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sctpthread.cpp
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sctpthread.cpp
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/*
* This file is part of cannelloni, a SocketCAN over Ethernet tunnel.
*
* Copyright (C) 2014-2017 Maximilian Güntner <code@sourcediver.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License, version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#include <chrono>
#include <cstdio>
#include <algorithm>
#include <string.h>
#include <fcntl.h>
#include <unistd.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/ioctl.h>
#include <sys/select.h>
#include <sys/timerfd.h>
#include <net/if.h>
#include <arpa/inet.h>
#include <netinet/sctp.h>
#include "logging.h"
#include "sctpthread.h"
SCTPThread::SCTPThread(const struct debugOptions_t &debugOptions,
const struct sockaddr_in &remoteAddr,
const struct sockaddr_in &localAddr,
bool sort,
bool checkPeer,
SCTPThreadRole role)
: UDPThread(debugOptions, remoteAddr, localAddr, sort, checkPeer)
, m_assoc_id(0)
, m_role(role)
, m_checkPeerConnect(checkPeer)
, m_connected(false)
{
m_payloadSize = SCTP_PAYLOAD_SIZE;
}
int SCTPThread::start() {
/*
* Since we are currently not using multihoming and/or
* one-to-many connections, we can also use SOCK_STREAM
* instead of SOCK_SEQPACKET
*/
if (m_role == SCTP_SERVER) {
m_serverSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_SCTP);
if (m_serverSocket < 0) {
lerror << "socket error" << std::endl;
return -1;
}
if (bind(m_serverSocket, (struct sockaddr *) &m_localAddr, sizeof(m_localAddr)) < 0) {
lerror << "Could not bind to address" << std::endl;
return -1;
}
}
/*
* UDPThread::parsePacket will check the remote address. Using SCTP, a packet
* might arrive from a different interface than expected.
* We just set checkPeer to false and only check whether connects are valid
*/
m_checkPeer = false;
return Thread::start();
}
void SCTPThread::run() {
fd_set readfds;
ssize_t receivedBytes;
uint8_t buffer[RECEIVE_BUFFER_SIZE];
struct sockaddr_in clientAddr;
socklen_t clientAddrLen = sizeof(struct sockaddr_in);
/* Set interval to m_timeout */
m_transmitTimer.adjust(m_timeout, m_timeout);
m_blockTimer.adjust(SELECT_TIMEOUT, SELECT_TIMEOUT);
while (m_started) {
if (!m_connected) {
if (m_role == SCTP_SERVER) {
struct sockaddr_in connAddr;
char connAddrStr[INET_ADDRSTRLEN];
socklen_t connAddrLen = sizeof(connAddr);
fd_set readfds;
struct timeval timeout;
const int nagle = 0;
listen(m_serverSocket, 1);
FD_ZERO(&readfds);
FD_SET(m_serverSocket, &readfds);
linfo << "Waiting for a client to connect." << std::endl;
/* Set Timeout to 1 second */
timeout.tv_sec = 1;
timeout.tv_usec = 0;
int ret = select(m_serverSocket+1, &readfds, NULL, NULL, &timeout);
if (ret < 0) {
lerror << "select error" << std::endl;
continue;
} else if (ret == 0) {
/* Timeout occurred, checking whether m_started changed */
continue;
} /* else */
m_socket = accept(m_serverSocket,(struct sockaddr*) &connAddr, &connAddrLen);
/* Reject all further connection attempts */
listen(m_serverSocket, 0);
if (m_socket == -1) {
lerror << "Error while accepting." << std::endl;
continue;
}
if (inet_ntop(AF_INET, &connAddr.sin_addr, connAddrStr, INET_ADDRSTRLEN) == NULL) {
lwarn << "Could not convert client address" << std::endl;
close(m_socket);
continue;
}
/*
* We have a connection, now check whether it matches the one
* the user specified as the peer unless m_checkPeerConnect is false
*/
