From e97197195c6e2f9f8a070706b8b7f1fefddbf3bc Mon Sep 17 00:00:00 2001 From: Dobiasd Date: Sat, 9 Nov 2013 10:30:07 +0100 Subject: [PATCH] fix: broken link --- ...erative_to_functional_programming_with_games_in_Elm.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/switching_from_imperative_to_functional_programming_with_games_in_Elm.md b/switching_from_imperative_to_functional_programming_with_games_in_Elm.md index 25874bd..f023031 100644 --- a/switching_from_imperative_to_functional_programming_with_games_in_Elm.md +++ b/switching_from_imperative_to_functional_programming_with_games_in_Elm.md @@ -126,10 +126,10 @@ wasted energy, there is presumably a better solution. ;-) Sure, with Python things would likely have been much different compared to C++, but also there the [advantages of pure FP] -(http://www.haskell.org/haskellwiki/Functional_programming -#Benefits_of_functional_programming) can not always be utilized fully, -and still targetting the browser so easily in a very clean and abstract way -is as far is I know a unique characteristic of Elm. +(http://www.haskell.org/haskellwiki/Functional_programming#Benefits_of_functional_programming) +can not always be utilized fully, and still targetting the browser so easily +in a very clean and abstract way is as far is I know a unique characteristic +of Elm. ## Concept