forked from chromium/chromium
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathevent_target_unittest.cc
189 lines (163 loc) · 7.53 KB
/
event_target_unittest.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/event_target.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/test/events_test_utils.h"
#include "ui/events/test/test_event_handler.h"
#include "ui/events/test/test_event_processor.h"
#include "ui/events/test/test_event_target.h"
namespace ui {
namespace {
TEST(EventTargetTest, AddsAndRemovesHandlers) {
test::TestEventTarget target;
EventTargetTestApi test_api(&target);
test::TestEventHandler handler;
EventHandlerList list;
// Try at the default priority
target.AddPreTargetHandler(&handler);
list = test_api.GetPreTargetHandlers();
ASSERT_EQ(1u, list.size());
target.RemovePreTargetHandler(&handler);
list = test_api.GetPreTargetHandlers();
ASSERT_EQ(0u, list.size());
// Try at a different priority
target.AddPreTargetHandler(&handler, EventTarget::Priority::kAccessibility);
list = test_api.GetPreTargetHandlers();
ASSERT_EQ(1u, list.size());
target.RemovePreTargetHandler(&handler);
list = test_api.GetPreTargetHandlers();
ASSERT_EQ(0u, list.size());
// Doesn't crash if we remove a handler that doesn't exist.
target.RemovePreTargetHandler(&handler);
}
TEST(EventTargetTest, HandlerOrdering) {
test::TestEventTarget target;
EventTargetTestApi test_api(&target);
test::TestEventHandler default_handler;
test::TestEventHandler system_handler;
test::TestEventHandler a11y_handler;
EventHandlerList list;
// Try adding default then system then a11y, which is backwards of the
// desired order.
target.AddPreTargetHandler(&default_handler, EventTarget::Priority::kDefault);
target.AddPreTargetHandler(&system_handler, EventTarget::Priority::kSystem);
target.AddPreTargetHandler(&a11y_handler,
EventTarget::Priority::kAccessibility);
list = test_api.GetPreTargetHandlers();
ASSERT_EQ(3u, list.size());
EXPECT_EQ(list[0], &a11y_handler);
EXPECT_EQ(list[1], &system_handler);
EXPECT_EQ(list[2], &default_handler);
target.RemovePreTargetHandler(&default_handler);
target.RemovePreTargetHandler(&system_handler);
target.RemovePreTargetHandler(&a11y_handler);
}
TEST(EventTargetTest, HandlerOrderingComplex) {
test::TestEventTarget target;
EventTargetTestApi test_api(&target);
test::TestEventHandler default_handler_1;
test::TestEventHandler default_handler_2;
test::TestEventHandler system_handler_1;
test::TestEventHandler system_handler_2;
test::TestEventHandler system_handler_3;
test::TestEventHandler a11y_handler_1;
test::TestEventHandler a11y_handler_2;
EventHandlerList list;
// Adding a new system or accessibility handler will insert it before others
// of its type. Adding a new default handler puts it at the end of the list,
// for historical reasons. Re-arranging default handlers causes test failures
// in many unittests and may also cause real-life bugs, so for now default
// still is at the end of the list.
target.AddPreTargetHandler(&system_handler_3, EventTarget::Priority::kSystem);
target.AddPreTargetHandler(&default_handler_1,
EventTarget::Priority::kDefault);
target.AddPreTargetHandler(&system_handler_2, EventTarget::Priority::kSystem);
target.AddPreTargetHandler(&a11y_handler_2,
EventTarget::Priority::kAccessibility);
target.AddPreTargetHandler(&system_handler_1, EventTarget::Priority::kSystem);
target.AddPreTargetHandler(&default_handler_2,
EventTarget::Priority::kDefault);
target.AddPreTargetHandler(&a11y_handler_1,
EventTarget::Priority::kAccessibility);
list = test_api.GetPreTargetHandlers();
ASSERT_EQ(7u, list.size());
EXPECT_EQ(list[0], &a11y_handler_1);
EXPECT_EQ(list[1], &a11y_handler_2);
EXPECT_EQ(list[2], &system_handler_1);
EXPECT_EQ(list[3], &system_handler_2);
EXPECT_EQ(list[4], &system_handler_3);
EXPECT_EQ(list[5], &default_handler_1);
EXPECT_EQ(list[6], &default_handler_2);
target.RemovePreTargetHandler(&system_handler_3);
target.RemovePreTargetHandler(&default_handler_1);
target.RemovePreTargetHandler(&system_handler_2);
target.RemovePreTargetHandler(&a11y_handler_2);
target.RemovePreTargetHandler(&system_handler_1);
target.RemovePreTargetHandler(&default_handler_2);
target.RemovePreTargetHandler(&a11y_handler_1);
}
TEST(EventTargetTest, HandlerOrderingAcrossEventTargets) {
// Child needs to be a unique pointer so that TestEventTarget::AddChild works.
