@@ -13,23 +13,28 @@ Keep in mind, there are two versions of Qodot:
1313- Qodot 4: [ Github] ( https://github.com/QodotPlugin/qodot/ ) , [ Assetlib] ( https://godotengine.org/asset-library/asset/1631 )
1414- Qodot 3 (Legacy): [ Github] ( https://github.com/QodotPlugin/qodot-plugin/ ) , [ Assetlib] ( https://godotengine.org/asset-library/asset/446 )
1515
16- This guide assumes you will be using Qodot 4.
17-
1816Qodot 3 (legacy) instructions will be kept separate if they differ from Qodot 4.
1917
2018# Qodot 4 Setup
2119
22- ## Prerequisite Steps
23- 1 . [ Use Godot Engine .NET / mono build] ( https://godotengine.org/download/ ) .
24- 2 . [ Download .NET SDK for your OS] ( https://dotnet.microsoft.com/en-us/download ) , ** must be .NET SDK 7.0 or higher** .
25- 3 . Run the .NET SDK installer, ensure it completes successfully.
26-
2720## Installation
28- 1 . Open any Godot project with the mono engine.
29- 2 . Search for "Qodot" in the Assetlib, or download the latest release from [ Qodot 4 Github] ( https://github.com/QodotPlugin/qodot/ ) .
30- 3 . Download and install the plugin. ` /qodot/textures ` can be ignored to save on filesize and import time.
31- 4 . Go to Project > C# > Create C# Solution. Then click * Build* in the top-right corner.
32- 5 . Go to Project > Project Settings > Plugins, then enable Qodot.
21+ 1 . [ Use Godot Engine .NET / mono build] ( https://godotengine.org/download/ ) . ** You can still use GDScript with .NET build.**
22+ ![ godot_dl] ( https://github.com/QodotPlugin/Qodot/assets/47726614/7a831e4b-dc85-43d5-bb70-e4369d7650da )
23+ 2 . [ Download 7.0 .NET SDK] ( https://dotnet.microsoft.com/en-us/download ) and run the 7.0 SDK installer.
24+ ![ dotnet_dl] ( https://github.com/QodotPlugin/Qodot/assets/47726614/18d82487-c66b-47d8-83fc-bc7322720d85 )
25+ 3 . Search for "Qodot" in the Assetlib, or download the latest release from [ Qodot 4 Github] ( https://github.com/QodotPlugin/qodot/ ) .
26+ 4 . Download and install the plugin. ` /qodot/textures ` can be ignored to save on filesize and import time.
27+ 5 . In your Godot Project, go to Project > Tools > C# > Create C# Solution.
28+ ![ csharpsol] ( https://github.com/QodotPlugin/Qodot/assets/47726614/6f6f71f7-0db0-4ae9-9acb-81827706675b )
29+ 6 . Build your C# scripts by pressing <kbd >Alt</kbd > + <kbd >B</kbd >, or click the square * Build* button in the top-right corner.
30+ ![ image] ( https://github.com/QodotPlugin/Qodot/assets/47726614/af88e7a0-a6da-43dd-bc8f-50b6877a799a )
31+ 7 . Go to Project > Project Settings > Plugins, then enable Qodot.
32+
33+ ## Troubleshooting
34+
35+ If plugin errors appear when you enable the plugin, restart the engine first. If any plugin errors persist after a restart, please [ make an issue] ( https://github.com/QodotPlugin/Qodot/issues/new ) .
36+
37+ To bring back the "Full Build" toolbar, press <kbd >Alt</kbd > + <kbd >B</kbd > and re-select your QodotMap node.
3338
3439# Qodot 3 Setup
3540
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