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soundmanagerconfig.cpp
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#include <QRegularExpression>
#include "soundio/soundmanagerconfig.h"
#include "soundio/soundmanagerutil.h"
#include "soundio/sounddevice.h"
#include "soundio/soundmanager.h"
#include "util/cmdlineargs.h"
#include "util/math.h"
// this (7) represents latency values from 1 ms to about 80 ms -- bkgood
const unsigned int SoundManagerConfig::kMaxAudioBufferSizeIndex = 7;
const QString SoundManagerConfig::kDefaultAPI = QStringLiteral("None");
const QString SoundManagerConfig::kEmptyComboBox = QStringLiteral("---");
// Sample Rate even the cheap sound Devices will support most likely
const unsigned int SoundManagerConfig::kFallbackSampleRate = 48000;
const unsigned int SoundManagerConfig::kDefaultDeckCount = 2;
// audioBufferSizeIndex=5 means about 21 ms of latency which is default in trunk r2453 -- bkgood
const int SoundManagerConfig::kDefaultAudioBufferSizeIndex = 5;
const int SoundManagerConfig::kDefaultSyncBuffers = 2;
namespace {
const QString xmlRootElement = "SoundManagerConfig";
const QString xmlAttributeApi = "api";
const QString xmlAttributeSampleRate = "samplerate";
const QString xmlAttributeBufferSize = "latency";
const QString xmlAttributeSyncBuffers = "sync_buffers";
const QString xmlAttributeForceNetworkClock = "force_network_clock";
const QString xmlAttributeDeckCount = "deck_count";
const QString xmlElementSoundDevice = "SoundDevice";
const QString xmlAttributeDeviceName = "name";
const QString xmlAttributeAlsaHwDevice = "alsaHwDevice";
const QString xmlAttributePortAudioIndex = "portAudioIndex";
const QString xmlElementOutput = "output";
const QString xmlElementInput = "input";
const QRegularExpression kLegacyFormatRegex("((\\d*), )(.*) \\((plug)?(hw:(\\d)+(,(\\d)+))?\\)");
} // namespace
SoundManagerConfig::SoundManagerConfig(SoundManager* pSoundManager)
: m_api(kDefaultAPI),
m_sampleRate(kFallbackSampleRate),
m_deckCount(kDefaultDeckCount),
m_audioBufferSizeIndex(kDefaultAudioBufferSizeIndex),
m_syncBuffers(2),
m_forceNetworkClock(false),
m_iNumMicInputs(0),
m_bExternalRecordBroadcastConnected(false),
m_pSoundManager(pSoundManager) {
m_configFile = QFileInfo(QDir(CmdlineArgs::Instance().getSettingsPath()).filePath(SOUNDMANAGERCONFIG_FILENAME));
}
SoundManagerConfig::~SoundManagerConfig() {
// don't write to disk here, it's SoundManager's responsibility
// to save its own configuration -- bkgood
}
/**
* Read the SoundManagerConfig xml serialization at the predetermined
* path
* @returns false if the file can't be read or is invalid XML, true otherwise
*/
bool SoundManagerConfig::readFromDisk() {
QFile file(m_configFile.absoluteFilePath());
QDomDocument doc;
QDomElement rootElement;
if (!file.open(QIODevice::ReadOnly)) {
return false;
}
if (!doc.setContent(&file)) {
file.close();
return false;
}
file.close();
rootElement = doc.documentElement();
setAPI(rootElement.attribute(xmlAttributeApi));
setSampleRate(rootElement.attribute(xmlAttributeSampleRate, "0").toUInt());
// audioBufferSizeIndex is refereed as "latency" in the config file
setAudioBufferSizeIndex(rootElement.attribute(xmlAttributeBufferSize, "0").toUInt());
setSyncBuffers(rootElement.attribute(xmlAttributeSyncBuffers, "2").toUInt());
setForceNetworkClock(rootElement.attribute(xmlAttributeForceNetworkClock,
"0").toUInt() != 0);
setDeckCount(rootElement.attribute(xmlAttributeDeckCount,
QString(kDefaultDeckCount)).toUInt());
clearOutputs();
clearInputs();
QDomNodeList devElements(rootElement.elementsByTagName(xmlElementSoundDevice));
VERIFY_OR_DEBUG_ASSERT(m_pSoundManager != nullptr) {
return false;
}
QList<SoundDevicePointer> soundDevices = m_pSoundManager->getDeviceList(m_api, true, true);
