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audio_renderer_mixer_input_unittest.cc
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include <memory>
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/macros.h"
#include "base/run_loop.h"
#include "base/test/task_environment.h"
#include "media/base/audio_latency.h"
#include "media/base/audio_renderer_mixer.h"
#include "media/base/audio_renderer_mixer_input.h"
#include "media/base/audio_renderer_mixer_pool.h"
#include "media/base/fake_audio_render_callback.h"
#include "media/base/mock_audio_renderer_sink.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using testing::_;
namespace media {
static const int kSampleRate = 48000;
static const int kBufferSize = 8192;
static const base::UnguessableToken kFrameToken =
base::UnguessableToken::Create();
static const ChannelLayout kChannelLayout = CHANNEL_LAYOUT_STEREO;
static const char kDefaultDeviceId[] = "default";
static const char kAnotherDeviceId[] = "another";
static const char kUnauthorizedDeviceId[] = "unauthorized";
static const char kNonexistentDeviceId[] = "nonexistent";
class AudioRendererMixerInputTest : public testing::Test,
public AudioRendererMixerPool {
public:
AudioRendererMixerInputTest() {
audio_parameters_ =
AudioParameters(AudioParameters::AUDIO_PCM_LINEAR, kChannelLayout,
kSampleRate, kBufferSize);
CreateMixerInput(kDefaultDeviceId);
fake_callback_.reset(new FakeAudioRenderCallback(0, kSampleRate));
audio_bus_ = AudioBus::Create(audio_parameters_);
}
void CreateMixerInput(const std::string& device_id) {
mixer_input_ = new AudioRendererMixerInput(this, kFrameToken, device_id,
AudioLatency::LATENCY_PLAYBACK);
mixer_input_->GetOutputDeviceInfoAsync(base::DoNothing());
task_environment_.RunUntilIdle();
}
AudioRendererMixer* GetMixer(const base::UnguessableToken& owner_token,
const AudioParameters& params,
AudioLatency::LatencyType latency,
const OutputDeviceInfo& sink_info,
scoped_refptr<AudioRendererSink> sink) override {
EXPECT_TRUE(params.IsValid());
size_t idx = (sink_info.device_id() == kDefaultDeviceId) ? 0 : 1;
if (!mixers_[idx]) {
EXPECT_CALL(*reinterpret_cast<MockAudioRendererSink*>(sink.get()),
Start());
mixers_[idx] = std::make_unique<AudioRendererMixer>(audio_parameters_,
std::move(sink));
}
EXPECT_CALL(*this, ReturnMixer(mixers_[idx].get()));
return mixers_[idx].get();
}
double ProvideInput() {
return mixer_input_->ProvideInput(audio_bus_.get(), 0);
}
scoped_refptr<AudioRendererSink> GetSink(
const base::UnguessableToken& owner_token,
const std::string& device_id) override {
OutputDeviceStatus status = OUTPUT_DEVICE_STATUS_OK;
if (device_id == kNonexistentDeviceId)
status = OUTPUT_DEVICE_STATUS_ERROR_NOT_FOUND;
else if (device_id == kUnauthorizedDeviceId)
status = OUTPUT_DEVICE_STATUS_ERROR_NOT_AUTHORIZED;
auto sink = base::MakeRefCounted<MockAudioRendererSink>(device_id, status);
EXPECT_CALL(*sink, Stop());
return sink;
}
MOCK_METHOD1(ReturnMixer, void(AudioRendererMixer*));
MOCK_METHOD1(SwitchCallbackCalled, void(OutputDeviceStatus));
MOCK_METHOD1(OnDeviceInfoReceived, void(OutputDeviceInfo));
void SwitchCallback(base::RunLoop* loop, OutputDeviceStatus result) {
SwitchCallbackCalled(result);
loop->Quit();
}
AudioRendererMixer* GetInputMixer() { return mixer_input_->mixer_; }
MockAudioRendererSink* GetMockSink() const {
return reinterpret_cast<MockAudioRendererSink*>(mixer_input_->sink_.get());
}
protected:
~AudioRendererMixerInputTest() override = default;
base::test::SingleThreadTaskEnvironment task_environment_;
AudioParameters audio_parameters_;
std::unique_ptr<AudioRendererMixer> mixers_[2];
scoped_refptr<AudioRendererMixerInput> mixer_input_;
std::unique_ptr<FakeAudioRenderCallback> fake_callback_;
std::unique_ptr<AudioBus> audio_bus_;
private:
DISALLOW_COPY_AND_ASSIGN(AudioRendererMixerInputTest);
};
// Test that getting and setting the volume work as expected. The volume is
// returned from ProvideInput() only when playing.
