The Pixel Streaming servers and web frontend that was in Samples/PixelStreaming/WebServers
is now here.
The goals of this repository are to:
- Increase the release cadence for the Pixel Streaming servers (to mitigate browser breaking changes sooner).
- Encourage easier contribution of these components by Unreal Engine licensees.
- Facilitate a more standard web release mechanism (e.g. NPM packages or similar... coming soon).
- Grant a permissive license to distribute and modify this code wherever you see fit (MIT licensed).
Reference implementations for the various pieces needed to support a PixelStreaming application:
- SignallingWebServer (Cirrus)
- SFU (Selective Forwarding Unit)
- Matchmaker
We maintain versions of the servers and frontend that are compatible with existing and in-development version of Unreal Engine.
We maintain the following in branches right now:
Master (This is our dev branch.)
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