Closed
Description
- September 30th Code freeze for the endgame
- October 4th Endgame done
- October 9th Expected release date (this may change)
Note: The
Insiders
build needs to be in the wild for 24 hours before we can enter the last phase of the endgame.
Monday
- Run OSS tool endgame master
- Code freeze at 5pm PT
- Ensure we have a green build on all platforms at 5pm PT
- All test items contain sufficiently comprehensive test descriptions by 6pm PT
- Update your availability for testing here - https://vscode-tools.azurewebsites.net/
Tuesday
- Test plan items assigned (using https://vscode-tools.azurewebsites.net/)
- Run the tool multiple times to balance load if test items come in later and assignments are already made
- 🔖All closed feature-requests either have a
verification-needed
oron-testplan
label - Test build starts at 7am CET
- Test plan ready by 8am CET
- 🔖Testing
- 🔖Verification needed
Wednesday
- 🔖Testing
- Remind team members to assign issues that they intend to fix to the current milestone
- Fixing (self-assigned, milestone assigned)
- 🔖Verification needed
Thursday
- Fixing (scrutiny sets in - major bugs only - to be discussed in stand-up meeting, labeled as
candidate
) - 🔖Verification needed
- 🔖Verification
- Check new OSS usage is entered into the OSS registry owner
Friday
- Pause scheduled
insider
builds @mjbvz - Satellite modules/npm packages ready, version updated, smoke tested
- vscode @bpasero
- yo generator @aeschli
- vsce @joaomoreno
- node debug @weinand
- node debug2 @roblourens
- node debugadapter node @weinand
- All issues verified
- Fixing (only critical bugs - no string changes)
- Smoketest (
⚠️ MUST run with--stable-build
argument⚠️ )- Windows - @alexandrudima @bpasero
- OS X - @isidorn
- Linux - @dbaeumer
- All release notes updated
- release notes are collected in a file named
Month_Year.md
in this repo directory - @aeschli
- @alexandrudima
- @alexr00
- @bpasero
- @chrmarti
- @dbaeumer
- @egamma
- @isidorn
- @joaomoreno
- @jrieken
- @kieferrm
- @mjbvz
- @octref
- @rebornix
- @RMacfarlane
- @roblourens
- @sandy081
- @sbatten
- @Tyriar
- @weinand
- release notes are collected in a file named
- Acknowledge pull requests in release notes. We acknowledge PRs from outside the team. Use the thankyou tool to generate the initial contents of the section. owner
- vscode endgame master
- vscode-node-debug @weinand
- vscode-node-debug2 @roblourens
- vscode-debugadapter-node @weinand
- vscode-languageserver-node @dbaeumer
- language-server-protocol @dbaeumer
- vscode-textmate @alexandrudima
- vscode-loader @alexandrudima
- vscode-generator-code @aeschli
- vscode-vsce @joaomoreno
- vscode-docs @gregvanl
- vscode-css-languageservice @aeschli
- vscode-json-languageservice @aeschli
- vscode-html-languageservice @aeschli
- jsonc-parser @aeschli
- vscode-tslint @egamma
- vscode-eslint @dbaeumer
- vscode-jshint @RMacfarlane
- vscode-recipes @chrisdias
- localization @weeteckt
- vscode-github-issues-prs @chrmarti
- inno-updater @joaomoreno
- Review pull requests acknowledgements with
NOT MERGED - PLS REVIEW
. @mjbvz - Acknowledge issue trackers from the community @alexandrudima
- Add notable fixes to the release notes all
- When done fixing/verifying and there are changes since last build at the end of day PT
- Trigger new insider build and publish it manually @mjbvz
Friday/Monday
- Branch code to `release/<x.y> @mjbvz
- Bump up the version in package.json - @mjbvz
- Announce master is open for business @mjbvz
- Polish release notes redmond
Monday - Wednesday
- 🔖Open milestone issues
- 🔖candidate issues
- Polish release notes redmond
- Cherry-pick hand-picked and reviewed changes to
release/<x.y>
@mjbvz - Build
Insider
fromrelease/<x.y>
endgame master - Manually release
Insider
endgame master - Build stable for all platforms as new candidate issues come in @mjbvz
- Documentation updated
- Run
scripts/test-documentation.sh|bat
and add file or fix issues if there are new colors that are not documented.
Note: The
Insiders
build needs to be in the wild for 24 hours before we can enter the last phase of the endgame. endgame master
Wednesday/Thursday
- Build stable for all platforms @mjbvz
- Make rpm signing request @Tyriar
- Sanity check of installable bits
- Windows 32 bit @alexandrudima
- signed installer 32-bit
- signed user installer 32-bit
- zip 32-bit @mjbvz
- Windows 64 bit @isidorn
- signed installer 64-bit
- signed user installer 64-bit
- zip 64-bit
- OS X - @jrieken
- Linux
- deb package 64-bit @bpasero
- rpm package 64-bit @joaomoreno
- archives @aeschli
- Windows 32 bit @alexandrudima
- Publish website @gregvanl
- Publish Localization language pack @weeteckt
- Publish to stable @mjbvz
- Add a git tag to
HEAD
ofrelease/<x.y>
in formatx.y.z
(for vscode.d.ts download) endgame master - Publish @types/vscode @mjbvz
- Publish rpm to repository manually @Tyriar
- Enable scheduled
insider
builds endgame master - Twitter announcement @chrisdias