forked from chromium/chromium
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathroot_window_controller.h
254 lines (193 loc) · 8.74 KB
/
root_window_controller.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_ROOT_WINDOW_CONTROLLER_H_
#define ASH_ROOT_WINDOW_CONTROLLER_H_
#include <map>
#include <memory>
#include "ash/ash_export.h"
#include "ash/common/shell_observer.h"
#include "ash/public/cpp/shelf_types.h"
#include "base/macros.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
namespace aura {
class Window;
}
namespace gfx {
class Point;
}
namespace keyboard {
class KeyboardController;
}
namespace ui {
class EventHandler;
}
namespace views {
class Widget;
}
namespace wm {
class ScopedCaptureClient;
}
namespace ash {
class AshWindowTreeHost;
class DockedWindowLayoutManager;
enum class LoginStatus;
class PanelLayoutManager;
class ShelfLayoutManager;
class StackingController;
class StatusAreaWidget;
class SystemTray;
class SystemWallpaperController;
class TouchHudDebug;
class TouchHudProjection;
class WmRootWindowControllerAura;
class WmShelfAura;
class WorkspaceController;
#if defined(OS_CHROMEOS)
class BootSplashScreen;
class AshTouchExplorationManager;
#endif
// This class maintains the per root window state for ash. This class
// owns the root window and other dependent objects that should be
// deleted upon the deletion of the root window. This object is
// indirectly owned and deleted by |WindowTreeHostManager|.
// The RootWindowController for particular root window is stored in
// its property (RootWindowSettings) and can be obtained using
// |GetRootWindowController(aura::WindowEventDispatcher*)| function.
//
// NOTE: In classic ash there is one RootWindow per display, so every RootWindow
// has a RootWindowController. In mus/mash there is one RootWindow per top-level
// Widget, so not all RootWindows have a RootWindowController.
class ASH_EXPORT RootWindowController : public ShellObserver {
public:
// Creates and Initialize the RootWindowController for primary display.
static void CreateForPrimaryDisplay(AshWindowTreeHost* host);
// Creates and Initialize the RootWindowController for secondary displays.
static void CreateForSecondaryDisplay(AshWindowTreeHost* host);
// Returns a RootWindowController of the window's root window.
static RootWindowController* ForWindow(const aura::Window* window);
// Returns the RootWindowController of the target root window.
static RootWindowController* ForTargetRootWindow();
~RootWindowController() override;
AshWindowTreeHost* ash_host() { return ash_host_.get(); }
const AshWindowTreeHost* ash_host() const { return ash_host_.get(); }
aura::WindowTreeHost* GetHost();
const aura::WindowTreeHost* GetHost() const;
aura::Window* GetRootWindow();
const aura::Window* GetRootWindow() const;
WorkspaceController* workspace_controller();
WmShelfAura* wm_shelf_aura() const { return wm_shelf_aura_.get(); }
WmRootWindowControllerAura* wm_root_window_controller() {
return wm_root_window_controller_;
}
// Get touch HUDs associated with this root window controller.
TouchHudDebug* touch_hud_debug() const { return touch_hud_debug_; }
TouchHudProjection* touch_hud_projection() const {
return touch_hud_projection_;
}
// Set touch HUDs for this root window controller. The root window controller
// will not own the HUDs; their lifetimes are managed by themselves. Whenever
// the widget showing a HUD is being destroyed (e.g. because of detaching a
// display), the HUD deletes itself.
void set_touch_hud_debug(TouchHudDebug* hud) { touch_hud_debug_ = hud; }
void set_touch_hud_projection(TouchHudProjection* hud) {
touch_hud_projection_ = hud;
}
// Access the shelf layout manager associated with this root
// window controller, NULL if no such shelf exists.
ShelfLayoutManager* GetShelfLayoutManager();
// May return null, for example for a secondary monitor at the login screen.
StatusAreaWidget* GetStatusAreaWidget();
// Returns the system tray on this root window. Note that
// calling this on the root window that doesn't have a shelf will
// lead to a crash.
