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There's an error when the enemy touches you, causing the window to close.
But see ?eventloop::run_loop:
?eventloop::run_loop
This function... only terminates when the user presses ESC within the window, or some other terminating condition occurs e.g. an error
Amusingly, the player sprite appears for a frame at location [1,1] if the enemy touches them first.
The text was updated successfully, but these errors were encountered:
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There's an error when the enemy touches you, causing the window to close.
But see
?eventloop::run_loop
:Amusingly, the player sprite appears for a frame at location [1,1] if the enemy touches them first.
The text was updated successfully, but these errors were encountered: