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Prevent Element appearing in system media controls (#10995)
* Use WebAudio API to play notification sound So that it won't appear in system media control. * Run prettier * Chosse from mp3 and ogg * Run prettier * Use WebAudioAPI everywhere There's still one remoteAudio. I'm not sure what it does. It seems it's only used in tests... * Run prettier * Eliminate a stupid error * Iterate Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Update setupManualMocks.ts * Iterate Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * delint Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Iterate Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Iterate Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * mocks Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * mocks Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Iterate Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Iterate Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * Simplify Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> * covg Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> --------- Signed-off-by: Michael Telatynski <7t3chguy@gmail.com> Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com> Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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/* | ||
Copyright 2024 The Matrix.org Foundation C.I.C. | ||
Licensed under the Apache License, Version 2.0 (the "License"); | ||
you may not use this file except in compliance with the License. | ||
You may obtain a copy of the License at | ||
http://www.apache.org/licenses/LICENSE-2.0 | ||
Unless required by applicable law or agreed to in writing, software | ||
distributed under the License is distributed on an "AS IS" BASIS, | ||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
See the License for the specific language governing permissions and | ||
limitations under the License. | ||
*/ | ||
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import { logger } from "matrix-js-sdk/src/logger"; | ||
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import { createAudioContext } from "./compat"; | ||
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const formatMap = { | ||
mp3: "audio/mpeg", | ||
ogg: "audio/ogg", | ||
}; | ||
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export class BackgroundAudio { | ||
private audioContext = createAudioContext(); | ||
private sounds: Record<string, AudioBuffer> = {}; | ||
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public async pickFormatAndPlay<F extends Array<keyof typeof formatMap>>( | ||
urlPrefix: string, | ||
formats: F, | ||
loop = false, | ||
): Promise<AudioBufferSourceNode> { | ||
const format = this.pickFormat(...formats); | ||
if (!format) { | ||
console.log("Browser doesn't support any of the formats", formats); | ||
// Will probably never happen. If happened, format="" and will fail to load audio. Who cares... | ||
} | ||
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return this.play(`${urlPrefix}.${format}`, loop); | ||
} | ||
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public async play(url: string, loop = false): Promise<AudioBufferSourceNode> { | ||
if (!this.sounds.hasOwnProperty(url)) { | ||
// No cache, fetch it | ||
const response = await fetch(url); | ||
if (response.status != 200) { | ||
logger.warn("Failed to fetch error audio"); | ||
} | ||
const buffer = await response.arrayBuffer(); | ||
const sound = await this.audioContext.decodeAudioData(buffer); | ||
this.sounds[url] = sound; | ||
} | ||
const source = this.audioContext.createBufferSource(); | ||
source.buffer = this.sounds[url]; | ||
source.loop = loop; | ||
source.connect(this.audioContext.destination); | ||
source.start(); | ||
return source; | ||
} | ||
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private pickFormat<F extends Array<keyof typeof formatMap>>(...formats: F): F[number] | null { | ||
// Detect supported formats | ||
const audioElement = document.createElement("audio"); | ||
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for (const format of formats) { | ||
if (audioElement.canPlayType(formatMap[format])) { | ||
return format; | ||
} | ||
} | ||
return null; | ||
} | ||
} |
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