if (m_checkPeerConnect) {
if (memcmp(&(connAddr.sin_addr), &(m_remoteAddr.sin_addr), sizeof(struct in_addr)) != 0) {
lwarn << "Got a connection from " << connAddrStr
<< ", which is not set as a remote." << std::endl;
close(m_socket);
/* Wait here for some time */
std::this_thread::sleep_for(std::chrono::seconds(2));
continue;
}
}
linfo << "Got a connection from " << connAddrStr << std::endl;
/* At this point we have a valid connection */
m_connected = true;
/* Clear the old entries in frameBuffer */
m_frameBuffer->reset();
/* Disable Nagle for this connection */
if (setsockopt(m_socket, IPPROTO_SCTP, SCTP_NODELAY, &nagle, sizeof(nagle))) {
lerror << "Could not disable Nagle." << std::endl;
}
} else {
const int nagle = 0;
m_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_SCTP);
if (m_socket < 0) {
lerror << "socket error" << std::endl;
continue;
}
if (setsockopt(m_socket, IPPROTO_SCTP, SCTP_NODELAY, &nagle, sizeof(nagle))) {
lerror << "Could not disable Nagle." << std::endl;
}
linfo << "Connecting..." << std::endl;
if (sctp_connectx(m_socket, (struct sockaddr *) &m_remoteAddr, 1, &m_assoc_id) < 0) {
close(m_socket);
linfo << "Connect failed." << std::endl;
/* Wait here for some time */
std::this_thread::sleep_for(std::chrono::seconds(2));
continue;
} else {
linfo << "Connected!" << std::endl;
m_connected = true;
}
}
} else { /* m_connected == true */
/* Prepare readfds */
FD_ZERO(&readfds);
FD_SET(m_socket, &readfds);
FD_SET(m_transmitTimer.getFd(), &readfds);
FD_SET(m_blockTimer.getFd(), &readfds);
int ret = select(std::max({m_socket, m_transmitTimer.getFd(), m_blockTimer.getFd()})+1,
&readfds, NULL, NULL, NULL);
if (ret < 0) {
if (errno == EOF) {
m_connected = false;
close(m_socket);
}
/* Check whether the remote has terminated the connection */
lerror << "select error" << std::endl;
continue;
}
if (FD_ISSET(m_transmitTimer.getFd(), &readfds)) {
if (m_transmitTimer.read() > 0) {
if (m_frameBuffer->getFrameBufferSize())
prepareBuffer();
else
m_transmitTimer.disable();
}
}
if (FD_ISSET(m_blockTimer.getFd(), &readfds)) {
m_blockTimer.read();
}
if (FD_ISSET(m_socket, &readfds)) {
struct sctp_sndrcvinfo sinfo;
int flags = 0;
bzero(&sinfo, sizeof(sinfo));
/* Clear buffer */
memset(buffer, 0, RECEIVE_BUFFER_SIZE);
receivedBytes = sctp_recvmsg(m_socket, buffer, RECEIVE_BUFFER_SIZE,
(struct sockaddr *) &clientAddr, &clientAddrLen, &sinfo, &flags);
if (receivedBytes < 0) {
lerror << "recvfrom error." << std::endl;
/* close connection */
m_connected = false;
close(m_socket);
continue;
} else if (receivedBytes > 0) {
parsePacket(buffer, receivedBytes, clientAddr);
} else {
m_connected = false;
close(m_socket);
continue;
}
}
}
}
if (m_debugOptions.buffer) {
m_frameBuffer->debug();
}
linfo << "Shutting down. SCTP Transmission Summary: TX: " << m_txCount << " RX: " << m_rxCount << std::endl;
m_connected = false;
close(m_socket);
if (m_role == SCTP_SERVER) {
close(m_serverSocket);
}
}
void SCTPThread::transmitFrame(canfd_frame *frame) {
if (m_connected) {
UDPThread::transmitFrame(frame);
} else {
/* We need to drop that frame, since we are not connected */
m_frameBuffer->insertFramePool(frame);
if (m_debugOptions.udp) {
linfo << "Not connected. Dropping frame" << std::endl;
}
}
}
ssize_t SCTPThread::sendBuffer(uint8_t *buffer, uint16_t len) {
struct sctp_sndrcvinfo sinfo;
bzero(&sinfo, sizeof(sinfo));
sinfo.sinfo_stream = 0;
sinfo.sinfo_assoc_id = m_assoc_id;
return sctp_send(m_socket, buffer, len, &sinfo, 0);
}