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nsGIFDecoder2.cpp
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
The Graphics Interchange Format(c) is the copyright property of CompuServe
Incorporated. Only CompuServe Incorporated is authorized to define, redefine,
enhance, alter, modify or change in any way the definition of the format.
CompuServe Incorporated hereby grants a limited, non-exclusive, royalty-free
license for the use of the Graphics Interchange Format(sm) in computer
software; computer software utilizing GIF(sm) must acknowledge ownership of the
Graphics Interchange Format and its Service Mark by CompuServe Incorporated, in
User and Technical Documentation. Computer software utilizing GIF, which is
distributed or may be distributed without User or Technical Documentation must
display to the screen or printer a message acknowledging ownership of the
Graphics Interchange Format and the Service Mark by CompuServe Incorporated; in
this case, the acknowledgement may be displayed in an opening screen or leading
banner, or a closing screen or trailing banner. A message such as the following
may be used:
"The Graphics Interchange Format(c) is the Copyright property of
CompuServe Incorporated. GIF(sm) is a Service Mark property of
CompuServe Incorporated."
For further information, please contact :
CompuServe Incorporated
Graphics Technology Department
5000 Arlington Center Boulevard
Columbus, Ohio 43220
U. S. A.
CompuServe Incorporated maintains a mailing list with all those individuals and
organizations who wish to receive copies of this document when it is corrected
or revised. This service is offered free of charge; please provide us with your
mailing address.
*/
#include <stddef.h>
#include "nsGIFDecoder2.h"
#include "nsIInputStream.h"
#include "RasterImage.h"
#include "gfxColor.h"
#include "gfxPlatform.h"
#include "qcms.h"
#include <algorithm>
namespace mozilla {
namespace image {
// GETN(n, s) requests at least 'n' bytes available from 'q', at start of state
// 's'. Colormaps are directly copied in the resp. global_colormap or the
// local_colormap of the PAL image frame So a fixed buffer in gif_struct is
// good enough. This buffer is only needed to copy left-over data from one
// GifWrite call to the next
#define GETN(n,s) \
PR_BEGIN_MACRO \
mGIFStruct.bytes_to_consume = (n); \
mGIFStruct.state = (s); \
PR_END_MACRO
// Get a 16-bit value stored in little-endian format
#define GETINT16(p) ((p)[1]<<8|(p)[0])
//////////////////////////////////////////////////////////////////////
// GIF Decoder Implementation
nsGIFDecoder2::nsGIFDecoder2(RasterImage* aImage)
: Decoder(aImage)
, mCurrentRow(-1)
, mLastFlushedRow(-1)
, mOldColor(0)
, mCurrentFrameIndex(-1)
, mCurrentPass(0)
, mLastFlushedPass(0)
, mGIFOpen(false)
, mSawTransparency(false)
{
// Clear out the structure, excluding the arrays
memset(&mGIFStruct, 0, sizeof(mGIFStruct));
// Initialize as "animate once" in case no NETSCAPE2.0 extension is found
mGIFStruct.loop_count = 1;
// Start with the version (GIF89a|GIF87a)
mGIFStruct.state = gif_type;
mGIFStruct.bytes_to_consume = 6;
}
nsGIFDecoder2::~nsGIFDecoder2()
{
moz_free(mGIFStruct.local_colormap);
moz_free(mGIFStruct.hold);
}
void
nsGIFDecoder2::FinishInternal()
{
NS_ABORT_IF_FALSE(!HasError(), "Shouldn't call FinishInternal after error!");
// If the GIF got cut off, handle it anyway
if (!IsSizeDecode() && mGIFOpen) {
if (mCurrentFrameIndex == mGIFStruct.images_decoded) {
EndImageFrame();
}
PostDecodeDone(mGIFStruct.loop_count - 1);
mGIFOpen = false;
}
}
// Push any new rows according to mCurrentPass/mLastFlushedPass and
// mCurrentRow/mLastFlushedRow. Note: caller is responsible for
// updating mlastFlushed{Row,Pass}.