TEST_F(AudioRendererMixerInputTest, GetSetVolume) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Start();
mixer_input_->Play();
// Starting volume should be 1.0.
EXPECT_DOUBLE_EQ(ProvideInput(), 1);
const double kVolume = 0.5;
EXPECT_TRUE(mixer_input_->SetVolume(kVolume));
EXPECT_DOUBLE_EQ(ProvideInput(), kVolume);
mixer_input_->Stop();
}
// Test Start()/Play()/Pause()/Stop()/playing() all work as expected. Also
// implicitly tests that AddMixerInput() and RemoveMixerInput() work without
// crashing; functional tests for these methods are in AudioRendererMixerTest.
TEST_F(AudioRendererMixerInputTest, StartPlayPauseStopPlaying) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Start();
mixer_input_->Play();
EXPECT_DOUBLE_EQ(ProvideInput(), 1);
mixer_input_->Pause();
mixer_input_->Play();
EXPECT_DOUBLE_EQ(ProvideInput(), 1);
mixer_input_->Stop();
}
// Test that Stop() can be called before Initialize() and Start().
TEST_F(AudioRendererMixerInputTest, StopBeforeInitializeOrStart) {
mixer_input_->Stop();
// Verify Stop() works without Initialize() or Start().
CreateMixerInput(kDefaultDeviceId);
mixer_input_->Stop();
}
// Test that Start() can be called after Stop().
TEST_F(AudioRendererMixerInputTest, StartAfterStop) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Stop();
mixer_input_->GetOutputDeviceInfoAsync(base::DoNothing());
task_environment_.RunUntilIdle();
mixer_input_->Start();
mixer_input_->Stop();
}
// Test that Initialize() can be called again after Stop().
TEST_F(AudioRendererMixerInputTest, InitializeAfterStop) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Start();
mixer_input_->Stop();
mixer_input_->GetOutputDeviceInfoAsync(base::DoNothing());
task_environment_.RunUntilIdle();
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Stop();
}
// Test SwitchOutputDevice().
TEST_F(AudioRendererMixerInputTest, SwitchOutputDevice) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Start();
const std::string kDeviceId("mock-device-id");
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
AudioRendererMixer* old_mixer = GetInputMixer();
EXPECT_EQ(old_mixer, mixers_[0].get());
base::RunLoop run_loop;
mixer_input_->SwitchOutputDevice(
kDeviceId, base::BindOnce(&AudioRendererMixerInputTest::SwitchCallback,
base::Unretained(this), &run_loop));
run_loop.Run();
AudioRendererMixer* new_mixer = GetInputMixer();
EXPECT_EQ(new_mixer, mixers_[1].get());
EXPECT_NE(old_mixer, new_mixer);
mixer_input_->Stop();
}
// Test SwitchOutputDevice() to the same device as the current (default) device
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceToSameDevice) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Start();
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
AudioRendererMixer* old_mixer = GetInputMixer();
base::RunLoop run_loop;
mixer_input_->SwitchOutputDevice(
kDefaultDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallback,
base::Unretained(this), &run_loop));
run_loop.Run();
AudioRendererMixer* new_mixer = GetInputMixer();
EXPECT_EQ(old_mixer, new_mixer);
mixer_input_->Stop();
}
// Test SwitchOutputDevice() to the new device
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceToAnotherDevice) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Start();
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
AudioRendererMixer* old_mixer = GetInputMixer();
base::RunLoop run_loop;
mixer_input_->SwitchOutputDevice(
kAnotherDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallback,
base::Unretained(this), &run_loop));
run_loop.Run();
AudioRendererMixer* new_mixer = GetInputMixer();
EXPECT_NE(old_mixer, new_mixer);
mixer_input_->Stop();
}
// Test that SwitchOutputDevice() to a nonexistent device fails.
