Signals are highly scalable and lightweight alternative to Events.
msignal.Signal
is a type safe port of Robert Penner’s AS3 Signals leveraging Haxe generics.
Benefits:
- Avoids costly native event bubbling on different platforms (e.g. HTML DOM events) that impact performance
- Type safe signature for dispatching and observer handlers
- Typing excluded from output (lighter, cleaner code without compromising integrity)
You can download some examples of msignal usage here.
All required classes can be imported through msignal.Signal
import msignal.Signal;
var signal = new Signal0();
signal.add(function(){ trace("signal dispatched!"); })
signal.dispatch();
class MySignal extends Signal2<String, Int>
{
public function new()
{
super();
}
}
var signal = new Signal1<String>();
signal.add(function(i:Int){}); // error: Int -> Void should be String -> Void
signal.dispatch(true) // error Bool should be String
var signal0 = new Signal0();
var signal1 = new Signal1<String>();
var signal2 = new Signal2<String, String>();
var signal = new Signal0();
var slot = signal.add(function(){});
slot.enabled = false;
signal.dispatch(); // slot will not dispatch
var signal2 = new Signal2<String, String>();
var slot = signal.add(function(s1, s2){ trace(s1 + " " + s2); });
slot.param1 = "Goodbye";
signal.dispatch("Hello", "Mr Bond"); // traces: Goodbye Mr Bond