void
nsGIFDecoder2::FlushImageData(uint32_t fromRow, uint32_t rows)
{
nsIntRect r(mGIFStruct.x_offset, mGIFStruct.y_offset + fromRow,
mGIFStruct.width, rows);
PostInvalidation(r);
}
void
nsGIFDecoder2::FlushImageData()
{
switch (mCurrentPass - mLastFlushedPass) {
case 0: // same pass
if (mCurrentRow - mLastFlushedRow) {
FlushImageData(mLastFlushedRow + 1, mCurrentRow - mLastFlushedRow);
}
break;
case 1: // one pass on - need to handle bottom & top rects
FlushImageData(0, mCurrentRow + 1);
FlushImageData(mLastFlushedRow + 1,
mGIFStruct.height - (mLastFlushedRow + 1));
break;
default: // more than one pass on - push the whole frame
FlushImageData(0, mGIFStruct.height);
}
}
//******************************************************************************
// GIF decoder callback methods. Part of public API for GIF2
//******************************************************************************
//******************************************************************************
void
nsGIFDecoder2::BeginGIF()
{
if (mGIFOpen) {
return;
}
mGIFOpen = true;
PostSize(mGIFStruct.screen_width, mGIFStruct.screen_height);
}
//******************************************************************************
void
nsGIFDecoder2::BeginImageFrame(uint16_t aDepth)
{
MOZ_ASSERT(HasSize());
gfx::SurfaceFormat format;
if (mGIFStruct.is_transparent) {
format = gfx::SurfaceFormat::B8G8R8A8;
PostHasTransparency();
} else {
format = gfx::SurfaceFormat::B8G8R8X8;
}
// Use correct format, RGB for first frame, PAL for following frames
// and include transparency to allow for optimization of opaque images
if (mGIFStruct.images_decoded) {
// Image data is stored with original depth and palette
NeedNewFrame(mGIFStruct.images_decoded, mGIFStruct.x_offset,
mGIFStruct.y_offset, mGIFStruct.width, mGIFStruct.height,
format, aDepth);
} else {
nsRefPtr<imgFrame> currentFrame = GetCurrentFrame();
// Our first full frame is automatically created by the image decoding
// infrastructure. Just use it as long as it matches up.
if (!currentFrame->GetRect().IsEqualEdges(nsIntRect(mGIFStruct.x_offset,
mGIFStruct.y_offset,
mGIFStruct.width,
mGIFStruct.height))) {
// We need padding on the first frame, which means that we don't draw into
// part of the image at all. Report that as transparency.
PostHasTransparency();
// Regardless of depth of input, image is decoded into 24bit RGB
NeedNewFrame(mGIFStruct.images_decoded, mGIFStruct.x_offset,
mGIFStruct.y_offset, mGIFStruct.width, mGIFStruct.height,
format);
}
}
mCurrentFrameIndex = mGIFStruct.images_decoded;
}
//******************************************************************************
void
nsGIFDecoder2::EndImageFrame()
{
Opacity opacity = Opacity::SOME_TRANSPARENCY;
// First flush all pending image data
if (!mGIFStruct.images_decoded) {
// Only need to flush first frame
FlushImageData();
// If the first frame is smaller in height than the entire image, send an
// invalidation for the area it does not have data for.
// This will clear the remaining bits of the placeholder. (Bug 37589)
const uint32_t realFrameHeight = mGIFStruct.height + mGIFStruct.y_offset;
if (realFrameHeight < mGIFStruct.screen_height) {
nsIntRect r(0, realFrameHeight,
mGIFStruct.screen_width,
mGIFStruct.screen_height - realFrameHeight);
PostInvalidation(r);
}
// The first frame was preallocated with alpha; if it wasn't transparent, we
// should fix that. We can also mark it opaque unconditionally if we didn't
// actually see any transparent pixels - this test is only valid for the
// first frame.
