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User Guide : wxRuby Extensions

Martin Corino edited this page May 5, 2024 · 5 revisions
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Keyword Constructors

The Keyword Constructors extension allows the use of Ruby hash-style keyword arguments in constructors of common WxWidgets Windows, Frame, Dialog and Control classes.

Introduction

Building a GUI in WxWidgets involves lots of calls to new, but these methods often have long parameter lists. Often the default values for many of these parameters are correct. For example, if you're using a sizer-based layout, you usually don't want to specify a size for widgets, but you still have to type

Wx::TreeCtrl.new( parent, -1, Wx::DEFAULT_POSITION, Wx::DEFAULT_SIZE, Wx::NO_BUTTONS )

just to create a standard TreeCtrl with the 'no buttons' style. If you want to specify the 'NO BUTTONS' style, you can't avoid all the typing of DEFAULT_POSITION etc.

Basic Keyword Constructors

With keyword_constructors, you could write the above as

TreeCtrl.new(parent, :style => Wx::NO_BUTTONS)

And it will assume you want the default id (-1), and the default size and position. If you want to specify an explicit size, you can do so:

TreeCtrl.new(parent, :size => Wx::Size.new(100, 300))

For brevity, this module also allows you to specify positions and sizes using a a two-element array:

TreeCtrl.new(parent, :size => [100, 300])

Similarly with position:

TreeCtrl.new(parent, :pos => Wx::Point.new(5, 25))

TreeCtrl.new(parent, :pos => [5, 25])

You can have multiple keyword arguments:

TreeCtrl.new(parent, :pos => [5, 25], :size => [100, 300] )

No ID required

As with position and size, you usually don't want to deal with assigning unique ids to every widget and frame you create - it's a C++ hangover that often seems clunky in Ruby. The Event Handling extensions allows you to set up event handling without having to use ids, and if no :id argument is supplied to a constructor, the default (-1) will be passed. This will allocate a unique ID for the window automatically (all such automatically-assigned IDs are negative and so will not conflict with any user-defined IDs as long as they are positive).

There are occasions when a specific ID does need to be used - for example, to tell WxWidgets that a button is a 'stock' item, so that it can be displayed using platform-standard text and icon. To do this, simply pass an :id argument to the constructor - here, the system's standard 'preview' button

Wx::Button.new(parent, :id => Wx::ID_PREVIEW)

Class-specific arguments

The arguments :size, :pos and :style are common to many WxWidgets window classes. The new methods of these classes also have parameters that are specific to those classes; for example, the text label on a button, or the initial value of a text control.

Wx::Button.new(parent, :label => 'press me')
Wx::TextCtrl.new(parent, :value => 'type some text here')

The keyword names of these arguments can be found by looking at the WxRuby documentation, in the relevant class's new method. You can also get a string description of the class's new method parameters within Ruby by doing:

puts Wx::TextCtrl.describe_constructor()

This will print a list of the argument names expected by the class's new method, and the correct type for them.

Mixing positional and keyword arguments

To support existing code, and to avoid forcing the use of more verbose keyword-style arguments where they're not desired, you can mix positional and keyword arguments, omitting or including ids as desired.

Wx::Button.new(parent, 'press me', :style => Wx::BU_RIGHT)

Handling complex defaults or version differences

To support complex (context dependent) defaults and/or auto conversion of arguments for backwards compatibility the keyword constructors extension allows the definition of lambdas or procs to be associated with a parameter specification.

Ruby-style accessors

The wxWidgets API, in typical C++ style, has lots of accessor methods like

  • GetPosition()
  • SetSize(a_size)
  • IsChecked()
  • CanUndo()
  • HasStyle(a_style)

which in wxRuby are mapped to Ruby methods like get_position, set_size etc.

In Ruby however these kind of methods that set, get or query attributes or state are normally simply called by the attribute name or, in other cases, by a predicate method like:

pos = frame.position
frame.size = a_size
item.checked?
control.can_undo?
window.has_style?(a_style)

With wxRuby3 (most of) the API methods that begin with get_, set_, is_, can_ and has_ are identified and the wxRuby API will have Ruby-style accessor aliases defined for those (appropriately decorated as needed). Note that if you are calling a 'setter' method on self, you must explicitly send the message to self like:

# set's self size to be 100px by 100px
self.size = Wx::Size.new(100, 100)

since this will not work as you expect it to:

# only sets the value of a local variable 'size'
size = Wx::Size.new
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