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gl_cursor.h
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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_CLIENT_OPENGL_GL_CURSOR_H_
#define REMOTING_CLIENT_OPENGL_GL_CURSOR_H_
#include <array>
#include <cstdint>
#include <memory>
#include "base/macros.h"
namespace remoting {
namespace protocol {
class CursorShapeInfo;
} // namespace protocol
class GlCanvas;
class GlRenderLayer;
// This class draws the cursor on the canvas.
class GlCursor {
public:
GlCursor();
~GlCursor();
void SetCursorShape(const protocol::CursorShapeInfo& cursor_shape);
// Sets the cursor hotspot positions. Does nothing if the cursor shape or the
// canvas size has not been set.
void SetCursorPosition(float x, float y);
// Draw() will do nothing if cursor is not visible.
void SetCursorVisible(bool visible);
// Sets the canvas on which the cursor will be drawn. Resumes the current
// state of the cursor to the context of the new canvas.
// If |canvas| is nullptr, nothing will happen when calling Draw().
void SetCanvas(GlCanvas* canvas);
void Draw();
private:
void SetCurrentCursorShape(bool size_changed);
bool visible_ = true;
std::unique_ptr<GlRenderLayer> layer_;
std::unique_ptr<uint8_t[]> current_cursor_data_;
int current_cursor_data_size_ = 0;
int current_cursor_width_ = 0;
int current_cursor_height_ = 0;
int current_cursor_hotspot_x_ = 0;
int current_cursor_hotspot_y_ = 0;
float cursor_x_ = 0;
float cursor_y_ = 0;
DISALLOW_COPY_AND_ASSIGN(GlCursor);
};
} // namespace remoting
#endif // REMOTING_CLIENT_OPENGL_GL_CURSOR_H_