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layer_tree_debug_state.proto
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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
syntax = "proto2";
package cc.proto;
option optimize_for = LITE_RUNTIME;
message LayerTreeDebugState {
optional bool show_fps_counter = 1;
optional bool show_debug_borders = 2;
optional bool show_paint_rects = 3;
optional bool show_property_changed_rects = 4;
optional bool show_surface_damage_rects = 5;
optional bool show_screen_space_rects = 6;
optional bool show_replica_screen_space_rects = 7;
optional bool show_touch_event_handler_rects = 8;
optional bool show_wheel_event_handler_rects = 9;
optional bool show_scroll_event_handler_rects = 10;
optional bool show_non_fast_scrollable_rects = 11;
optional bool show_layer_animation_bounds_rects = 12;
optional int32 slow_down_raster_scale_factor = 13;
optional bool rasterize_only_visible_content = 14;
optional bool show_picture_borders = 15;
optional bool record_rendering_stats = 16;
}