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docs/beginner's-guide-to-qodot/index.md

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@@ -13,23 +13,28 @@ Keep in mind, there are two versions of Qodot:
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- Qodot 4: [Github](https://github.com/QodotPlugin/qodot/), [Assetlib](https://godotengine.org/asset-library/asset/1631)
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- Qodot 3 (Legacy): [Github](https://github.com/QodotPlugin/qodot-plugin/), [Assetlib](https://godotengine.org/asset-library/asset/446)
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This guide assumes you will be using Qodot 4.
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Qodot 3 (legacy) instructions will be kept separate if they differ from Qodot 4.
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# Qodot 4 Setup
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## Prerequisite Steps
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1. [Use Godot Engine .NET / mono build](https://godotengine.org/download/).
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2. [Download .NET SDK for your OS](https://dotnet.microsoft.com/en-us/download), **must be .NET SDK 7.0 or higher**.
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3. Run the .NET SDK installer, ensure it completes successfully.
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## Installation
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1. Open any Godot project with the mono engine.
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2. Search for "Qodot" in the Assetlib, or download the latest release from [Qodot 4 Github](https://github.com/QodotPlugin/qodot/).
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3. Download and install the plugin. `/qodot/textures` can be ignored to save on filesize and import time.
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4. Go to Project > C# > Create C# Solution. Then click *Build* in the top-right corner.
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5. Go to Project > Project Settings > Plugins, then enable Qodot.
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1. [Use Godot Engine .NET / mono build](https://godotengine.org/download/). **You can still use GDScript with .NET build.**
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![godot_dl](https://github.com/QodotPlugin/Qodot/assets/47726614/7a831e4b-dc85-43d5-bb70-e4369d7650da)
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2. [Download 7.0 .NET SDK](https://dotnet.microsoft.com/en-us/download) and run the 7.0 SDK installer.
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![dotnet_dl](https://github.com/QodotPlugin/Qodot/assets/47726614/18d82487-c66b-47d8-83fc-bc7322720d85)
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3. Search for "Qodot" in the Assetlib, or download the latest release from [Qodot 4 Github](https://github.com/QodotPlugin/qodot/).
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4. Download and install the plugin. `/qodot/textures` can be ignored to save on filesize and import time.
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5. In your Godot Project, go to Project > Tools > C# > Create C# Solution.
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![csharpsol](https://github.com/QodotPlugin/Qodot/assets/47726614/6f6f71f7-0db0-4ae9-9acb-81827706675b)
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6. Build your C# scripts by pressing <kbd>Alt</kbd> + <kbd>B</kbd>, or click the square *Build* button in the top-right corner.
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![image](https://github.com/QodotPlugin/Qodot/assets/47726614/af88e7a0-a6da-43dd-bc8f-50b6877a799a)
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7. Go to Project > Project Settings > Plugins, then enable Qodot.
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## Troubleshooting
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If plugin errors appear when you enable the plugin, restart the engine first. If any plugin errors persist after a restart, please [make an issue](https://github.com/QodotPlugin/Qodot/issues/new).
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To bring back the "Full Build" toolbar, press <kbd>Alt</kbd> + <kbd>B</kbd> and re-select your QodotMap node.
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# Qodot 3 Setup
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