if (!mGIFStruct.is_transparent || !mSawTransparency) {
opacity = Opacity::OPAQUE;
}
}
mCurrentRow = mLastFlushedRow = -1;
mCurrentPass = mLastFlushedPass = 0;
// Only add frame if we have any rows at all
if (mGIFStruct.rows_remaining != mGIFStruct.height) {
if (mGIFStruct.rows_remaining && mGIFStruct.images_decoded) {
// Clear the remaining rows (only needed for the animation frames)
uint8_t* rowp =
mImageData + ((mGIFStruct.height - mGIFStruct.rows_remaining) *
mGIFStruct.width);
memset(rowp, 0, mGIFStruct.rows_remaining * mGIFStruct.width);
}
}
// Unconditionally increment images_decoded, because we unconditionally
// append frames in BeginImageFrame(). This ensures that images_decoded
// always refers to the frame in mImage we're currently decoding,
// even if some of them weren't decoded properly and thus are blank.
mGIFStruct.images_decoded++;
// Tell the superclass we finished a frame
PostFrameStop(opacity,
DisposalMethod(mGIFStruct.disposal_method),
mGIFStruct.delay_time);
// Reset the transparent pixel
if (mOldColor) {
mColormap[mGIFStruct.tpixel] = mOldColor;
mOldColor = 0;
}
mCurrentFrameIndex = -1;
}
//******************************************************************************
// Send the data to the display front-end.
uint32_t
nsGIFDecoder2::OutputRow()
{
int drow_start, drow_end;
drow_start = drow_end = mGIFStruct.irow;
// Protect against too much image data
if ((unsigned)drow_start >= mGIFStruct.height) {
NS_WARNING("GIF2.cpp::OutputRow - too much image data");
return 0;
}
if (!mGIFStruct.images_decoded) {
// Haeberli-inspired hack for interlaced GIFs: Replicate lines while
// displaying to diminish the "venetian-blind" effect as the image is
// loaded. Adjust pixel vertical positions to avoid the appearance of the
// image crawling up the screen as successive passes are drawn.
if (mGIFStruct.progressive_display && mGIFStruct.interlaced &&
(mGIFStruct.ipass < 4)) {
// ipass = 1,2,3 results in resp. row_dup = 7,3,1 and row_shift = 3,1,0
const uint32_t row_dup = 15 >> mGIFStruct.ipass;
const uint32_t row_shift = row_dup >> 1;
drow_start -= row_shift;
drow_end = drow_start + row_dup;
// Extend if bottom edge isn't covered because of the shift upward.
if (((mGIFStruct.height - 1) - drow_end) <= row_shift) {
drow_end = mGIFStruct.height - 1;
}
// Clamp first and last rows to upper and lower edge of image.
if (drow_start < 0) {
drow_start = 0;
}
if ((unsigned)drow_end >= mGIFStruct.height) {
drow_end = mGIFStruct.height - 1;
}
}
// Row to process
const uint32_t bpr = sizeof(uint32_t) * mGIFStruct.width;
uint8_t* rowp = mImageData + (mGIFStruct.irow * bpr);
// Convert color indices to Cairo pixels
uint8_t* from = rowp + mGIFStruct.width;
uint32_t* to = ((uint32_t*)rowp) + mGIFStruct.width;
uint32_t* cmap = mColormap;
for (uint32_t c = mGIFStruct.width; c > 0; c--) {
*--to = cmap[*--from];
}
// check for alpha (only for first frame)
if (mGIFStruct.is_transparent && !mSawTransparency) {
const uint32_t* rgb = (uint32_t*)rowp;
for (uint32_t i = mGIFStruct.width; i > 0; i--) {
if (*rgb++ == 0) {
mSawTransparency = true;
break;
}
}
}
// Duplicate rows
if (drow_end > drow_start) {
// irow is the current row filled
for (int r = drow_start; r <= drow_end; r++) {
if (r != int(mGIFStruct.irow)) {
memcpy(mImageData + (r * bpr), rowp, bpr);
}
}
}
}
mCurrentRow = drow_end;
mCurrentPass = mGIFStruct.ipass;
if (mGIFStruct.ipass == 1) {
mLastFlushedPass = mGIFStruct.ipass; // interlaced starts at 1
}
if (!mGIFStruct.interlaced) {
mGIFStruct.irow++;
} else {
static const uint8_t kjump[5] = { 1, 8, 8, 4, 2 };
do {
// Row increments resp. per 8,8,4,2 rows
mGIFStruct.irow += kjump[mGIFStruct.ipass];
if (mGIFStruct.irow >= mGIFStruct.height) {
// Next pass starts resp. at row 4,2,1,0
mGIFStruct.irow = 8 >> mGIFStruct.ipass;
mGIFStruct.ipass++;
}
} while (mGIFStruct.irow >= mGIFStruct.height);
}
return --mGIFStruct.rows_remaining;
}
//******************************************************************************
// Perform Lempel-Ziv-Welch decoding
bool
nsGIFDecoder2::DoLzw(const uint8_t* q)
{
if (!mGIFStruct.rows_remaining) {
return true;
}
// Copy all the decoder state variables into locals so the compiler
// won't worry about them being aliased. The locals will be homed
// back into the GIF decoder structure when we exit.
