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multibuffer.cc
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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <utility>
#include "media/blink/multibuffer.h"
#include "base/bind.h"
#include "base/location.h"
#include "base/logging.h"
namespace media {
// Prune 80 blocks per 30 seconds.
// This means a full cache will go away in ~5 minutes.
enum {
kBlockPruneInterval = 30,
kBlocksPrunedPerInterval = 80,
};
// Returns the block ID closest to (but less or equal than) |pos| from |index|.
template <class T>
static MultiBuffer::BlockId ClosestPreviousEntry(
const std::map<MultiBuffer::BlockId, T>& index,
MultiBuffer::BlockId pos) {
auto i = index.upper_bound(pos);
DCHECK(i == index.end() || i->first > pos);
if (i == index.begin()) {
return std::numeric_limits<MultiBufferBlockId>::min();
}
--i;
DCHECK_LE(i->first, pos);
return i->first;
}
// Returns the block ID closest to (but greter than or equal to) |pos|
// from |index|.
template <class T>
static MultiBuffer::BlockId ClosestNextEntry(
const std::map<MultiBuffer::BlockId, T>& index,
MultiBuffer::BlockId pos) {
auto i = index.lower_bound(pos);
if (i == index.end()) {
return std::numeric_limits<MultiBufferBlockId>::max();
}
DCHECK_GE(i->first, pos);
return i->first;
}
//
// MultiBuffer::GlobalLRU
//
MultiBuffer::GlobalLRU::GlobalLRU(
const scoped_refptr<base::SingleThreadTaskRunner>& task_runner)
: max_size_(0),
data_size_(0),
background_pruning_pending_(false),
task_runner_(task_runner) {}
MultiBuffer::GlobalLRU::~GlobalLRU() {
// By the time we're freed, all blocks should have been removed,
// and our sums should be zero.
DCHECK(lru_.Empty());
DCHECK_EQ(max_size_, 0);
DCHECK_EQ(data_size_, 0);
}
void MultiBuffer::GlobalLRU::Use(MultiBuffer* multibuffer,
MultiBufferBlockId block_id) {
GlobalBlockId id(multibuffer, block_id);
lru_.Use(id);
SchedulePrune();
}
void MultiBuffer::GlobalLRU::Insert(MultiBuffer* multibuffer,
MultiBufferBlockId block_id) {
GlobalBlockId id(multibuffer, block_id);
lru_.Insert(id);
SchedulePrune();
}
void MultiBuffer::GlobalLRU::Remove(MultiBuffer* multibuffer,
MultiBufferBlockId block_id) {
GlobalBlockId id(multibuffer, block_id);
lru_.Remove(id);
}
bool MultiBuffer::GlobalLRU::Contains(MultiBuffer* multibuffer,
MultiBufferBlockId block_id) {
GlobalBlockId id(multibuffer, block_id);
return lru_.Contains(id);
}
void MultiBuffer::GlobalLRU::IncrementDataSize(int64_t blocks) {
data_size_ += blocks;
DCHECK_GE(data_size_, 0);
SchedulePrune();
}
void MultiBuffer::GlobalLRU::IncrementMaxSize(int64_t blocks) {
max_size_ += blocks;
DCHECK_GE(max_size_, 0);
SchedulePrune();
}
bool MultiBuffer::GlobalLRU::Pruneable() const {
return data_size_ > max_size_ && !lru_.Empty();
}
void MultiBuffer::GlobalLRU::SchedulePrune() {
if (Pruneable() && !background_pruning_pending_) {
task_runner_->PostDelayedTask(
FROM_HERE, base::BindOnce(&MultiBuffer::GlobalLRU::PruneTask, this),
base::TimeDelta::FromSeconds(kBlockPruneInterval));
background_pruning_pending_ = true;
}
}
void MultiBuffer::GlobalLRU::PruneTask() {
background_pruning_pending_ = false;
Prune(kBlocksPrunedPerInterval);
SchedulePrune();
}
void MultiBuffer::GlobalLRU::TryFree(int64_t max_to_free) {
// We group the blocks by multibuffer so that we can free as many blocks as
// possible in one call. This reduces the number of callbacks to clients
// when their available ranges change.
std::map<MultiBuffer*, std::vector<MultiBufferBlockId>> to_free;
int64_t freed = 0;
while (!lru_.Empty() && freed < max_to_free) {
GlobalBlockId block_id = lru_.Pop();
to_free[block_id.first].push_back(block_id.second);
freed++;
}
for (const auto& to_free_pair : to_free) {
to_free_pair.first->ReleaseBlocks(to_free_pair.second);
}
}
void MultiBuffer::GlobalLRU::TryFreeAll() {
// Since TryFree also allocates memory, avoid freeing everything
// in one large chunk to avoid running out of memory before we
// start freeing memory. Freeing 100 at a time should be a reasonable
// compromise between efficiency and not building large data structures.