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceToNonexistentDevice) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Start();
EXPECT_CALL(*this,
SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_ERROR_NOT_FOUND));
base::RunLoop run_loop;
mixer_input_->SwitchOutputDevice(
kNonexistentDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallback,
base::Unretained(this), &run_loop));
run_loop.Run();
mixer_input_->Stop();
}
// Test that SwitchOutputDevice() to an unauthorized device fails.
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceToUnauthorizedDevice) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Start();
EXPECT_CALL(*this,
SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_ERROR_NOT_AUTHORIZED));
base::RunLoop run_loop;
mixer_input_->SwitchOutputDevice(
kUnauthorizedDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallback,
base::Unretained(this), &run_loop));
run_loop.Run();
mixer_input_->Stop();
}
// Test that calling SwitchOutputDevice() before Start() succeeds.
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceBeforeStart) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
base::RunLoop run_loop;
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
mixer_input_->SwitchOutputDevice(
kAnotherDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallback,
base::Unretained(this), &run_loop));
mixer_input_->Start();
run_loop.Run();
mixer_input_->Stop();
}
// Test that calling SwitchOutputDevice() succeeds even if Start() is never
// called.
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceWithoutStart) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
base::RunLoop run_loop;
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
mixer_input_->SwitchOutputDevice(
kAnotherDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallback,
base::Unretained(this), &run_loop));
run_loop.Run();
mixer_input_->Stop();
}
// Test that calling SwitchOutputDevice() works after calling Stop(), and that
// restarting works after the call to SwitchOutputDevice().
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceAfterStopBeforeRestart) {
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Start();
mixer_input_->Stop();
base::RunLoop run_loop;
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
mixer_input_->SwitchOutputDevice(
kAnotherDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallback,
base::Unretained(this), &run_loop));
run_loop.Run();
mixer_input_->Start();
mixer_input_->Stop();
}
// Test that calling SwitchOutputDevice() works before calling Initialize(),
// and that initialization and restart work after the call to
// SwitchOutputDevice().
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceBeforeInitialize) {
base::RunLoop run_loop;
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
mixer_input_->SwitchOutputDevice(
kAnotherDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallback,
base::Unretained(this), &run_loop));
run_loop.Run();
mixer_input_->Initialize(audio_parameters_, fake_callback_.get());
mixer_input_->Start();
mixer_input_->Stop();
}
// Test that calling SwitchOutputDevice() before
// GetOutputDeviceInfoAsync() works correctly.
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceBeforeGODIA) {
mixer_input_->Stop();
mixer_input_ = new AudioRendererMixerInput(
this, kFrameToken, kDefaultDeviceId, AudioLatency::LATENCY_PLAYBACK);
base::RunLoop run_loop;
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
mixer_input_->SwitchOutputDevice(
kAnotherDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallback,
base::Unretained(this), &run_loop));
run_loop.Run();
mixer_input_->Stop();
}
// Test that calling SwitchOutputDevice() during an ongoing
// GetOutputDeviceInfoAsync() call works correctly.