int avail = mGIFStruct.avail;
int bits = mGIFStruct.bits;
int codesize = mGIFStruct.codesize;
int codemask = mGIFStruct.codemask;
int count = mGIFStruct.count;
int oldcode = mGIFStruct.oldcode;
const int clear_code = ClearCode();
uint8_t firstchar = mGIFStruct.firstchar;
int32_t datum = mGIFStruct.datum;
uint16_t* prefix = mGIFStruct.prefix;
uint8_t* stackp = mGIFStruct.stackp;
uint8_t* suffix = mGIFStruct.suffix;
uint8_t* stack = mGIFStruct.stack;
uint8_t* rowp = mGIFStruct.rowp;
uint32_t bpr = mGIFStruct.width;
if (!mGIFStruct.images_decoded) {
bpr *= sizeof(uint32_t);
}
uint8_t* rowend = mImageData + (bpr * mGIFStruct.irow) + mGIFStruct.width;
#define OUTPUT_ROW() \
PR_BEGIN_MACRO \
if (!OutputRow()) \
goto END; \
rowp = mImageData + mGIFStruct.irow * bpr; \
rowend = rowp + mGIFStruct.width; \
PR_END_MACRO
for (const uint8_t* ch = q; count-- > 0; ch++) {
// Feed the next byte into the decoder's 32-bit input buffer.
datum += ((int32_t)* ch) << bits;
bits += 8;
// Check for underflow of decoder's 32-bit input buffer.
while (bits >= codesize) {
// Get the leading variable-length symbol from the data stream
int code = datum & codemask;
datum >>= codesize;
bits -= codesize;
// Reset the dictionary to its original state, if requested
if (code == clear_code) {
codesize = mGIFStruct.datasize + 1;
codemask = (1 << codesize) - 1;
avail = clear_code + 2;
oldcode = -1;
continue;
}
// Check for explicit end-of-stream code
if (code == (clear_code + 1)) {
// end-of-stream should only appear after all image data
return (mGIFStruct.rows_remaining == 0);
}
if (oldcode == -1) {
if (code >= MAX_BITS) {
return false;
}
*rowp++ = suffix[code] & mColorMask; // ensure index is within colormap
if (rowp == rowend) {
OUTPUT_ROW();
}
firstchar = oldcode = code;
continue;
}
int incode = code;
if (code >= avail) {
*stackp++ = firstchar;
code = oldcode;
if (stackp >= stack + MAX_BITS) {
return false;
}
}
while (code >= clear_code) {
if ((code >= MAX_BITS) || (code == prefix[code])) {
return false;
}
*stackp++ = suffix[code];
code = prefix[code];
if (stackp == stack + MAX_BITS) {
return false;
}
}
*stackp++ = firstchar = suffix[code];
// Define a new codeword in the dictionary.
if (avail < 4096) {
prefix[avail] = oldcode;
suffix[avail] = firstchar;
avail++;
// If we've used up all the codewords of a given length
// increase the length of codewords by one bit, but don't
// exceed the specified maximum codeword size of 12 bits.
if (((avail & codemask) == 0) && (avail < 4096)) {
codesize++;
codemask += avail;
}
}
oldcode = incode;
// Copy the decoded data out to the scanline buffer.