while (true) {
int64_t data_size_before = data_size_;
TryFree(100);
if (data_size_ >= data_size_before)
break;
}
}
void MultiBuffer::GlobalLRU::Prune(int64_t max_to_free) {
TryFree(std::min(max_to_free, data_size_ - max_size_));
}
int64_t MultiBuffer::GlobalLRU::Size() const {
return lru_.Size();
}
//
// MultiBuffer
//
MultiBuffer::MultiBuffer(int32_t block_size_shift,
const scoped_refptr<GlobalLRU>& global_lru)
: max_size_(0), block_size_shift_(block_size_shift), lru_(global_lru) {}
MultiBuffer::~MultiBuffer() {
CHECK(pinned_.empty());
DCHECK_EQ(max_size_, 0);
// Remove all blocks from the LRU.
for (const auto& i : data_) {
lru_->Remove(this, i.first);
}
lru_->IncrementDataSize(-static_cast<int64_t>(data_.size()));
lru_->IncrementMaxSize(-max_size_);
}
void MultiBuffer::AddReader(const BlockId& pos, Reader* reader) {
std::set<Reader*>* set_of_readers = &readers_[pos];
bool already_waited_for = !set_of_readers->empty();
set_of_readers->insert(reader);
if (already_waited_for || Contains(pos)) {
return;
}
// We may need to create a new data provider to service this request.
// Look for an existing data provider first.
DataProvider* provider = nullptr;
BlockId closest_writer = ClosestPreviousEntry(writer_index_, pos);
if (closest_writer > pos - kMaxWaitForWriterOffset) {
auto i = present_.find(pos);
BlockId closest_block;
if (i.value()) {
// Shouldn't happen, we already tested that Contains(pos) is true.
NOTREACHED();
closest_block = pos;
} else if (i == present_.begin()) {
closest_block = -1;
} else {
closest_block = i.interval_begin() - 1;
}
// Make sure that there are no present blocks between the writer and
// the requested position, as that will cause the writer to quit.
if (closest_writer > closest_block) {
provider = writer_index_[closest_writer].get();
DCHECK(provider);
}
}
if (!provider) {
DCHECK(writer_index_.find(pos) == writer_index_.end());
writer_index_[pos] = CreateWriter(pos, is_client_audio_element_);
provider = writer_index_[pos].get();
}
provider->SetDeferred(false);
}
void MultiBuffer::RemoveReader(const BlockId& pos, Reader* reader) {
auto i = readers_.find(pos);
if (i == readers_.end())
return;
i->second.erase(reader);
if (i->second.empty()) {
readers_.erase(i);
}
}
void MultiBuffer::CleanupWriters(const BlockId& pos) {
BlockId p2 = pos + kMaxWaitForReaderOffset;
BlockId closest_writer = ClosestPreviousEntry(writer_index_, p2);
while (closest_writer > pos - kMaxWaitForWriterOffset) {
DCHECK(writer_index_[closest_writer]);
OnDataProviderEvent(writer_index_[closest_writer].get());
closest_writer = ClosestPreviousEntry(writer_index_, closest_writer - 1);
}
}
bool MultiBuffer::Contains(const BlockId& pos) const {
DCHECK(present_[pos] == 0 || present_[pos] == 1)
<< " pos = " << pos << " present_[pos] " << present_[pos];
DCHECK_EQ(present_[pos], data_.find(pos) != data_.end() ? 1 : 0);
return !!present_[pos];
}
MultiBufferBlockId MultiBuffer::FindNextUnavailable(const BlockId& pos) const {
auto i = present_.find(pos);
if (i.value())
return i.interval_end();
return pos;
}
void MultiBuffer::NotifyAvailableRange(
const Interval<MultiBufferBlockId>& observer_range,
const Interval<MultiBufferBlockId>& new_range) {
std::set<Reader*> tmp;
for (auto i = readers_.lower_bound(observer_range.begin);
i != readers_.end() && i->first < observer_range.end; ++i) {
tmp.insert(i->second.begin(), i->second.end());
}
for (Reader* reader : tmp) {
reader->NotifyAvailableRange(new_range);
}
}
void MultiBuffer::ReleaseBlocks(const std::vector<MultiBufferBlockId>& blocks) {
IntervalMap<BlockId, int32_t> freed;
{
base::AutoLock auto_lock(data_lock_);
for (MultiBufferBlockId to_free : blocks) {
DCHECK(data_[to_free]);
DCHECK_EQ(pinned_[to_free], 0);
DCHECK_EQ(present_[to_free], 1);
data_.erase(to_free);
freed.IncrementInterval(to_free, to_free + 1, 1);
present_.IncrementInterval(to_free, to_free + 1, -1);
}
lru_->IncrementDataSize(-static_cast<int64_t>(blocks.size()));
}
for (const auto& freed_range : freed) {
if (freed_range.second) {
// Technically, there shouldn't be any observers in this range
// as all observers really should be pinning the range where it's
// actually observing.
