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Update Simple demo scene.
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Assets/Packages/Voxelizer/Demo/Scenes/Demo.unity

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@@ -298,9 +298,11 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 75bbc9035e734498591c590d1124c2ee, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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type: 0
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mesh: {fileID: 4300000, guid: 63f02b0b185805d4bb7b60a832931f59, type: 3}
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voxelizer: {fileID: 7200000, guid: 5fdfd9c0be0cd42fca24f981cc152dd4, type: 3}
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count: 64
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useUV: 0
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--- !u!4 &1071422194
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Transform:
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m_ObjectHideFlags: 0
@@ -362,7 +364,7 @@ Camera:
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m_GameObject: {fileID: 1485437414}
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 1
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0.059039805, g: 0.0961289, b: 0.1544118, a: 0}
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m_NormalizedViewPortRect:
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serializedVersion: 2
@@ -473,9 +475,11 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 75bbc9035e734498591c590d1124c2ee, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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type: 0
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mesh: {fileID: 4300000, guid: 63f02b0b185805d4bb7b60a832931f59, type: 3}
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voxelizer: {fileID: 7200000, guid: 5fdfd9c0be0cd42fca24f981cc152dd4, type: 3}
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count: 64
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useUV: 0
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--- !u!4 &2010816480
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Transform:
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m_ObjectHideFlags: 0

ProjectSettings/ProjectVersion.txt

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m_EditorVersion: 2017.3.0f3
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m_EditorVersion: 2017.3.1p1

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