cpp \
VariablePacker.cpp \
$(NULL)
VPATH += $(srcdir)/src/compiler/depgraph
# src/compiler/depgraph:
CPPSRCS += \
DependencyGraph.cpp \
DependencyGraphBuilder.cpp \
DependencyGraphOutput.cpp \
DependencyGraphTraverse.cpp \
$(NULL)
VPATH += $(srcdir)/src/compiler/timing
# src/compiler/timing:
CPPSRCS += \
RestrictFragmentShaderTiming.cpp \
RestrictVertexShaderTiming.cpp \
$(NULL)
ifeq ($(MOZ_WIDGET_TOOLKIT),windows)
CPPSRCS += ossource_win.cpp
else
CPPSRCS += ossource_posix.cpp
endif
# Target: 'translator_glsl'
# Requires: 'translator_common'
# src/compiler:
CPPSRCS += \
CodeGenGLSL.cpp \
OutputESSL.cpp \
OutputGLSLBase.cpp \
OutputGLSL.cpp \
ShaderLang.cpp \
TranslatorESSL.cpp \
TranslatorGLSL.cpp \
VersionGLSL.cpp \
$(NULL)
# End gpy translation. Remainder of targets are in src/libEGL/Makefile.in and
# src/libGLESv2/Makefile.in
ifdef MOZ_ANGLE_RENDERER
libs::
ifdef MOZ_D3DCOMPILER_CAB
expand "$(MOZ_D3DCOMPILER_CAB)" -F:$(MOZ_D3DCOMPILER_DLL) "$(DIST)/bin"
endif
endif
include $(topsrcdir)/config/rules.mk
# We have to filter out -pedantic, because of
# comma-at-end-of-enumerator list failures. We can try to get this fixed
# upstream at some point.
CXXFLAGS := $(filter-out -pedantic,$(CXXFLAGS))
CFLAGS := $(filter-out -pedantic,$(CFLAGS))