NotifyAvailableRange(
freed_range.first,
// Empty range.
Interval<BlockId>(freed_range.first.begin, freed_range.first.begin));
auto i = present_.find(freed_range.first.begin);
DCHECK_EQ(i.value(), 0);
DCHECK_LE(i.interval_begin(), freed_range.first.begin);
DCHECK_LE(freed_range.first.end, i.interval_end());
if (i.interval_begin() == freed_range.first.begin) {
// Notify the previous range that it contains fewer blocks.
auto j = i;
--j;
DCHECK_EQ(j.value(), 1);
NotifyAvailableRange(j.interval(), j.interval());
}
if (i.interval_end() == freed_range.first.end) {
// Notify the following range that it contains fewer blocks.
auto j = i;
++j;
DCHECK_EQ(j.value(), 1);
NotifyAvailableRange(j.interval(), j.interval());
}
}
}
if (data_.empty())
OnEmpty();
}
void MultiBuffer::OnEmpty() {}
void MultiBuffer::AddProvider(std::unique_ptr<DataProvider> provider) {
// If there is already a provider in the same location, we delete it.
DCHECK(!provider->Available());
BlockId pos = provider->Tell();
writer_index_[pos] = std::move(provider);
}
std::unique_ptr<MultiBuffer::DataProvider> MultiBuffer::RemoveProvider(
DataProvider* provider) {
BlockId pos = provider->Tell();
auto iter = writer_index_.find(pos);
DCHECK(iter != writer_index_.end());
DCHECK_EQ(iter->second.get(), provider);
std::unique_ptr<DataProvider> ret = std::move(iter->second);
writer_index_.erase(iter);
return ret;
}
MultiBuffer::ProviderState MultiBuffer::SuggestProviderState(
const BlockId& pos) const {
MultiBufferBlockId next_reader_pos = ClosestNextEntry(readers_, pos);
if (next_reader_pos != std::numeric_limits<MultiBufferBlockId>::max() &&
(next_reader_pos - pos <= kMaxWaitForWriterOffset || !RangeSupported())) {
// Check if there is another writer between us and the next reader.
MultiBufferBlockId next_writer_pos =
ClosestNextEntry(writer_index_, pos + 1);
if (next_writer_pos > next_reader_pos) {
return ProviderStateLoad;
}
}
MultiBufferBlockId previous_reader_pos =
ClosestPreviousEntry(readers_, pos - 1);
if (previous_reader_pos != std::numeric_limits<MultiBufferBlockId>::min() &&
(pos - previous_reader_pos <= kMaxWaitForReaderOffset ||
!RangeSupported())) {
MultiBufferBlockId previous_writer_pos =
ClosestPreviousEntry(writer_index_, pos - 1);
if (previous_writer_pos < previous_reader_pos) {
return ProviderStateDefer;
}
}
return ProviderStateDead;
}
bool MultiBuffer::ProviderCollision(const BlockId& id) const {
// If there is a writer at the same location, it is always a collision.
if (writer_index_.find(id) != writer_index_.end())
return true;
// Data already exists at providers current position,
// if the URL supports ranges, we can kill the data provider.
if (RangeSupported() && Contains(id))
return true;
return false;
}
void MultiBuffer::Prune(size_t max_to_free) {
lru_->Prune(max_to_free);
}
void MultiBuffer::OnDataProviderEvent(DataProvider* provider_tmp) {
std::unique_ptr<DataProvider> provider(RemoveProvider(provider_tmp));
BlockId start_pos = provider->Tell();
BlockId pos = start_pos;
bool eof = false;
int64_t blocks_before = data_.size();
{
base::AutoLock auto_lock(data_lock_);
while (!ProviderCollision(pos) && !eof) {
if (!provider->Available()) {
AddProvider(std::move(provider));
break;
}
DCHECK_GE(pos, 0);
scoped_refptr<DataBuffer> data = provider->Read();
data_[pos] = data;
eof = data->end_of_stream();
if (!pinned_[pos])
lru_->Use(this, pos);
++pos;
}
}
int64_t blocks_after = data_.size();
int64_t blocks_added = blocks_after - blocks_before;
if (pos > start_pos) {
present_.SetInterval(start_pos, pos, 1);
Interval<BlockId> expanded_range = present_.find(start_pos).interval();
NotifyAvailableRange(expanded_range, expanded_range);
lru_->IncrementDataSize(blocks_added);
Prune(blocks_added * kMaxFreesPerAdd + 1);
} else {
// Make sure to give progress reports even when there
// aren't any new blocks yet.
