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Ben 10: Omniverse 3D elements not scaling with internal resolution #2185

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WolfyBuilder opened this issue Nov 1, 2024 · 1 comment
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@WolfyBuilder
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WolfyBuilder commented Nov 1, 2024

MelonDS does not properly scale the 3D elements of this game.

As you can see, I have my internal resolution set to 15x, but the player model is still native DS resolution:
MelonDS

However, if we try it in DeSmuME:
DeSmuME
The model is properly scaled. (In this image, I had my internal resolution set to 4x)

No other official games I've tested exhibit this issue, so I'm not sure what's different about this one.

@WolfyBuilder WolfyBuilder changed the title Ben 10: Omniverse not scaling with internal resolution Ben 10: Omniverse 3D elements not scaling with internal resolution Nov 1, 2024
@CasualPokePlayer
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This is likely just another case of display capture being used (which melon isn't able to scale currently)

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