do {
*rowp++ = *--stackp & mColorMask; // ensure index is within colormap
if (rowp == rowend) {
OUTPUT_ROW();
}
} while (stackp > stack);
}
}
END:
// Home the local copies of the GIF decoder state variables
mGIFStruct.avail = avail;
mGIFStruct.bits = bits;
mGIFStruct.codesize = codesize;
mGIFStruct.codemask = codemask;
mGIFStruct.count = count;
mGIFStruct.oldcode = oldcode;
mGIFStruct.firstchar = firstchar;
mGIFStruct.datum = datum;
mGIFStruct.stackp = stackp;
mGIFStruct.rowp = rowp;
return true;
}
/// Expand the colormap from RGB to Packed ARGB as needed by Cairo.
/// And apply any LCMS transformation.
static void
ConvertColormap(uint32_t* aColormap, uint32_t aColors)
{
// Apply CMS transformation if enabled and available
if (gfxPlatform::GetCMSMode() == eCMSMode_All) {
qcms_transform* transform = gfxPlatform::GetCMSRGBTransform();
if (transform) {
qcms_transform_data(transform, aColormap, aColormap, aColors);
}
}
// Convert from the GIF's RGB format to the Cairo format.
// Work from end to begin, because of the in-place expansion
uint8_t* from = ((uint8_t*)aColormap) + 3 * aColors;
uint32_t* to = aColormap + aColors;
// Convert color entries to Cairo format
// set up for loops below
if (!aColors) return;
uint32_t c = aColors;
// copy as bytes until source pointer is 32-bit-aligned
// NB: can't use 32-bit reads, they might read off the end of the buffer
for (; (NS_PTR_TO_UINT32(from) & 0x3) && c; --c) {
from -= 3;
*--to = gfxPackedPixel(0xFF, from[0], from[1], from[2]);
}
// bulk copy of pixels.
while (c >= 4) {
from -= 12;
to -= 4;
c -= 4;
GFX_BLOCK_RGB_TO_FRGB(from,to);
}
// copy remaining pixel(s)
// NB: can't use 32-bit reads, they might read off the end of the buffer
while (c--) {
from -= 3;
*--to = gfxPackedPixel(0xFF, from[0], from[1], from[2]);
}
}
void
nsGIFDecoder2::WriteInternal(const char* aBuffer, uint32_t aCount)
{
NS_ABORT_IF_FALSE(!HasError(), "Shouldn't call WriteInternal after error!");
// These variables changed names; renaming would make a much bigger patch :(
const uint8_t* buf = (const uint8_t*)aBuffer;
uint32_t len = aCount;
const uint8_t* q = buf;
// Add what we have sofar to the block
// If previous call to me left something in the hold first complete current
// block, or if we are filling the colormaps, first complete the colormap
uint8_t* p =
(mGIFStruct.state ==
gif_global_colormap) ? (uint8_t*) mGIFStruct.global_colormap :
(mGIFStruct.state == gif_image_colormap) ? (uint8_t*) mColormap :
(mGIFStruct.bytes_in_hold) ? mGIFStruct.hold : nullptr;
if (len == 0 && buf == nullptr) {
// We've just gotten the frame we asked for. Time to use the data we
// stashed away.
len = mGIFStruct.bytes_in_hold;
q = buf = p;
} else if (p) {
// Add what we have sofar to the block
uint32_t l = std::min(len, mGIFStruct.bytes_to_consume);
memcpy(p+mGIFStruct.bytes_in_hold, buf, l);
if (l < mGIFStruct.bytes_to_consume) {
// Not enough in 'buf' to complete current block, get more
mGIFStruct.bytes_in_hold += l;
mGIFStruct.bytes_to_consume -= l;
return;
}
// Point 'q' to complete block in hold (or in colormap)
q = p;
}
// Invariant:
// 'q' is start of current to be processed block (hold, colormap or buf)
// 'bytes_to_consume' is number of bytes to consume from 'buf'
// 'buf' points to the bytes to be consumed from the input buffer
// 'len' is number of bytes left in input buffer from position 'buf'.
// At entrance of the for loop will 'buf' will be moved 'bytes_to_consume'
// to point to next buffer, 'len' is adjusted accordingly.