for (int i = 0; i < devElements.count(); ++i) {
QDomElement devElement(devElements.at(i).toElement());
if (devElement.isNull()) {
continue;
}
SoundDeviceId deviceIdFromFile;
deviceIdFromFile.name = devElement.attribute(xmlAttributeDeviceName);
if (deviceIdFromFile.name.isEmpty()) {
continue;
}
// TODO: remove this ugly hack after Mixxx 2.2.3 is released
QRegularExpressionMatch match = kLegacyFormatRegex.match(deviceIdFromFile.name);
if (match.hasMatch()) {
deviceIdFromFile.name = match.captured(3);
deviceIdFromFile.alsaHwDevice = match.captured(5);
deviceIdFromFile.portAudioIndex = match.captured(2).toInt();
} else {
deviceIdFromFile.alsaHwDevice = devElement.attribute(xmlAttributeAlsaHwDevice);
deviceIdFromFile.portAudioIndex = devElement.attribute(xmlAttributePortAudioIndex).toInt();
}
int devicesMatchingByName = 0;
for (const auto& soundDevice : soundDevices) {
SoundDeviceId hardwareDeviceId = soundDevice->getDeviceId();
if (hardwareDeviceId.name == deviceIdFromFile.name) {
devicesMatchingByName++;
}
}
QDomNodeList outElements(devElement.elementsByTagName(xmlElementOutput));
QDomNodeList inElements(devElement.elementsByTagName(xmlElementInput));
if (devicesMatchingByName == 0) {
continue;
} else if (devicesMatchingByName == 1) {
// There is only one device with this name, so it is unambiguous
// which it is. Neither the alsaHwDevice nor portAudioIndex are
// very reliable as persistent identifiers across restarts of Mixxx.
// Set deviceIdFromFile's alsaHwDevice and portAudioIndex to match
// the hardwareDeviceId so operator== works for SoundDeviceId.
for (const auto& soundDevice : soundDevices) {
SoundDeviceId hardwareDeviceId = soundDevice->getDeviceId();
if (hardwareDeviceId.name == deviceIdFromFile.name) {
deviceIdFromFile.alsaHwDevice = hardwareDeviceId.alsaHwDevice;
deviceIdFromFile.portAudioIndex = hardwareDeviceId.portAudioIndex;
}
}
} else {
// It is not clear which hardwareDeviceId corresponds to the device
// listed in the configuration file using only the name.
if (!deviceIdFromFile.alsaHwDevice.isEmpty()) {
// If using ALSA, attempt to match based on the ALSA device name.
// This is reliable between restarts of Mixxx until the user
// unplugs an audio interface or restarts Linux.
// NOTE(Be): I am not sure if there is a way to assign a
// persistent ALSA device name across restarts of Linux for
// multiple devices with the same name. This might be possible
// somehow with a udev rule matching device serial numbers, but
// I have not tested this.
for (const auto& soundDevice : soundDevices) {
SoundDeviceId hardwareDeviceId = soundDevice->getDeviceId();
if (hardwareDeviceId.name == deviceIdFromFile.name
&& hardwareDeviceId.alsaHwDevice == deviceIdFromFile.alsaHwDevice) {
deviceIdFromFile.portAudioIndex = hardwareDeviceId.portAudioIndex;
break;
}
}
} else {
// Check if the one of the matching devices has the configured in and output channels
for (const auto& soundDevice : soundDevices) {
SoundDeviceId hardwareDeviceId = soundDevice->getDeviceId();
if (hardwareDeviceId.name == deviceIdFromFile.name &&
soundDevice->getNumOutputChannels() >=
outElements.count() &&
soundDevice->getNumInputChannels() >=
inElements.count()) {
deviceIdFromFile.portAudioIndex = hardwareDeviceId.portAudioIndex;
break;
}
}
}
}
for (int j = 0; j < outElements.count(); ++j) {
QDomElement outElement(outElements.at(j).toElement());
if (outElement.isNull()) {
continue;
}
AudioOutput out(AudioOutput::fromXML(outElement));
if (out.getType() == AudioPath::INVALID) {
continue;
}
bool dupe(false);
for (const AudioOutput& otherOut : qAsConst(m_outputs)) {
if (out == otherOut
&& out.getChannelGroup() == otherOut.getChannelGroup()) {
dupe = true;