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceDuringGODIA) {
mixer_input_->Stop();
mixer_input_ = new AudioRendererMixerInput(
this, kFrameToken, kDefaultDeviceId, AudioLatency::LATENCY_PLAYBACK);
mixer_input_->GetOutputDeviceInfoAsync(
base::BindOnce(&AudioRendererMixerInputTest::OnDeviceInfoReceived,
base::Unretained(this)));
mixer_input_->SwitchOutputDevice(
kAnotherDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallbackCalled,
base::Unretained(this)));
{
// Verify that first the GODIA call returns, then the SwitchOutputDevice().
testing::InSequence sequence_required;
OutputDeviceInfo info;
constexpr auto kExpectedStatus = OUTPUT_DEVICE_STATUS_OK;
EXPECT_CALL(*this, OnDeviceInfoReceived(_))
.WillOnce(testing::SaveArg<0>(&info));
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
task_environment_.RunUntilIdle();
EXPECT_EQ(kExpectedStatus, info.device_status());
EXPECT_EQ(kDefaultDeviceId, info.device_id());
}
mixer_input_->Stop();
}
// Test that calling GetOutputDeviceInfoAsync() during an ongoing
// SwitchOutputDevice() call works correctly.
TEST_F(AudioRendererMixerInputTest, GODIADuringSwitchOutputDevice) {
mixer_input_->Stop();
mixer_input_ = new AudioRendererMixerInput(
this, kFrameToken, kDefaultDeviceId, AudioLatency::LATENCY_PLAYBACK);
mixer_input_->SwitchOutputDevice(
kAnotherDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallbackCalled,
base::Unretained(this)));
mixer_input_->GetOutputDeviceInfoAsync(
base::BindOnce(&AudioRendererMixerInputTest::OnDeviceInfoReceived,
base::Unretained(this)));
{
// Verify that first the SwitchOutputDevice call returns, then the GODIA().
testing::InSequence sequence_required;
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
OutputDeviceInfo info;
constexpr auto kExpectedStatus = OUTPUT_DEVICE_STATUS_OK;
EXPECT_CALL(*this, OnDeviceInfoReceived(_))
.WillOnce(testing::SaveArg<0>(&info));
task_environment_.RunUntilIdle();
EXPECT_EQ(kExpectedStatus, info.device_status());
EXPECT_EQ(kAnotherDeviceId, info.device_id());
}
mixer_input_->Stop();
}
// Test that calling GetOutputDeviceInfoAsync() during an ongoing
// SwitchOutputDevice() call which eventually fails works correctly.
TEST_F(AudioRendererMixerInputTest, GODIADuringSwitchOutputDeviceWhichFails) {
mixer_input_->Stop();
mixer_input_ = new AudioRendererMixerInput(
this, kFrameToken, kDefaultDeviceId, AudioLatency::LATENCY_PLAYBACK);
mixer_input_->SwitchOutputDevice(
kNonexistentDeviceId,
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallbackCalled,
base::Unretained(this)));
mixer_input_->GetOutputDeviceInfoAsync(
base::BindOnce(&AudioRendererMixerInputTest::OnDeviceInfoReceived,
base::Unretained(this)));
{
// Verify that first the SwitchOutputDevice call returns, then the GODIA().
testing::InSequence sequence_required;
EXPECT_CALL(*this,
SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_ERROR_NOT_FOUND));
OutputDeviceInfo info;
constexpr auto kExpectedStatus = OUTPUT_DEVICE_STATUS_OK;
EXPECT_CALL(*this, OnDeviceInfoReceived(_))
.WillOnce(testing::SaveArg<0>(&info));
task_environment_.RunUntilIdle();
EXPECT_EQ(kExpectedStatus, info.device_status());
EXPECT_EQ(kDefaultDeviceId, info.device_id());
}
mixer_input_->Stop();
}
// Test that calling SwitchOutputDevice() with an empty device id does nothing
// when we're already on the default device.
TEST_F(AudioRendererMixerInputTest, SwitchOutputDeviceEmptyDeviceId) {
EXPECT_CALL(*this, SwitchCallbackCalled(OUTPUT_DEVICE_STATUS_OK));
mixer_input_->SwitchOutputDevice(
std::string(),
base::BindOnce(&AudioRendererMixerInputTest::SwitchCallbackCalled,
base::Unretained(this)));
// No RunUntilIdle() since switch should immediately return success.
testing::Mock::VerifyAndClear(this);
mixer_input_->Stop();
}
} // namespace media