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| 1 | +open Printf |
| 2 | + |
| 3 | +(******************************************************************************) |
| 4 | +(* *) |
| 5 | +(* The Singleton Pattern *) |
| 6 | +(* *) |
| 7 | +(* Singleton in terms of software design patterns, popularized by the *) |
| 8 | +(* 'gang of four' in the OOP sphere, is a class that can only have one *) |
| 9 | +(* instance in memory and can be shared everywhere in the project. *) |
| 10 | +(* This is very useful for stuff like resource pools, dependency injection, *) |
| 11 | +(* global state managers, and any situation in which no more than one *) |
| 12 | +(* instance of a class needs to be created. *) |
| 13 | +(* *) |
| 14 | +(* In an OOP language like Java, C# or C++, the way we implement this pa- *) |
| 15 | +(* ttern is by making the constructor private and instead exposing a method *) |
| 16 | +(* that will create the instance if it doesn't exist yet (NULL reference), *) |
| 17 | +(* or return the current instance otherwise. However, OCaml is a functional *) |
| 18 | +(* language, therefore we need to make use of module-level bindings combi- *) |
| 19 | +(* ned with the concet of a mutable reference or a record with mutable *) |
| 20 | +(* fields to simulate a global state variable that we can write and read *) |
| 21 | +(* to and from. Ideally we'd also need to make use of a Mutex. *) |
| 22 | +(* *) |
| 23 | +(* [ N O T E ] *) |
| 24 | +(* OCaml's built-in class syntax has no concept of a static members and *) |
| 25 | +(* private constructors so we can't make use of the [class] keyword here. *) |
| 26 | +(* *) |
| 27 | +(******************************************************************************) |
| 28 | + |
| 29 | +module Singleton : sig |
| 30 | + val get_data : unit -> int |
| 31 | + val set_data : int -> unit |
| 32 | +end = struct |
| 33 | + let instance = ref 0 |
| 34 | + let get_data () = !instance |
| 35 | + let set_data data = instance := data |
| 36 | +end |
| 37 | + |
| 38 | +let _ = |
| 39 | + print_endline "Singleton module [Singleton] has a globally accessible"; |
| 40 | + print_endline "value as a mutable reference, emulating a singleton in OOP!"; |
| 41 | + print_newline (); |
| 42 | + printf "Current value: [%d] | Changing to [5]...\n" @@ Singleton.get_data (); |
| 43 | + Singleton.set_data 5; |
| 44 | + printf "New current value: [%d]\n" @@ Singleton.get_data (); |
| 45 | + print_newline () |
| 46 | +;; |
| 47 | + |
| 48 | +(*****************************************************************************) |
| 49 | +(* *) |
| 50 | +(* Dificultad Extra (Opcional) *) |
| 51 | +(* *) |
| 52 | +(* Utiliza el patrón de diseño "singleton" para representar una clase que *) |
| 53 | +(* haga referencia a la sesión de usuario de una aplicación ficticia. *) |
| 54 | +(* La sesión debe permitir asignar un usuario (id, username, nombre y e- *) |
| 55 | +(* mail), recuperar los datos del usuario y borrar los datos de la sesión. *) |
| 56 | +(* *) |
| 57 | +(*****************************************************************************) |
| 58 | + |
| 59 | +module SessionManager : sig |
| 60 | + type session |
| 61 | + |
| 62 | + val set_data : int -> string -> string -> string -> unit |
| 63 | + val get_data : unit -> session option |
| 64 | + val clear : unit -> unit |
| 65 | + val show : unit -> string |
| 66 | +end = struct |
| 67 | + type session = |
| 68 | + { id : int |
| 69 | + ; username : string |
| 70 | + ; full_name : string |
| 71 | + ; email : string |
| 72 | + } |
| 73 | + [@@deriving show { with_path = false }] |
| 74 | + |
| 75 | + let data : session option ref = ref None |
| 76 | + |
| 77 | + let set_data id username full_name email = |
| 78 | + data := Some { id; username; full_name; email } |
| 79 | + ;; |
| 80 | + |
| 81 | + let show () = |
| 82 | + match !data with |
| 83 | + | None -> "{ NO SESSION! }" |
| 84 | + | Some session -> show_session session |
| 85 | + ;; |
| 86 | + |
| 87 | + let get_data () = !data |
| 88 | + let clear () = data := None |
| 89 | +end |
| 90 | + |
| 91 | +let _ = |
| 92 | + print_endline "Session management system:"; |
| 93 | + print_endline "--------------------------"; |
| 94 | + printf "Current session: %s\n" @@ SessionManager.show (); |
| 95 | + print_endline "Setting the session with a new user..."; |
| 96 | + SessionManager.set_data |
| 97 | + 2399 |
| 98 | + "luishendrix92" |
| 99 | + "Luis Felipe Lopez Garay" |
| 100 | + "luishendrix92@gmail.com"; |
| 101 | + printf "Current session: %s\n" @@ SessionManager.show (); |
| 102 | + print_endline "Deleting session data from a different thread..."; |
| 103 | + Thread.create (fun () -> SessionManager.clear ()) () |> Thread.join; |
| 104 | + printf "Current session: %s\n" @@ SessionManager.show () |
| 105 | +;; |
| 106 | + |
| 107 | +(* |
| 108 | + Output |
| 109 | + =========================================================== |
| 110 | + Singleton module [Singleton] has a globally accessible |
| 111 | + value as a mutable reference, emulating a singleton in OOP! |
| 112 | +
|
| 113 | + Current value: [0] | Changing to [5]... |
| 114 | + New current value: [5] |
| 115 | +
|
| 116 | + Session management system: |
| 117 | + -------------------------- |
| 118 | + Current session: { NO SESSION! } |
| 119 | + Setting the session with a new user... |
| 120 | + Current session: { id = 2399; username = "luishendrix92"; |
| 121 | + full_name = "Luis Felipe Lopez Garay"; email = "luishendrix92@gmail.com" } |
| 122 | + Deleting session data from a different thread... |
| 123 | + Current session: { NO SESSION! } |
| 124 | + =========================================================== |
| 125 | +*) |
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