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lock_layout_manager.cc
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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/lock_layout_manager.h"
#include "ash/keyboard/ui/keyboard_ui_controller.h"
#include "ash/wm/lock_window_state.h"
#include "ash/wm/window_state.h"
#include "ash/wm/wm_event.h"
#include "ui/aura/env.h"
#include "ui/events/event.h"
#include "ui/events/gestures/gesture_recognizer.h"
namespace ash {
LockLayoutManager::LockLayoutManager(aura::Window* window, Shelf* shelf)
: WmDefaultLayoutManager(),
window_(window),
root_window_(window->GetRootWindow()) {
root_window_->AddObserver(this);
keyboard::KeyboardUIController::Get()->AddObserver(this);
shelf_observer_.Add(shelf);
}
LockLayoutManager::~LockLayoutManager() {
keyboard::KeyboardUIController::Get()->RemoveObserver(this);
if (root_window_)
root_window_->RemoveObserver(this);
for (aura::Window* child : window_->children())
child->RemoveObserver(this);
}
void LockLayoutManager::OnWindowResized() {
const WMEvent event(WM_EVENT_WORKAREA_BOUNDS_CHANGED);
AdjustWindowsForWorkAreaChange(&event);
}
void LockLayoutManager::OnWindowAddedToLayout(aura::Window* child) {
child->AddObserver(this);
// LockWindowState replaces default WindowState of a child.
WindowState* window_state = LockWindowState::SetLockWindowState(child);
WMEvent event(WM_EVENT_ADDED_TO_WORKSPACE);
window_state->OnWMEvent(&event);
aura::Env::GetInstance()->gesture_recognizer()->CancelActiveTouchesExcept(
nullptr);
// Disable virtual keyboard overscroll because it interferes with scrolling
// login/lock content. See crbug.com/363635.
keyboard::KeyboardConfig config =
keyboard::KeyboardUIController::Get()->keyboard_config();
config.overscroll_behavior = keyboard::KeyboardOverscrollBehavior::kDisabled;
keyboard::KeyboardUIController::Get()->UpdateKeyboardConfig(config);
}
void LockLayoutManager::OnWillRemoveWindowFromLayout(aura::Window* child) {
child->RemoveObserver(this);
}
void LockLayoutManager::OnWindowRemovedFromLayout(aura::Window* child) {
keyboard::KeyboardConfig config =
keyboard::KeyboardUIController::Get()->keyboard_config();
config.overscroll_behavior = keyboard::KeyboardOverscrollBehavior::kDefault;
keyboard::KeyboardUIController::Get()->UpdateKeyboardConfig(config);
}
void LockLayoutManager::OnChildWindowVisibilityChanged(aura::Window* child,
bool visible) {}
void LockLayoutManager::SetChildBounds(aura::Window* child,
const gfx::Rect& requested_bounds) {
WindowState* window_state = WindowState::Get(child);
SetBoundsWMEvent event(requested_bounds);
window_state->OnWMEvent(&event);
}
void LockLayoutManager::OnWindowDestroying(aura::Window* window) {
window->RemoveObserver(this);
if (root_window_ == window)
root_window_ = nullptr;
}
void LockLayoutManager::OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds,
ui::PropertyChangeReason reason) {
if (root_window_ == window) {
const DisplayMetricsChangedWMEvent wm_event(
display::DisplayObserver::DISPLAY_METRIC_BOUNDS);
AdjustWindowsForWorkAreaChange(&wm_event);
}
}
void LockLayoutManager::WillChangeVisibilityState(
ShelfVisibilityState visibility) {
// This will be called when shelf work area changes.
// * LockLayoutManager windows depend on changes to the accessibility panel
// height.
// * LockActionHandlerLayoutManager windows bounds depend on the work area
// bound defined by the shelf layout (see
// screen_util::GetDisplayWorkAreaBoundsInParentForLockScreen).
// In short, when shelf bounds change, the windows in this layout manager
// should be updated, too.
const WMEvent event(WM_EVENT_WORKAREA_BOUNDS_CHANGED);
AdjustWindowsForWorkAreaChange(&event);
}
void LockLayoutManager::OnKeyboardOccludedBoundsChanged(
const gfx::Rect& new_bounds_in_screen) {
OnWindowResized();
}
void LockLayoutManager::AdjustWindowsForWorkAreaChange(const WMEvent* event) {
DCHECK(event->type() == WM_EVENT_DISPLAY_BOUNDS_CHANGED ||
event->type() == WM_EVENT_WORKAREA_BOUNDS_CHANGED);
for (aura::Window* child : window_->children())
WindowState::Get(child)->OnWMEvent(event);
}
} // namespace ash