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Changelog

All notable changes to this package will be documented in this file.

The format is based on Keep a Changelog.

[0.8.1] - 2024-12-02

Changed

  • Added support for Unity URP SSAO's "Depth normal" mode.

[0.8.0] - 2024-11-21

Changed

  • Added scalable shader graphs support and improved backplate shaders.

[0.7.3] - 2024-10-202

Changed

  • Fixed APIs deprecated in Unity 6 and ensured that the newly created MaterialInstances inherit all properties from the source material.

[0.7.2] - 2024-07-26

Changed

  • Added a pre-initialization event to the AcrylicLayerManager.

[0.7.1] - 2024-05-22

Changed

  • Fixed Unity 2023 Text Mesh Pro rendering issues.

[0.7.0] - 2024-05-07

Changed

  • Fixed Unity 2023 compilation errors.

[0.6.9] - 2024-02-27

Changed

  • Fix shader include issue with embedded packages.

[0.6.8] - 2024-02-16

Changed

  • Updated CanvasFrontplate shader to apply edge outline mask to alpha channel

[0.6.7] - 2024-01-18

Changed

  • Added rounder corner support to the magnifier shader and sample.

[0.6.6] - 2023-12-01

Added

  • A CHANGELOG.md file to track changes across releases.

Changed

  • Converted `~Sample`` jpg images to png images.