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16 | 16 |
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17 | 17 | #pragma once
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18 | 18 |
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19 |
| -#define RGB_MATRIX_LED_COUNT 80 |
20 |
| - |
21 | 19 | /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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22 | 20 | #define LOCKING_SUPPORT_ENABLE
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23 | 21 |
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26 | 24 |
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27 | 25 | /* EEPROM for via */
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28 | 26 | #define DYNAMIC_KEYMAP_LAYER_COUNT 3
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29 |
| - |
30 |
| -#ifdef RGB_MATRIX_ENABLE |
31 |
| -# define RGB_MATRIX_KEYPRESSES // reacts to keypresses |
32 |
| -// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) |
33 |
| -//# define RGB_MATRIX_SLEEP // turn off effects when suspended |
34 |
| -# define RGB_MATRIX_FRAMEBUFFER_EFFECTS |
35 |
| -# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) |
36 |
| -# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) |
37 |
| -# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. |
38 |
| - |
39 |
| -/* Disable the animations you don't want/need. You will need to disable a good number of these * |
40 |
| - * because they take up a lot of space. Disable until you can successfully compile your firmware. */ |
41 |
| -// RGB Matrix Animation modes. Explicitly enabled |
42 |
| -// For full list of effects, see: |
43 |
| -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects |
44 |
| -# define ENABLE_RGB_MATRIX_ALPHAS_MODS |
45 |
| -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN |
46 |
| -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT |
47 |
| -# define ENABLE_RGB_MATRIX_BREATHING |
48 |
| -# define ENABLE_RGB_MATRIX_BAND_SAT |
49 |
| -# define ENABLE_RGB_MATRIX_BAND_VAL |
50 |
| -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT |
51 |
| -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL |
52 |
| -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT |
53 |
| -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL |
54 |
| -# define ENABLE_RGB_MATRIX_CYCLE_ALL |
55 |
| -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT |
56 |
| -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN |
57 |
| -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON |
58 |
| -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN |
59 |
| -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL |
60 |
| -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL |
61 |
| -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL |
62 |
| -# define ENABLE_RGB_MATRIX_DUAL_BEACON |
63 |
| -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON |
64 |
| -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS |
65 |
| -# define ENABLE_RGB_MATRIX_RAINDROPS |
66 |
| -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS |
67 |
| -# define ENABLE_RGB_MATRIX_HUE_BREATHING |
68 |
| -# define ENABLE_RGB_MATRIX_HUE_PENDULUM |
69 |
| -# define ENABLE_RGB_MATRIX_HUE_WAVE |
70 |
| -# define ENABLE_RGB_MATRIX_PIXEL_RAIN |
71 |
| -# define ENABLE_RGB_MATRIX_PIXEL_FLOW |
72 |
| -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL |
73 |
| -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined |
74 |
| -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP |
75 |
| -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN |
76 |
| -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined |
77 |
| -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE |
78 |
| -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE |
79 |
| -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE |
80 |
| -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE |
81 |
| -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS |
82 |
| -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS |
83 |
| -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS |
84 |
| -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS |
85 |
| -# define ENABLE_RGB_MATRIX_SPLASH |
86 |
| -# define ENABLE_RGB_MATRIX_MULTISPLASH |
87 |
| -# define ENABLE_RGB_MATRIX_SOLID_SPLASH |
88 |
| -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH |
89 |
| - |
90 |
| -#endif |
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