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Streaming.h
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#ifndef STREAMING_H__
#define STREAMING_H__
#include <inttypes.h>
#include "LeaseSet.h"
namespace i2p
{
namespace stream
{
const uint16_t PACKET_FLAG_SYNCHRONIZE = 0x0001;
const uint16_t PACKET_FLAG_CLOSE = 0x0002;
const uint16_t PACKET_FLAG_RESET = 0x0004;
const uint16_t PACKET_FLAG_SIGNATURE_INCLUDED = 0x0008;
const uint16_t PACKET_FLAG_SIGNATURE_REQUESTED = 0x0010;
const uint16_t PACKET_FLAG_FROM_INCLUDED = 0x0020;
const uint16_t PACKET_FLAG_DELAY_REQUESTED = 0x0040;
const uint16_t PACKET_FLAG_MAX_PACKET_SIZE_INCLUDED = 0x0080;
const uint16_t PACKET_FLAG_PROFILE_INTERACTIVE = 0x0100;
const uint16_t PACKET_FLAG_ECHO = 0x0200;
const uint16_t PACKET_FLAG_NO_ACK = 0x0400;
class StreamingDestination
{
public:
void HandleNextPacket (const uint8_t * buf, size_t len);
};
// assuming data is I2CP message
void HandleDataMessage (i2p::data::IdentHash * destination, const uint8_t * buf, size_t len);
}
}
#endif