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shop.py
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shop.py
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# shop.py
# -------
# Licensing Information: You are free to use or extend these projects for
# educational purposes provided that (1) you do not distribute or publish
# solutions, (2) you retain this notice, and (3) you provide clear
# attribution to UC Berkeley, including a link to http://ai.berkeley.edu.
#
# Attribution Information: The Pacman AI projects were developed at UC Berkeley.
# The core projects and autograders were primarily created by John DeNero
# (denero@cs.berkeley.edu) and Dan Klein (klein@cs.berkeley.edu).
# Student side autograding was added by Brad Miller, Nick Hay, and
# Pieter Abbeel (pabbeel@cs.berkeley.edu).
class FruitShop:
def __init__(self, name, fruitPrices):
"""
name: Name of the fruit shop
fruitPrices: Dictionary with keys as fruit
strings and prices for values e.g.
{'apples':2.00, 'oranges': 1.50, 'pears': 1.75}
"""
self.fruitPrices = fruitPrices
self.name = name
print('Welcome to %s fruit shop' % (name))
def getCostPerPound(self, fruit):
"""
fruit: Fruit string
Returns cost of 'fruit', assuming 'fruit'
is in our inventory or None otherwise
"""
if fruit not in self.fruitPrices:
return None
return self.fruitPrices[fruit]
def getPriceOfOrder(self, orderList):
"""
orderList: List of (fruit, numPounds) tuples
Returns cost of orderList, only including the values of
fruits that this fruit shop has.
"""
totalCost = 0.0
for fruit, numPounds in orderList:
costPerPound = self.getCostPerPound(fruit)
if costPerPound != None:
totalCost += numPounds * costPerPound
return totalCost
def getName(self):
return self.name
def __str__(self):
return "<FruitShop: %s>" % self.getName()
def __repr__(self):
return str(self)