std::unique_ptr<test::TestEventTarget> child =
std::make_unique<test::TestEventTarget>();
test::TestEventTarget parent;
test::TestEventHandler default_handler_1;
test::TestEventHandler default_handler_2;
test::TestEventHandler default_handler_3;
test::TestEventHandler system_handler_1;
test::TestEventHandler system_handler_2;
test::TestEventHandler system_handler_3;
test::TestEventHandler a11y_handler_1;
test::TestEventHandler a11y_handler_2;
test::TestEventHandler a11y_handler_3;
// Parent handlers should be called before children handlers.
parent.AddPreTargetHandler(&default_handler_1,
EventTarget::Priority::kDefault);
parent.AddPreTargetHandler(&system_handler_2, EventTarget::Priority::kSystem);
parent.AddPreTargetHandler(&a11y_handler_2,
EventTarget::Priority::kAccessibility);
child->AddPreTargetHandler(&default_handler_3,
EventTarget::Priority::kDefault);
child->AddPreTargetHandler(&a11y_handler_3,
EventTarget::Priority::kAccessibility);
child->AddPreTargetHandler(&system_handler_3, EventTarget::Priority::kSystem);
parent.AddPreTargetHandler(&system_handler_1, EventTarget::Priority::kSystem);
parent.AddPreTargetHandler(&default_handler_2,
EventTarget::Priority::kDefault);
parent.AddPreTargetHandler(&a11y_handler_1,
EventTarget::Priority::kAccessibility);
// Connect the parent and child in a EventTargetTestAPI.
EventTargetTestApi test_api(child.get());
test::TestEventTarget* child_ptr = child.get();
parent.AddChild(std::move(child));
EventHandlerList list;
list = test_api.GetPreTargetHandlers();
ASSERT_EQ(9u, list.size());
// Parent handlers are called before child handlers, so a11y_handler_1 and
// 2 should be called before a11y_handler3, and similarly all the system and
// default handlers added to the parent should be called before those added
// to the child.
// In addition, all a11y handlers should be called before all system handlers,
// which should be called before all default handlers.
EXPECT_EQ(list[0], &a11y_handler_1);
EXPECT_EQ(list[1], &a11y_handler_2);
EXPECT_EQ(list[2], &a11y_handler_3);
EXPECT_EQ(list[3], &system_handler_1);
EXPECT_EQ(list[4], &system_handler_2);
EXPECT_EQ(list[5], &system_handler_3);
EXPECT_EQ(list[6], &default_handler_1);
EXPECT_EQ(list[7], &default_handler_2);
EXPECT_EQ(list[8], &default_handler_3);
parent.RemovePreTargetHandler(&default_handler_1);
parent.RemovePreTargetHandler(&system_handler_2);
parent.RemovePreTargetHandler(&a11y_handler_2);
child_ptr->RemovePreTargetHandler(&default_handler_3);
child_ptr->RemovePreTargetHandler(&a11y_handler_3);
child_ptr->RemovePreTargetHandler(&system_handler_3);
parent.RemovePreTargetHandler(&system_handler_1);
parent.RemovePreTargetHandler(&default_handler_2);
parent.RemovePreTargetHandler(&a11y_handler_1);
}
} // namespace
} // namespace ui