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create_nuget.py
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# coding: utf-8
"""Script for generating files with NuGet package metadata."""
import datetime
import os
import sys
from distutils.file_util import copy_file
if __name__ == "__main__":
source = sys.argv[1]
current_dir = os.path.abspath(os.path.dirname(__file__))
linux_folder_path = os.path.join(current_dir, "runtimes", "linux-x64", "native")
if not os.path.exists(linux_folder_path):
os.makedirs(linux_folder_path)
osx_folder_path = os.path.join(current_dir, "runtimes", "osx-x64", "native")
if not os.path.exists(osx_folder_path):
os.makedirs(osx_folder_path)
windows_folder_path = os.path.join(current_dir, "runtimes", "win-x64", "native")
if not os.path.exists(windows_folder_path):
os.makedirs(windows_folder_path)
build_folder_path = os.path.join(current_dir, "build")
if not os.path.exists(build_folder_path):
os.makedirs(build_folder_path)
copy_file(os.path.join(source, "lib_lightgbm.so"), os.path.join(linux_folder_path, "lib_lightgbm.so"))
copy_file(os.path.join(source, "lib_lightgbm.dylib"), os.path.join(osx_folder_path, "lib_lightgbm.dylib"))
copy_file(os.path.join(source, "lib_lightgbm.dll"), os.path.join(windows_folder_path, "lib_lightgbm.dll"))
copy_file(os.path.join(source, "lightgbm.exe"), os.path.join(windows_folder_path, "lightgbm.exe"))
version = open(os.path.join(current_dir, os.path.pardir, 'VERSION.txt')).read().strip()
nuget_str = r"""<?xml version="1.0"?>
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>LightGBM</id>
<version>%s</version>
<authors>Guolin Ke</authors>
<owners>Guolin Ke</owners>
<licenseUrl>https://github.com/microsoft/LightGBM/blob/master/LICENSE</licenseUrl>
<projectUrl>https://github.com/microsoft/LightGBM</projectUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>A fast, distributed, high performance gradient boosting framework</description>
<copyright>Copyright %d @ Microsoft</copyright>
<tags>machine-learning data-mining distributed native boosting gbdt</tags>
<dependencies> </dependencies>
</metadata>
<files>
<file src="build\**" target="build"/>
<file src="runtimes\**" target="runtimes"/>
</files>
</package>
""" % (version, datetime.datetime.now().year)
prop_str = r"""
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Condition="Exists('packages.config') OR
Exists('$(MSBuildProjectName).packages.config') OR
Exists('packages.$(MSBuildProjectName).config')">
<Content Include="$(MSBuildThisFileDirectory)/../runtimes/win-x64/native/*.dll"
Condition="'$(PlatformTarget)' == 'x64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</Content>
<Content Include="$(MSBuildThisFileDirectory)/../runtimes/win-x64/native/*.exe"
Condition="'$(PlatformTarget)' == 'x64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</Content>
</ItemGroup>
</Project>
"""
target_str = r"""
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<EnableLightGBMUnsupportedPlatformTargetCheck Condition="'$(EnableLightGBMUnsupportedPlatformTargetCheck)' == ''">true</EnableLightGBMUnsupportedPlatformTargetCheck>
</PropertyGroup>
<Target Name="_LightGBMCheckForUnsupportedPlatformTarget"
Condition="'$(EnableLightGBMUnsupportedPlatformTargetCheck)' == 'true'"
AfterTargets="_CheckForInvalidConfigurationAndPlatform">
<Error Condition="'$(PlatformTarget)' != 'x64' AND
('$(OutputType)' == 'Exe' OR '$(OutputType)'=='WinExe') AND
!('$(TargetFrameworkIdentifier)' == '.NETCoreApp' AND '$(PlatformTarget)' == '')"
Text="LightGBM currently supports 'x64' processor architectures. Please ensure your application is targeting 'x64'." />
</Target>
</Project>
"""
with open(os.path.join(current_dir, "LightGBM.nuspec"), "w") as nuget_file:
nuget_file.write(nuget_str)
with open(os.path.join(current_dir, "build", "LightGBM.props"), "w") as prop_file:
prop_file.write(prop_str)
with open(os.path.join(current_dir, "build", "LightGBM.targets"), "w") as target_file:
target_file.write(target_str)