// So that next round in for loop, q gets pointed to the next buffer.
for (;len >= mGIFStruct.bytes_to_consume; q=buf, mGIFStruct.bytes_in_hold = 0)
{
// Eat the current block from the buffer, q keeps pointed at current block
buf += mGIFStruct.bytes_to_consume;
len -= mGIFStruct.bytes_to_consume;
switch (mGIFStruct.state) {
case gif_lzw:
if (!DoLzw(q)) {
mGIFStruct.state = gif_error;
break;
}
GETN(1, gif_sub_block);
break;
case gif_lzw_start: {
// Make sure the transparent pixel is transparent in the colormap
if (mGIFStruct.is_transparent) {
// Save old value so we can restore it later
if (mColormap == mGIFStruct.global_colormap) {
mOldColor = mColormap[mGIFStruct.tpixel];
}
mColormap[mGIFStruct.tpixel] = 0;
}
// Initialize LZW parser/decoder
mGIFStruct.datasize = *q;
const int clear_code = ClearCode();
if (mGIFStruct.datasize > MAX_LZW_BITS ||
clear_code >= MAX_BITS) {
mGIFStruct.state = gif_error;
break;
}
mGIFStruct.avail = clear_code + 2;
mGIFStruct.oldcode = -1;
mGIFStruct.codesize = mGIFStruct.datasize + 1;
mGIFStruct.codemask = (1 << mGIFStruct.codesize) - 1;
mGIFStruct.datum = mGIFStruct.bits = 0;
// init the tables
for (int i = 0; i < clear_code; i++)
mGIFStruct.suffix[i] = i;
mGIFStruct.stackp = mGIFStruct.stack;
GETN(1, gif_sub_block);
}
break;
// All GIF files begin with "GIF87a" or "GIF89a"
case gif_type:
if (!strncmp((char*)q, "GIF89a", 6)) {
mGIFStruct.version = 89;
} else if (!strncmp((char*)q, "GIF87a", 6)) {
mGIFStruct.version = 87;
} else {
mGIFStruct.state = gif_error;
break;
}
GETN(7, gif_global_header);
break;
case gif_global_header:
// This is the height and width of the "screen" or
// frame into which images are rendered. The
// individual images can be smaller than the
// screen size and located with an origin anywhere
// within the screen.
mGIFStruct.screen_width = GETINT16(q);
mGIFStruct.screen_height = GETINT16(q + 2);
mGIFStruct.global_colormap_depth = (q[4]&0x07) + 1;
if (IsSizeDecode()) {
MOZ_ASSERT(!mGIFOpen, "Gif should not be open at this point");
PostSize(mGIFStruct.screen_width, mGIFStruct.screen_height);
return;
}
// screen_bgcolor is not used
//mGIFStruct.screen_bgcolor = q[5];
// q[6] = Pixel Aspect Ratio
// Not used
// float aspect = (float)((q[6] + 15) / 64.0);
if (q[4] & 0x80) { // global map
// Get the global colormap
const uint32_t size = (3 << mGIFStruct.global_colormap_depth);
if (len < size) {
// Use 'hold' pattern to get the global colormap
GETN(size, gif_global_colormap);
break;
}
// Copy everything, go to colormap state to do CMS correction
memcpy(mGIFStruct.global_colormap, buf, size);
buf += size;
len -= size;
GETN(0, gif_global_colormap);
break;
}
GETN(1, gif_image_start);
break;
case gif_global_colormap:
// Everything is already copied into global_colormap
// Convert into Cairo colors including CMS transformation
ConvertColormap(mGIFStruct.global_colormap,
1<<mGIFStruct.global_colormap_depth);
GETN(1, gif_image_start);
break;
case gif_image_start:
switch (*q) {
case GIF_TRAILER:
mGIFStruct.state = gif_done;
break;
case GIF_EXTENSION_INTRODUCER:
GETN(2, gif_extension);
break;
case GIF_IMAGE_SEPARATOR:
GETN(9, gif_image_header);
break;
default:
// If we get anything other than GIF_IMAGE_SEPARATOR,
// GIF_EXTENSION_INTRODUCER, or GIF_TRAILER, there is extraneous data
// between blocks. The GIF87a spec tells us to keep reading
// until we find an image separator, but GIF89a says such
// a file is corrupt. We follow GIF89a and bail out.