break;
}
}
if (dupe) {
continue;
}
addOutput(deviceIdFromFile, out);
}
for (int j = 0; j < inElements.count(); ++j) {
QDomElement inElement(inElements.at(j).toElement());
if (inElement.isNull()) {
continue;
}
AudioInput in(AudioInput::fromXML(inElement));
if (in.getType() == AudioPath::INVALID) {
continue;
}
bool dupe(false);
for (const AudioInput& otherIn : qAsConst(m_inputs)) {
if (in == otherIn
&& in.getChannelGroup() == otherIn.getChannelGroup()) {
dupe = true;
break;
}
}
if (dupe) {
continue;
}
addInput(deviceIdFromFile, in);
}
}
return true;
}
bool SoundManagerConfig::writeToDisk() const {
QDomDocument doc(xmlRootElement);
QDomElement docElement(doc.createElement(xmlRootElement));
docElement.setAttribute(xmlAttributeApi, m_api);
docElement.setAttribute(xmlAttributeSampleRate, m_sampleRate);
docElement.setAttribute(xmlAttributeBufferSize, m_audioBufferSizeIndex);
docElement.setAttribute(xmlAttributeSyncBuffers, m_syncBuffers);
docElement.setAttribute(xmlAttributeForceNetworkClock, m_forceNetworkClock);
docElement.setAttribute(xmlAttributeDeckCount, m_deckCount);
doc.appendChild(docElement);
const QSet<SoundDeviceId> deviceIds = getDevices();
for (const auto& deviceId : deviceIds) {
QDomElement devElement(doc.createElement(xmlElementSoundDevice));
devElement.setAttribute(xmlAttributeDeviceName, deviceId.name);
devElement.setAttribute(xmlAttributePortAudioIndex, deviceId.portAudioIndex);
if (m_api == MIXXX_PORTAUDIO_ALSA_STRING) {
devElement.setAttribute(xmlAttributeAlsaHwDevice, deviceId.alsaHwDevice);
}
for (auto it = m_inputs.constFind(deviceId);
it != m_inputs.constEnd() && it.key() == deviceId;
++it) {
QDomElement inElement(doc.createElement(xmlElementInput));
it.value().toXML(&inElement);
devElement.appendChild(inElement);
}
for (auto it = m_outputs.constFind(deviceId);
it != m_outputs.constEnd() && it.key() == deviceId;
++it) {
QDomElement outElement(doc.createElement(xmlElementOutput));
it.value().toXML(&outElement);
devElement.appendChild(outElement);
}
docElement.appendChild(devElement);
}
QFile file(m_configFile.absoluteFilePath());
if (!file.open(QIODevice::Truncate | QIODevice::WriteOnly)) {
return false;
}
file.write(doc.toString().toUtf8());
file.close();
return true;
}
QString SoundManagerConfig::getAPI() const {
return m_api;
}
void SoundManagerConfig::setAPI(const QString &api) {
// SoundManagerConfig doesn't necessarily have access to a SoundManager
// instance, so I can't check for input validity here -- bkgood
m_api = api;
}
/**
* Checks that the API in the object is valid according to the list of APIs
* given by SoundManager.
* @returns false if the API is not found in SoundManager's list, otherwise
* true
*/
bool SoundManagerConfig::checkAPI() {
VERIFY_OR_DEBUG_ASSERT(m_pSoundManager != nullptr) {
return false;
}
if (!m_pSoundManager->getHostAPIList().contains(m_api) && m_api != kDefaultAPI) {
return false;
}
return true;
}
unsigned int SoundManagerConfig::getSampleRate() const {
return m_sampleRate;
}
void SoundManagerConfig::setSampleRate(unsigned int sampleRate) {
// making sure we don't divide by zero elsewhere
m_sampleRate = sampleRate != 0 ? sampleRate : kFallbackSampleRate;
}
unsigned int SoundManagerConfig::getSyncBuffers() const {
return m_syncBuffers;
}
void SoundManagerConfig::setSyncBuffers(unsigned int syncBuffers) {
// making sure we don't divide by zero elsewhere
m_syncBuffers = qMin(syncBuffers, (unsigned int)2);
}
bool SoundManagerConfig::getForceNetworkClock() const {
return m_forceNetworkClock;
}
void SoundManagerConfig::setForceNetworkClock(bool force) {
m_forceNetworkClock = force;
}
/**
* Checks that the sample rate in the object is valid according to the list of
* sample rates given by SoundManager.