NotifyAvailableRange(Interval<BlockId>(start_pos, start_pos + 1),
Interval<BlockId>(start_pos, start_pos));
}
// Check that it's still there before we try to delete it.
// In case of EOF or a collision, we might not have called AddProvider above.
// Even if we did call AddProvider, calling NotifyAvailableRange can cause
// readers to seek or self-destruct and clean up any associated writers.
auto i = writer_index_.find(pos);
if (i != writer_index_.end() && i->second.get() == provider_tmp) {
switch (SuggestProviderState(pos)) {
case ProviderStateLoad:
// Not sure we actually need to do this
provider_tmp->SetDeferred(false);
break;
case ProviderStateDefer:
provider_tmp->SetDeferred(true);
break;
case ProviderStateDead:
RemoveProvider(provider_tmp);
break;
}
}
}
void MultiBuffer::MergeFrom(MultiBuffer* other) {
{
base::AutoLock auto_lock(data_lock_);
// Import data and update LRU.
size_t data_size = data_.size();
for (const auto& data : other->data_) {
if (data_.insert(std::make_pair(data.first, data.second)).second) {
if (!pinned_[data.first]) {
lru_->Insert(this, data.first);
}
}
}
lru_->IncrementDataSize(static_cast<int64_t>(data_.size() - data_size));
}
// Update present_
for (const auto& r : other->present_) {
if (r.second) {
present_.SetInterval(r.first.begin, r.first.end, 1);
}
}
// Notify existing readers.
auto last = present_.begin();
for (const auto& r : other->present_) {
if (r.second) {
auto i = present_.find(r.first.begin);
if (i != last) {
NotifyAvailableRange(i.interval(), i.interval());
last = i;
}
}
}
}
void MultiBuffer::GetBlocksThreadsafe(
const BlockId& from,
const BlockId& to,
std::vector<scoped_refptr<DataBuffer>>* output) {
base::AutoLock auto_lock(data_lock_);
auto i = data_.find(from);
BlockId j = from;
while (j <= to && i != data_.end() && i->first == j) {
output->push_back(i->second);
++j;
++i;
}
}
void MultiBuffer::PinRange(const BlockId& from,
const BlockId& to,
int32_t how_much) {
DCHECK_NE(how_much, 0);
DVLOG(3) << "PINRANGE [" << from << " - " << to << ") += " << how_much;
pinned_.IncrementInterval(from, to, how_much);
Interval<BlockId> modified_range(from, to);
// Iterate over all the modified ranges and check if any of them have
// transitioned in or out of the unlocked state. If so, we iterate over
// all buffers in that range and add/remove them from the LRU as approperiate.
// We iterate *backwards* through the ranges, with the idea that data in a
// continous range should be freed from the end first.
if (data_.empty())
return;
auto range = pinned_.find(to - 1);
while (1) {
DCHECK_GE(range.value(), 0);
if (range.value() == 0 || range.value() == how_much) {
bool pin = range.value() == how_much;
Interval<BlockId> transition_range =
modified_range.Intersect(range.interval());
if (transition_range.Empty())
break;
// For each range that has transitioned to/from a pinned state,
// we iterate over the corresponding ranges in |present_| to find
// the blocks that are actually in the multibuffer.
for (auto present_block_range = present_.find(transition_range.end - 1);
present_block_range != present_.begin(); --present_block_range) {
if (!present_block_range.value())
continue;
Interval<BlockId> present_transitioned_range =
transition_range.Intersect(present_block_range.interval());
if (present_transitioned_range.Empty())
break;
for (BlockId block = present_transitioned_range.end - 1;
block >= present_transitioned_range.begin; --block) {
DCHECK_GE(block, 0);
DCHECK(data_.find(block) != data_.end());
if (pin) {
DCHECK(pinned_[block]);
lru_->Remove(this, block);
} else {
DCHECK(!pinned_[block]);
lru_->Insert(this, block);
}
}
}
}
if (range == pinned_.begin())
break;
--range;
}
}
void MultiBuffer::PinRanges(const IntervalMap<BlockId, int32_t>& ranges) {
for (const auto& r : ranges) {
if (r.second != 0) {
PinRange(r.first.begin, r.first.end, r.second);
}
}
}
void MultiBuffer::IncrementMaxSize(int32_t size) {
max_size_ += size;
lru_->IncrementMaxSize(size);
DCHECK_GE(max_size_, 0);
// Pruning only happens when blocks are added.
}
int64_t MultiBuffer::UncommittedBytesAt(const MultiBuffer::BlockId& block) {
auto i = writer_index_.find(block);
if (writer_index_.end() == i)
return 0;
return i->second->AvailableBytes();
}
} // namespace media