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output_log.txt
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Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
Vendor: NVIDIA
VRAM: 8144 MB
Driver: 10.18.13.6881
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Perelman\Documents\calcflow\k_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Perelman\Documents\calcflow\k_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Perelman\Documents\calcflow\k_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Perelman\Documents\calcflow\k_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading C:\Users\Perelman\Documents\calcflow\k_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
- Completed reload, in 0.148 seconds
Platform assembly: C:\Users\Perelman\Documents\calcflow\k_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Perelman\Documents\calcflow\k_Data\Managed\System.dll (this message is harmless)
Script error: OnCollisionEnter
The message must have 0 or 1 parameters.
The message will be ignored.
(Filename: C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 180)
Script error: OnCollisionExit
The message must have 0 or 1 parameters.
The message will be ignored.
(Filename: C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 180)
Script error: OnCollisionEnter
The message must have 0 or 1 parameters.
The message will be ignored.
(Filename: C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 180)
Script error: OnCollisionExit
The message must have 0 or 1 parameters.
The message will be ignored.
(Filename: C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 180)
Script error: OnCollisionEnter
The message must have 0 or 1 parameters.
The message will be ignored.
(Filename: C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 180)
Script error: OnCollisionExit
The message must have 0 or 1 parameters.
The message will be ignored.
(Filename: C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp Line: 180)
OnLevelWasLoaded was found on OVRScreenFade
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 382)
<RI> Initializing input.
<RI> Input initialized.
desktop: 2560x1600 60Hz; virtual: 3610x1680 at 0,-67
<RI> Initialized touch support.
UnloadTime: 0.860642 ms
Checking of user has valid entitlement..
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unity v5.5.0f3, Oculus Utilities v1.10.0, OVRPlugin v1.10.0, SDK v1.10.2.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
User is entitled. Proceeding as normal..
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.509068 ms
Unity v5.5.0f3, Oculus Utilities v1.10.0, OVRPlugin v1.10.0, SDK v1.10.2.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 2110.
Total: 0.403001 ms (FindLiveObjects: 0.090260 ms CreateObjectMapping: 0.038036 ms MarkObjects: 0.253876 ms DeleteObjects: 0.020527 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.614422 ms
Unity v5.5.0f3, Oculus Utilities v1.10.0, OVRPlugin v1.10.0, SDK v1.10.2.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 3152.
Total: 1.456844 ms (FindLiveObjects: 0.235159 ms CreateObjectMapping: 0.058865 ms MarkObjects: 0.317571 ms DeleteObjects: 0.844643 ms)
Setting up 3 worker threads for Enlighten.
Thread -> id: 1f7c -> priority: 1
Thread -> id: 3a64 -> priority: 1
Thread -> id: 15c0 -> priority: 1