All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog.
- Added support for Unity URP SSAO's "Depth normal" mode.
- Added scalable shader graphs support and improved backplate shaders.
- Fixed APIs deprecated in Unity 6 and ensured that the newly created MaterialInstances inherit all properties from the source material.
- Added a pre-initialization event to the AcrylicLayerManager.
- Fixed Unity 2023 Text Mesh Pro rendering issues.
- Fixed Unity 2023 compilation errors.
- Fix shader include issue with embedded packages.
- Updated CanvasFrontplate shader to apply edge outline mask to alpha channel
- Added rounder corner support to the magnifier shader and sample.
- A CHANGELOG.md file to track changes across releases.
- Converted `~Sample`` jpg images to png images.