Software craftsman Β· Retro game archaeologist
| CRAFTING | |||||||||||
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β | x4 π« |
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Oak Log β Oak Planks | |||||||||||
Doc-First README and types before code
Test-First Validate behavior, not implementation
Iterative Small commits, one change at a time
Minimalist Only what's needed
Upstream-First Contribute back, respect the source
Building AeryFlux β interactive globe experiences with NLP.
| Project | Stack |
|---|---|
| geojsonto3D | Three.js |
| lumos | React |
| haki | Vite |
| xenova-bridge | Transformers.js |
TypeScript Β· Three.js Β· Hono Β· Claude Code
Reverse engineering & preserving classic games.
| Project | Upstream | Intent |
|---|---|---|
| aof6_server | β | Minecraft modpack |
| EnhancedSC | Joshhhuaaa | 2-player coop |
| UrbzMMO | β | GBA engine |
The City Building Series by Impressions Games β Sierra β BreakAway:
| Game | Year | Setting |
|---|---|---|
| Caesar III | 1998 | Rome |
| Pharaoh | 1999 | Egypt |
| Zeus | 2000 | Greece |
| Emperor | 2002 | China |
UnrealScript Β· GBA ASM Β· Isometric engines
| Fork | Upstream | Intent |
|---|---|---|
| dynamic-readme | Charles-Chrismann | Minecraft crafting |
Minimalist Β· Iterative Β· Upstream-first



