envconfig is a library which allows you to parse your configuration from environment variables and fill an arbitrary struct.
See the example to understand how to use it, it's pretty simple.
- Almost all standard types plus
time.Duration
are supported by default. - Slices and arrays
- Arbitrary structs
- Custom types via the Unmarshaler interface.
envconfig takes the hierarchy of your configuration struct and the names of the fields to create a environment variable key.
For example:
var conf struct {
Name string
Shard struct {
Host string
Port int
}
}
This will check for those 3 keys:
- NAME
- SHARD_HOST
- SHARD_PORT
With slices or arrays, the same naming is applied for the slice. To put multiple elements into the slice or array, you need to separate them with a , (will probably be configurable in the future, or at least have a way to escape)
For example:
var conf struct {
Ports []int
}
This will check for the key PORTS:
- if your variable is 9000 the slice will contain only 9000
- if your variable is 9000,100 the slice will contain 9000 and 100
For slices of structs, it's a little more complicated. The same splitting of slice elements is done with a , however, each token must follow a specific format like this: {,,...}
For example:
var conf struct {
Shards []struct {
Name string
Port int
}
}
This will check for the key SHARDS. Example variable content: {foobar,9000},{barbaz,20000}
This will result in two struct defined in the Shards slice.
- support for defaut values ? don't know how to yet
- support for time.Time values with a layout defined via a field tag
- support for complex types