for released files, look at:
https://github.com/max1220/lgj2019
This repository contains the source code of the for this purpose written engine, and the actual game code.
For the libraries used(also partially (re-)written for this game jam), see:
https://github.com/max1220/lua-db
https://github.com/max1220/lua-fb
https://github.com/max1220/lua-input
https://github.com/max1220/lua-time
lua-cjson for tiled map loading
lua-imlib2 for loading .png and others
(probably more, TODO)
- input via sdl2fb
- input via lua-getch
- better accuracy for braile pixel color values(use pixel delta)