tag:github.com,2008:https://github.com/maxand-re/JavaRyGameEngine/releasesRelease notes from JavaRyGameEngine2020-11-02T12:26:14Ztag:github.com,2008:Repository/254719587/v0.0.7-alpha2020-11-05T00:55:13ZAlpha 0.0.7<ul>
<li>Rewriting Engine Game Loop</li>
<li>Engine now working with delta, and not ticks /!\</li>
<li>Fixing TileMap bug (translucent)</li>
<li>Fixing SplashScreen</li>
<li>Fixing Drawing outside screen detector</li>
</ul>
<p><strong>Pre-release: Can contain some bugs</strong></p>maxand-retag:github.com,2008:Repository/254719587/v0.0.6b-alpha2020-11-02T11:24:11ZAlpha 0.0.6b<ul>
<li>TileMap performance improved</li>
</ul>maxand-retag:github.com,2008:Repository/254719587/v0.0.6-alpha2020-11-02T01:28:52ZAlpha 0.0.6<ul>
<li>TileMap improved (with a TileMapChunk system in the back (don't take care of it))</li>
<li>Camera Rotation</li>
</ul>
<hr>
<ul>
<li>And some others perfomance improvements and minor change.</li>
</ul>maxand-retag:github.com,2008:Repository/254719587/v0.0.5-alpha2020-10-31T21:33:34ZAlpha 0.0.5<ul>
<li>Get the size of Image directly (.getWidth(), .getHeight())</li>
<li>Resource can be include directly without PathType (default: PathType.OUTSIDE)</li>
<li>zindex -> layer</li>
<li>Get the current version of RGE (Statistics.VERSION)</li>
<li>NEW! TileMap</li>
<li>Get the distance between two Vector2D (Vector2D.distance(vec2))</li>
</ul>
<hr>
<ul>
<li>And some performance improvements</li>
</ul>maxand-retag:github.com,2008:Repository/254719587/v0.0.4-alpha2020-04-23T17:15:29ZAlpha 0.0.4<ul>
<li>Adding SoundManager (not 100% finished yet)</li>
<li>Adding init(Engine engine) in GameObject</li>
<li>Adding ButtonBuilder (to create Button)</li>
<li>Adding onClickExit() in the ButtonListener</li>
</ul>
<hr>
<ul>
<li>SceneManager.scenes is now in static</li>
<li>FontLoader.getDefaultFont // FontLoader.getLoadedFonts is now in static</li>
<li>Entity don't need Engine to be declared</li>
<li>Reorganised InformationsPanel and not need Engine</li>
<li>Reorganised SplashScreen and not need Engine</li>
</ul>
<hr>
<ul>
<li>MouseListener bug with buttonsPressed fixed</li>
</ul>maxand-retag:github.com,2008:Repository/254719587/v0.0.3-alpha2020-04-22T13:44:38ZAlpha 0.0.3<ul>
<li>Adding some Listeners</li>
<li>Adding Button module (not 100% finished and can be changed in the future)</li>
<li>Optimizing Font system</li>
</ul>maxand-retag:github.com,2008:Repository/254719587/v0.0.2b-alpha2020-04-20T22:01:15ZAlpha 0.0.2b<ul>
<li>Bug fixed with the resizing in SpriteSheatLoader</li>
</ul>maxand-retag:github.com,2008:Repository/254719587/v0.0.2-alpha2020-04-20T21:30:43ZAlpha 0.0.2<ul>
<li>Adding Sprites system</li>
</ul>maxand-retag:github.com,2008:Repository/254719587/v0.0.1-alpha2020-04-20T00:04:27ZAlpha 0.0.1<h3>It's a version in development (pre-release), <br>tell us all bugs, and ideas you have in "issues".</h3>
<p>Thanks to use RGE !</p>
<p>(Soon: Sprites, SpritesAnimations, SoundManager etc...)</p>maxand-re