* @returns false if the sample rate is not found in SoundManager's list,
* otherwise true
*/
bool SoundManagerConfig::checkSampleRate(const SoundManager &soundManager) {
if (!soundManager.getSampleRates(m_api).contains(m_sampleRate)) {
return false;
}
return true;
}
unsigned int SoundManagerConfig::getDeckCount() const {
return m_deckCount;
}
void SoundManagerConfig::setDeckCount(unsigned int deckCount) {
m_deckCount = deckCount;
}
void SoundManagerConfig::setCorrectDeckCount(int configuredDeckCount) {
int minimum_deck_count = 0;
const QSet<SoundDeviceId> deviceIds = getDevices();
for (const auto& deviceId : deviceIds) {
for (auto it = m_inputs.constFind(deviceId);
it != m_inputs.constEnd() && it.key() == deviceId;
++it) {
const int index = it.value().getIndex();
const AudioPathType type = it.value().getType();
if ((type == AudioInput::DECK ||
type == AudioInput::VINYLCONTROL ||
type == AudioInput::AUXILIARY) &&
index + 1 > minimum_deck_count) {
qDebug() << "Found an input connection above current deck count";
minimum_deck_count = index + 1;
}
}
for (auto it = m_outputs.constFind(deviceId);
it != m_outputs.constEnd() && it.key() == deviceId;
++it) {
const int index = it.value().getIndex();
const AudioPathType type = it.value().getType();
if (type == AudioOutput::DECK && index + 1 > minimum_deck_count) {
qDebug() << "Found an output connection above current deck count";
minimum_deck_count = index + 1;
}
}
}
if (minimum_deck_count > configuredDeckCount) {
m_deckCount = minimum_deck_count;
} else {
m_deckCount = configuredDeckCount;
}
}
unsigned int SoundManagerConfig::getAudioBufferSizeIndex() const {
return m_audioBufferSizeIndex;
}
// FIXME: This is incorrect when using JACK as the sound API!
// m_audioBufferSizeIndex does not reflect JACK's buffer size.
unsigned int SoundManagerConfig::getFramesPerBuffer() const {
// endless loop otherwise
unsigned int audioBufferSizeIndex = m_audioBufferSizeIndex;
VERIFY_OR_DEBUG_ASSERT(audioBufferSizeIndex > 0) {
audioBufferSizeIndex = kDefaultAudioBufferSizeIndex;
}
unsigned int framesPerBuffer = 1;
double sampleRate = m_sampleRate; // need this to avoid int division
// first, get to the framesPerBuffer value corresponding to latency index 1
for (; framesPerBuffer / sampleRate * 1000 < 1.0; framesPerBuffer *= 2) {
}
// then, keep going until we get to our desired latency index (if not 1)
for (unsigned int latencyIndex = 1; latencyIndex < audioBufferSizeIndex; ++latencyIndex) {
framesPerBuffer <<= 1; // *= 2
}
return framesPerBuffer;
}
// FIXME: This is incorrect when using JACK as the sound API!
// m_audioBufferSizeIndex does not reflect JACK's buffer size.
double SoundManagerConfig::getProcessingLatency() const {
return static_cast<double>(getFramesPerBuffer()) / m_sampleRate * 1000.0;
}
// Set the audio buffer size
// @warning This IS NOT a value in milliseconds, or a number of frames per
// buffer. It is an index, where 1 is the first power-of-two buffer size (in
// frames) which corresponds to a latency greater than or equal to 1 ms, 2 is
// the second, etc. This is so that latency values are roughly equivalent
// between different sample rates.