SystemTray* GetSystemTray();
// True if the window can receive events on this root window.
bool CanWindowReceiveEvents(aura::Window* window);
aura::Window* GetContainer(int container_id);
const aura::Window* GetContainer(int container_id) const;
// Called when the brightness/grayscale animation from white to the login
// wallpaper image has started. Starts |boot_splash_screen_|'s hiding
// animation (if the screen is non-NULL).
void OnInitialWallpaperAnimationStarted();
// Called when the wallpaper animation is finished. Updates
// |system_wallpaper_| to be black and drops |boot_splash_screen_| and moves
// the wallpaper controller into the root window controller. |widget| holds
// the wallpaper image, or NULL if the wallpaper is a solid color.
void OnWallpaperAnimationFinished(views::Widget* widget);
// Deletes associated objects and clears the state, but doesn't delete
// the root window yet. This is used to delete a secondary displays'
// root window safely when the display disconnect signal is received,
// which may come while we're in the nested message loop.
void Shutdown();
// Deletes all child windows and performs necessary cleanup.
void CloseChildWindows();
// Moves child windows to |dest|.
void MoveWindowsTo(aura::Window* dest);
// Force the shelf to query for it's current visibility state.
void UpdateShelfVisibility();
// Initialize touch HUDs if necessary.
void InitTouchHuds();
// Returns the topmost window or one of its transient parents, if any of them
// are in fullscreen mode.
aura::Window* GetWindowForFullscreenMode();
// Activate virtual keyboard on current root window controller.
void ActivateKeyboard(keyboard::KeyboardController* keyboard_controller);
// Deactivate virtual keyboard on current root window controller.
void DeactivateKeyboard(keyboard::KeyboardController* keyboard_controller);
// Tests if a window is associated with the virtual keyboard.
bool IsVirtualKeyboardWindow(aura::Window* window);
// If touch exploration is enabled, update the touch exploration
// controller so that synthesized touch events are anchored at this point.
void SetTouchAccessibilityAnchorPoint(const gfx::Point& anchor_point);
private:
explicit RootWindowController(AshWindowTreeHost* host);
enum RootWindowType { PRIMARY, SECONDARY };
// Initializes the RootWindowController based on |root_window_type|.
void Init(RootWindowType root_window_type);
void InitLayoutManagers();
// Initializes |system_wallpaper_| and possibly also |boot_splash_screen_|.
// The initial color is determined by the |root_window_type| and whether or
// not this is the first boot.
void CreateSystemWallpaper(RootWindowType root_window_type);
// Enables projection touch HUD.
void EnableTouchHudProjection();
// Disables projection touch HUD.
void DisableTouchHudProjection();
DockedWindowLayoutManager* docked_window_layout_manager();
PanelLayoutManager* panel_layout_manager();
// Overridden from ShellObserver.
void OnLoginStateChanged(LoginStatus status) override;
void OnTouchHudProjectionToggled(bool enabled) override;
std::unique_ptr<AshWindowTreeHost> ash_host_;
// Owned by the root window.
WmRootWindowControllerAura* wm_root_window_controller_ = nullptr;
std::unique_ptr<StackingController> stacking_controller_;
// The shelf controller for this root window. Exists for the entire lifetime
// of the RootWindowController so that it is safe for observers to be added
// to it during construction of the shelf widget and status tray.
std::unique_ptr<WmShelfAura> wm_shelf_aura_;
std::unique_ptr<SystemWallpaperController> system_wallpaper_;
#if defined(OS_CHROMEOS)
std::unique_ptr<BootSplashScreen> boot_splash_screen_;
// Responsible for initializing TouchExplorationController when spoken
// feedback is on.
std::unique_ptr<AshTouchExplorationManager> touch_exploration_manager_;
#endif
// Heads-up displays for touch events. These HUDs are not owned by the root
// window controller and manage their own lifetimes.
TouchHudDebug* touch_hud_debug_;
TouchHudProjection* touch_hud_projection_;
// Handles double clicks on the panel window header.
std::unique_ptr<ui::EventHandler> panel_container_handler_;
std::unique_ptr<::wm::ScopedCaptureClient> capture_client_;
DISALLOW_COPY_AND_ASSIGN(RootWindowController);
};
// On classic ash, returns the RootWindowController for the given |root_window|.
// On mus ash, returns the RootWindowController for the primary display.
// See RootWindowController class comment above.
ASH_EXPORT RootWindowController* GetRootWindowController(
const aura::Window* root_window);
} // namespace ash
#endif // ASH_ROOT_WINDOW_CONTROLLER_H_