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Description
In the normal game view the 3D volume looks accurate, but when I view from the Hololens 2 (I have not tested any other AR/VR HMD's) the 3D volume looks as though it is inside out, projecting onto the inner walls of the cube mesh. I have tried tweaking the properties in the shader, but have had no luck. Hoping you may be able to track down a quick fix. Thank you.