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Building MIEngine for VSCode

Andrew Wang edited this page Dec 10, 2021 · 1 revision

MIEngine can be built on Windows, macOS, and Unix. However, for MIEngine to be compiled on Unix/macOS, you will need to build MIDebugEngine-Unix.sln instead of MIDebugEngine.sln.

Windows

You can do the same steps as building for Visual Studio or build with the .NET SDK which is similar to macOS/Linux.

macOS and Linux

  1. You need to install the .NET SDK
  2. Run dotnet build src/MIDebugEngine-Unix.sln
  3. Run ./PublishOpenDebugAD7.sh -c Debug

This will publish a version of OpenDebugAD7 in ./bin/Debug/vscode/<RID>/publish/ that you can use to test.