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farbenfroh engine

This is an opensource game engine, based mainly on c++, and with lua for configuration files and scripting. Its main features are:

  • provides a nice abstraction layer around numerous established libraries (e.g. OZZ, DETOUR, RECAST, GLM, LUA etc) to provide many useful features for game development.
  • full power and control with the actual c/c++ engine code, but easy useage for actual game game development with lua configuration- and script files.

Building - TODO

Example configuration

You can look at the sample games in the samples folder.

TODO - some examples how to use the configuration files.

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Open source c++ based game engine

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