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MovingPeak.h
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MovingPeak.h
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#pragma once
#include "Namespace.h"
#include "Color.h"
#include "Interval.h"
#include "Pattern.h"
LED_CONTROLLER_NAMESPACE_ENTER
/**
* Represent a spot of bright color with sharp falloff on either side
* which moves back and forth across the LED strip.
*
* The spot bounces at the strip's ends, and at each bounce reduces in
* both velocity and intensity.
*/
class MovingPeak : public Pattern {
private:
Color baseColor;
float intensity;
Interval moveAndDecayInterval;
int position;
int increment;
int bounces;
void advance();
public:
/**
* Create a new peak which, at its most intense, is the given
* color. It starts at the 0 end of the strip, moving quickly.
*/
MovingPeak(const Color& color);
/**
* Set the base intensity (from which the peak's sides will
* further fall from).
*/
void setIntensity(float intensity);
/**
* Set the peak's current position.
* Clamped to [0, STRIP_LENGTH).
*/
void setPosition(int position);
/**
* Set the peak's increment (direction of travel).
* Calmped to -1 or 1.
*/
void setIncrement(int increment);
/**
* Reset the peak's intensity, velocity, and position.
*/
void restart();
/**
* Update the peak's position/intensity/velocity, depending on
* elapsed time.
* @return whether it changed.
*/
bool update();
/**
* Add this peak's colors to the strip, for output.
*/
void apply(Color* stripColors);
};
LED_CONTROLLER_NAMESPACE_EXIT