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March 2020 Endgame #93717

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@alexr00

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@alexr00
  • March 30 Code freeze for the endgame
  • April 3 Endgame done
  • April 8 Expected release date (this may change)

Note: The Insiders build needs to be in the wild for 24 hours before we can enter the last phase of the endgame.

Monday
Tuesday
Wednesday
  • 🔖Testing
  • Remind team members to assign issues that they intend to fix to the current milestone
  • Fixing (self-assigned, milestone assigned)
  • 🔖Verification needed
  • Prepare for Smoke test: Make sure all smoke test issues are labelled smoke-test and fixed endgame master
Thursday
  • Fixing (scrutiny sets in - major bugs only - to be discussed in stand-up meeting, labeled as candidate)
  • 🔖Verification needed
  • 🔖Verification
  • Prepare for Smoke test: Make sure all smoke test issues are labelled smoke-test and fixed endgame master
Friday
Friday/Monday
  • Branch code to `release/<x.y> endgame master
  • Bump up the version in package.json - endgame master
  • Announce master is open for business endgame master
  • Polish release notes redmond
Monday - Wednesday

Note: The Insiders build needs to be in the wild for 24 hours before we can enter the last phase of the endgame. endgame master

Wednesday/Thursday - Expected release day (this may change)
  • Build stable for all platforms endgame master
  • Sanity check of installable bits
  • Publish website @gregvanl
  • Publish Localization language pack @weeteckt
  • Publish to stable endgame master
  • Add a git tag to HEAD of release/<x.y> in format x.y.z (for vscode.d.ts download) endgame master
  • Publish @types/vscode endgame master
  • Enable scheduled insider builds endgame master
  • Twitter announcement @chrisdias

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endgame-planVS Code - Next release plan for endgame

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