void SoundManagerConfig::setAudioBufferSizeIndex(unsigned int sizeIndex) {
// latency should be either the min of kMaxAudioBufferSizeIndex and the passed value
// if it's 0, pretend it was 1 -- bkgood
m_audioBufferSizeIndex = sizeIndex != 0 ? math_min(sizeIndex, kMaxAudioBufferSizeIndex) : 1;
}
void SoundManagerConfig::addOutput(const SoundDeviceId &device, const AudioOutput &out) {
m_outputs.insert(device, out);
}
void SoundManagerConfig::addInput(const SoundDeviceId &device, const AudioInput &in) {
m_inputs.insert(device, in);
if (in.getType() == AudioPath::MICROPHONE) {
m_iNumMicInputs++;
} else if (in.getType() == AudioPath::RECORD_BROADCAST) {
m_bExternalRecordBroadcastConnected = true;
}
}
QMultiHash<SoundDeviceId, AudioOutput> SoundManagerConfig::getOutputs() const {
return m_outputs;
}
QMultiHash<SoundDeviceId, AudioInput> SoundManagerConfig::getInputs() const {
return m_inputs;
}
void SoundManagerConfig::clearOutputs() {
m_outputs.clear();
}
void SoundManagerConfig::clearInputs() {
m_inputs.clear();
m_iNumMicInputs = 0;
m_bExternalRecordBroadcastConnected = false;
}
bool SoundManagerConfig::hasMicInputs() {
return m_iNumMicInputs;
}
bool SoundManagerConfig::hasExternalRecordBroadcast() {
return m_bExternalRecordBroadcastConnected;
}
/**
* Loads default values for API, master output, sample rate and/or latency.
* @param soundManager pointer to SoundManager instance to load data from
* @param flags Bitfield to determine which defaults to load, use something
* like SoundManagerConfig::API | SoundManagerConfig::DEVICES to
* load default API and master device.
*/
void SoundManagerConfig::loadDefaults(SoundManager *soundManager, unsigned int flags) {
if (flags & SoundManagerConfig::API) {
QList<QString> apiList = soundManager->getHostAPIList();
if (!apiList.isEmpty()) {
#ifdef __LINUX__
//Check for JACK and use that if it's available, otherwise use ALSA
if (apiList.contains(MIXXX_PORTAUDIO_JACK_STRING)) {
m_api = MIXXX_PORTAUDIO_JACK_STRING;
} else {
m_api = MIXXX_PORTAUDIO_ALSA_STRING;
}
#endif
#ifdef __WINDOWS__
//Existence of ASIO doesn't necessarily mean you've got ASIO devices
//Do something more advanced one day if you like - Adam
// hoping this counts as more advanced, tests if ASIO is an option
// and then that we have at least one ASIO output device -- bkgood
if (apiList.contains(MIXXX_PORTAUDIO_ASIO_STRING)
&& !soundManager->getDeviceList(
MIXXX_PORTAUDIO_ASIO_STRING, true, false).isEmpty()) {
m_api = MIXXX_PORTAUDIO_ASIO_STRING;
} else {
m_api = MIXXX_PORTAUDIO_DIRECTSOUND_STRING;
}
#endif
#ifdef __APPLE__
m_api = MIXXX_PORTAUDIO_COREAUDIO_STRING;
#endif
}
}
unsigned int defaultSampleRate = kFallbackSampleRate;
if (flags & SoundManagerConfig::DEVICES) {
clearOutputs();
clearInputs();
QList<SoundDevicePointer> outputDevices = soundManager->getDeviceList(m_api, true, false);
if (!outputDevices.isEmpty()) {
for (const auto& pDevice: outputDevices) {
if (pDevice->getNumOutputChannels() < 2) {
continue;
}
AudioOutput masterOut(AudioPath::MASTER, 0, 2, 0);
addOutput(pDevice->getDeviceId(), masterOut);
defaultSampleRate = pDevice->getDefaultSampleRate();
break;
}
}
}
if (flags & SoundManagerConfig::OTHER) {
QList<unsigned int> sampleRates = soundManager->getSampleRates(m_api);
if (sampleRates.contains(defaultSampleRate)) {
m_sampleRate = defaultSampleRate;
} else if (sampleRates.contains(kFallbackSampleRate)) {
m_sampleRate = kFallbackSampleRate;
} else if (!sampleRates.isEmpty()) {
m_sampleRate = sampleRates.first();
} else {
qWarning() << "got empty sample rate list from SoundManager, this is a bug";
m_sampleRate = kFallbackSampleRate;
}
m_audioBufferSizeIndex = kDefaultAudioBufferSizeIndex;
}
m_syncBuffers = kDefaultSyncBuffers;
m_forceNetworkClock = false;
}
QSet<SoundDeviceId> SoundManagerConfig::getDevices() const {
QSet<SoundDeviceId> devices;
devices.reserve(m_outputs.size() + m_inputs.size());
for (auto it = m_outputs.constBegin(); it != m_outputs.constEnd(); ++it) {
devices.insert(it.key());
}
for (auto it = m_inputs.constBegin(); it != m_inputs.constEnd(); ++it) {
devices.insert(it.key());
}
return devices;
}