tag:github.com,2008:https://github.com/maxand-re/JavaRyGameEngine/releases Release notes from JavaRyGameEngine 2020-11-02T12:26:14Z tag:github.com,2008:Repository/254719587/v0.0.7-alpha 2020-11-05T00:55:13Z Alpha 0.0.7 <ul> <li>Rewriting Engine Game Loop</li> <li>Engine now working with delta, and not ticks /!\</li> <li>Fixing TileMap bug (translucent)</li> <li>Fixing SplashScreen</li> <li>Fixing Drawing outside screen detector</li> </ul> <p><strong>Pre-release: Can contain some bugs</strong></p> maxand-re tag:github.com,2008:Repository/254719587/v0.0.6b-alpha 2020-11-02T11:24:11Z Alpha 0.0.6b <ul> <li>TileMap performance improved</li> </ul> maxand-re tag:github.com,2008:Repository/254719587/v0.0.6-alpha 2020-11-02T01:28:52Z Alpha 0.0.6 <ul> <li>TileMap improved (with a TileMapChunk system in the back (don't take care of it))</li> <li>Camera Rotation</li> </ul> <hr> <ul> <li>And some others perfomance improvements and minor change.</li> </ul> maxand-re tag:github.com,2008:Repository/254719587/v0.0.5-alpha 2020-10-31T21:33:34Z Alpha 0.0.5 <ul> <li>Get the size of Image directly (.getWidth(), .getHeight())</li> <li>Resource can be include directly without PathType (default: PathType.OUTSIDE)</li> <li>zindex -&gt; layer</li> <li>Get the current version of RGE (Statistics.VERSION)</li> <li>NEW! TileMap</li> <li>Get the distance between two Vector2D (Vector2D.distance(vec2))</li> </ul> <hr> <ul> <li>And some performance improvements</li> </ul> maxand-re tag:github.com,2008:Repository/254719587/v0.0.4-alpha 2020-04-23T17:15:29Z Alpha 0.0.4 <ul> <li>Adding SoundManager (not 100% finished yet)</li> <li>Adding init(Engine engine) in GameObject</li> <li>Adding ButtonBuilder (to create Button)</li> <li>Adding onClickExit() in the ButtonListener</li> </ul> <hr> <ul> <li>SceneManager.scenes is now in static</li> <li>FontLoader.getDefaultFont // FontLoader.getLoadedFonts is now in static</li> <li>Entity don't need Engine to be declared</li> <li>Reorganised InformationsPanel and not need Engine</li> <li>Reorganised SplashScreen and not need Engine</li> </ul> <hr> <ul> <li>MouseListener bug with buttonsPressed fixed</li> </ul> maxand-re tag:github.com,2008:Repository/254719587/v0.0.3-alpha 2020-04-22T13:44:38Z Alpha 0.0.3 <ul> <li>Adding some Listeners</li> <li>Adding Button module (not 100% finished and can be changed in the future)</li> <li>Optimizing Font system</li> </ul> maxand-re tag:github.com,2008:Repository/254719587/v0.0.2b-alpha 2020-04-20T22:01:15Z Alpha 0.0.2b <ul> <li>Bug fixed with the resizing in SpriteSheatLoader</li> </ul> maxand-re tag:github.com,2008:Repository/254719587/v0.0.2-alpha 2020-04-20T21:30:43Z Alpha 0.0.2 <ul> <li>Adding Sprites system</li> </ul> maxand-re tag:github.com,2008:Repository/254719587/v0.0.1-alpha 2020-04-20T00:04:27Z Alpha 0.0.1 <h3>It's a version in development (pre-release), <br>tell us all bugs, and ideas you have in "issues".</h3> <p>Thanks to use RGE !</p> <p>(Soon: Sprites, SpritesAnimations, SoundManager etc...)</p> maxand-re