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image_pool.lua
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local class = require 'class'
ImagePool= class('ImagePool')
require 'torch'
require 'image'
function ImagePool:__init(pool_size)
self.pool_size = pool_size
if pool_size > 0 then
self.num_imgs = 0
self.images = {}
end
end
function ImagePool:model_name()
return 'ImagePool'
end
--
-- function ImagePool:Initialize(pool_size)
-- -- torch.manualSeed(0)
-- -- assert(pool_size > 0)
-- self.pool_size = pool_size
-- if pool_size > 0 then
-- self.num_imgs = 0
-- self.images = {}
-- end
-- end
function ImagePool:Query(image)
-- print('query image')
if self.pool_size == 0 then
-- print('get identical image')
return image
end
if self.num_imgs < self.pool_size then
-- self.images.insert(image:clone())
self.num_imgs = self.num_imgs + 1
self.images[self.num_imgs] = image
return image
else
local p = math.random()
-- print('p' ,p)
-- os.exit()
if p > 0.5 then
-- print('use old image')
-- random_id = torch.Tensor(1)
-- random_id:random(1, self.pool_size)
local random_id = math.random(self.pool_size)
-- print('random_id', random_id)
local tmp = self.images[random_id]:clone()
self.images[random_id] = image:clone()
return tmp
else
return image
end
end
end