rustracer A toy raytracer built in rust. Progress Single sphere Scene (Multiple spheres) Diffuse shading Phong Shading (Single Light Source) Phong Shading (Multiple Light Sources) Shadows Reflections Refractions Planes Disks AABB Showcase TODO Triangle meshes Transformations Textures Multisampling (to remove noise) Antialiasing Acceleration structures Compute shaders (probably Vulkan)