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Revert 147328 - Current status of patch:
- In-memory cache - maximum in memory limit (currently 6mb) - lru eviction - Cache includes saving the attribute + uniform mappings Wiring: - Added bindings for glProgramBinary and glGetProgramBinary - Plumbed the shader cache from gl_channel_manager to program_manager Refactoring: - moved the meat of DoCompile to the ProgramManager New: - added field to ShaderInfo to store if we have a possible pending cache compile - exposed attrib_map and uniform_map in ShaderInfo for the cache - program_cache base class with in-memory status storage - Simple memory_program_cache implementation, stores programs with lru eviction - Added caching logic to DoCompileShader in gles2_cmd_decoder and Link in program_manager Design doc: https://docs.google.com/document/d/1Vceem-nF4TCICoeGSh7OMXxfGuJEJYblGXRgN9V9hcE/edit BUG=88572 Review URL: https://chromiumcodereview.appspot.com/10534173 TBR=dmurph@chromium.org Review URL: https://chromiumcodereview.appspot.com/10795037 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@147497 0039d316-1c4b-4281-b951-d872f2087c98
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gman@chromium.org
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Jul 19, 2012
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