if (mGIFStruct.images_decoded > 0) {
// The file is corrupt, but one or more images have
// been decoded correctly. In this case, we proceed
// as if the file were correctly terminated and set
// the state to gif_done, so the GIF will display.
mGIFStruct.state = gif_done;
} else {
// No images decoded, there is nothing to display.
mGIFStruct.state = gif_error;
}
}
break;
case gif_extension:
mGIFStruct.bytes_to_consume = q[1];
if (mGIFStruct.bytes_to_consume) {
switch (*q) {
case GIF_GRAPHIC_CONTROL_LABEL:
// The GIF spec mandates that the GIFControlExtension header block
// length is 4 bytes, and the parser for this block reads 4 bytes,
// so we must enforce that the buffer contains at least this many
// bytes. If the GIF specifies a different length, we allow that, so
// long as it's larger; the additional data will simply be ignored.
mGIFStruct.state = gif_control_extension;
mGIFStruct.bytes_to_consume =
std::max(mGIFStruct.bytes_to_consume, 4u);
break;
// The GIF spec also specifies the lengths of the following two
// extensions' headers (as 12 and 11 bytes, respectively). Because
// we ignore the plain text extension entirely and sanity-check the
// actual length of the application extension header before reading it,
// we allow GIFs to deviate from these values in either direction. This
// is important for real-world compatibility, as GIFs in the wild exist
// with application extension headers that are both shorter and longer
// than 11 bytes.
case GIF_APPLICATION_EXTENSION_LABEL:
mGIFStruct.state = gif_application_extension;
break;
case GIF_PLAIN_TEXT_LABEL:
mGIFStruct.state = gif_skip_block;
break;
case GIF_COMMENT_LABEL:
mGIFStruct.state = gif_consume_comment;
break;
default:
mGIFStruct.state = gif_skip_block;
}
} else {
GETN(1, gif_image_start);
}
break;
case gif_consume_block:
if (!*q) {
GETN(1, gif_image_start);
} else {
GETN(*q, gif_skip_block);
}
break;
case gif_skip_block:
GETN(1, gif_consume_block);
break;
case gif_control_extension:
mGIFStruct.is_transparent = *q & 0x1;
mGIFStruct.tpixel = q[3];
mGIFStruct.disposal_method = ((*q) >> 2) & 0x7;
// Some specs say 3rd bit (value 4), other specs say value 3
// Let's choose 3 (the more popular)
if (mGIFStruct.disposal_method == 4) {
mGIFStruct.disposal_method = 3;
}
{
DisposalMethod method = DisposalMethod(mGIFStruct.disposal_method);
if (method == DisposalMethod::CLEAR_ALL ||
method == DisposalMethod::CLEAR) {
// We may have to display the background under this image during
// animation playback, so we regard it as transparent.
PostHasTransparency();
}
}
mGIFStruct.delay_time = GETINT16(q + 1) * 10;
GETN(1, gif_consume_block);
break;
case gif_comment_extension:
if (*q) {
GETN(*q, gif_consume_comment);
} else {
GETN(1, gif_image_start);
}
break;
case gif_consume_comment:
GETN(1, gif_comment_extension);
break;
case gif_application_extension:
// Check for netscape application extension
if (mGIFStruct.bytes_to_consume == 11 &&
(!strncmp((char*)q, "NETSCAPE2.0", 11) ||
!strncmp((char*)q, "ANIMEXTS1.0", 11)))
GETN(1, gif_netscape_extension_block);
else
GETN(1, gif_consume_block);
break;
// Netscape-specific GIF extension: animation looping
case gif_netscape_extension_block:
if (*q) {
// We might need to consume 3 bytes in
// gif_consume_netscape_extension, so make sure we have at least that.
