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layer_selection_bound.h
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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_INPUT_LAYER_SELECTION_BOUND_H_
#define CC_INPUT_LAYER_SELECTION_BOUND_H_
#include "cc/base/cc_export.h"
#include "cc/input/selection.h"
#include "cc/input/selection_bound_type.h"
#include "ui/gfx/geometry/point.h"
namespace cc {
namespace proto {
class LayerSelection;
class LayerSelectionBound;
} // namespace proto
// Marker for a selection end-point attached to a specific layer.
struct CC_EXPORT LayerSelectionBound {
LayerSelectionBound();
~LayerSelectionBound();
SelectionBoundType type;
gfx::Point edge_top;
gfx::Point edge_bottom;
int layer_id;
bool operator==(const LayerSelectionBound& other) const;
bool operator!=(const LayerSelectionBound& other) const;
void ToProtobuf(proto::LayerSelectionBound* proto) const;
void FromProtobuf(const proto::LayerSelectionBound& proto);
};
typedef Selection<LayerSelectionBound> LayerSelection;
CC_EXPORT void LayerSelectionToProtobuf(const LayerSelection& selection,
proto::LayerSelection* proto);
CC_EXPORT void LayerSelectionFromProtobuf(LayerSelection* selection,
const proto::LayerSelection& proto);
} // namespace cc
#endif // CC_INPUT_LAYER_SELECTION_BOUND_H_