GETN(std::max(3, static_cast<int>(*q)), gif_consume_netscape_extension);
} else {
GETN(1, gif_image_start);
}
break;
// Parse netscape-specific application extensions
case gif_consume_netscape_extension:
switch (q[0] & 7) {
case 1:
// Loop entire animation specified # of times. Only read the
// loop count during the first iteration.
mGIFStruct.loop_count = GETINT16(q + 1);
GETN(1, gif_netscape_extension_block);
break;
case 2:
// Wait for specified # of bytes to enter buffer
// Don't do this, this extension doesn't exist (isn't used at all)
// and doesn't do anything, as our streaming/buffering takes care
// of it all...
// See: http://semmix.pl/color/exgraf/eeg24.htm
GETN(1, gif_netscape_extension_block);
break;
default:
// 0,3-7 are yet to be defined netscape extension codes
mGIFStruct.state = gif_error;
}
break;
case gif_image_header: {
// Get image offsets, with respect to the screen origin
mGIFStruct.x_offset = GETINT16(q);
mGIFStruct.y_offset = GETINT16(q + 2);
// Get image width and height.
mGIFStruct.width = GETINT16(q + 4);
mGIFStruct.height = GETINT16(q + 6);
if (!mGIFStruct.images_decoded) {
// Work around broken GIF files where the logical screen
// size has weird width or height. We assume that GIF87a
// files don't contain animations.
if ((mGIFStruct.screen_height < mGIFStruct.height) ||
(mGIFStruct.screen_width < mGIFStruct.width) ||
(mGIFStruct.version == 87)) {
mGIFStruct.screen_height = mGIFStruct.height;
mGIFStruct.screen_width = mGIFStruct.width;
mGIFStruct.x_offset = 0;
mGIFStruct.y_offset = 0;
}
// Create the image container with the right size.
BeginGIF();
if (HasError()) {
// Setting the size led to an error.
mGIFStruct.state = gif_error;
return;
}
// If we were doing a size decode, we're done
if (IsSizeDecode()) {
return;
}
}
// Work around more broken GIF files that have zero image width or height
if (!mGIFStruct.height || !mGIFStruct.width) {
mGIFStruct.height = mGIFStruct.screen_height;
mGIFStruct.width = mGIFStruct.screen_width;
if (!mGIFStruct.height || !mGIFStruct.width) {
mGIFStruct.state = gif_error;
break;
}
}
// Depth of colors is determined by colormap
// (q[8] & 0x80) indicates local colormap
// bits per pixel is (q[8]&0x07 + 1) when local colormap is set
uint32_t depth = mGIFStruct.global_colormap_depth;
if (q[8] & 0x80) {
depth = (q[8]&0x07) + 1;
}
uint32_t realDepth = depth;
while (mGIFStruct.tpixel >= (1 << realDepth) && (realDepth < 8)) {
realDepth++;
}
// Mask to limit the color values within the colormap
mColorMask = 0xFF >> (8 - realDepth);
BeginImageFrame(realDepth);
if (NeedsNewFrame()) {
// We now need a new frame from the decoder framework. We leave all our
// data in the buffer as if it wasn't consumed, copy to our hold and
// return to the decoder framework.
uint32_t size =
len + mGIFStruct.bytes_to_consume + mGIFStruct.bytes_in_hold;
if (size) {
if (SetHold(q,
mGIFStruct.bytes_to_consume + mGIFStruct.bytes_in_hold,
buf, len)) {
// Back into the decoder infrastructure so we can get called again.
GETN(9, gif_image_header_continue);
return;
}
}
break;
} else {
// FALL THROUGH
}
}
case gif_image_header_continue: {
// While decoders can reuse frames, we unconditionally increment
// mGIFStruct.images_decoded when we're done with a frame, so we both can
// and need to zero out the colormap and image data after every new frame.
memset(mImageData, 0, mImageDataLength);
if (mColormap) {
memset(mColormap, 0, mColormapSize);
}
if (!mGIFStruct.images_decoded) {
// Send a onetime invalidation for the first frame if it has a y-axis
// offset. Otherwise, the area may never be refreshed and the
// placeholder will remain on the screen. (Bug 37589)
if (mGIFStruct.y_offset > 0) {
nsIntRect r(0, 0, mGIFStruct.screen_width, mGIFStruct.y_offset);
PostInvalidation(r);
}
}