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ftl_signaling_playground.cc
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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/test/ftl_signaling_playground.h"
#include <inttypes.h>
#include <string>
#include <utility>
#include <vector>
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/guid.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/path_service.h"
#include "base/run_loop.h"
#include "base/time/time.h"
#include "components/webrtc/thread_wrapper.h"
#include "remoting/base/logging.h"
#include "remoting/base/oauth_token_getter_impl.h"
#include "remoting/base/oauth_token_getter_proxy.h"
#include "remoting/base/rsa_key_pair.h"
#include "remoting/base/service_urls.h"
#include "remoting/base/url_request_context_getter.h"
#include "remoting/protocol/auth_util.h"
#include "remoting/protocol/chromium_port_allocator_factory.h"
#include "remoting/protocol/jingle_session_manager.h"
#include "remoting/protocol/me2me_host_authenticator_factory.h"
#include "remoting/protocol/negotiating_client_authenticator.h"
#include "remoting/protocol/network_settings.h"
#include "remoting/protocol/pairing_registry.h"
#include "remoting/protocol/transport.h"
#include "remoting/protocol/transport_context.h"
#include "remoting/signaling/ftl_signal_strategy.h"
#include "remoting/test/cli_util.h"
#include "remoting/test/test_device_id_provider.h"
#include "remoting/test/test_oauth_token_getter.h"
#include "remoting/test/test_token_storage.h"
#include "services/network/public/cpp/shared_url_loader_factory.h"
#include "services/network/transitional_url_loader_factory_owner.h"
namespace remoting {
namespace {
constexpr char kSwitchNameHelp[] = "help";
constexpr char kSwitchNameUsername[] = "username";
constexpr char kSwitchNameHostOwner[] = "host-owner";
constexpr char kSwitchNameStoragePath[] = "storage-path";
constexpr char kSwitchNamePin[] = "pin";
constexpr char kSwitchNameHostId[] = "host-id";
constexpr char kSwitchNameUseChromotocol[] = "use-chromotocol";
// Delay to allow sending session-terminate before tearing down.
constexpr base::TimeDelta kTearDownDelay = base::Seconds(2);
const char* SignalStrategyErrorToString(SignalStrategy::Error error) {
switch (error) {
case SignalStrategy::OK:
return "OK";
case SignalStrategy::AUTHENTICATION_FAILED:
return "AUTHENTICATION_FAILED";
case SignalStrategy::NETWORK_ERROR:
return "NETWORK_ERROR";
case SignalStrategy::PROTOCOL_ERROR:
return "PROTOCOL_ERROR";
}
return "";
}
} // namespace
FtlSignalingPlayground::FtlSignalingPlayground() = default;
FtlSignalingPlayground::~FtlSignalingPlayground() = default;
bool FtlSignalingPlayground::ShouldPrintHelp() {
return base::CommandLine::ForCurrentProcess()->HasSwitch(kSwitchNameHelp);
}
void FtlSignalingPlayground::PrintHelp() {
printf(
"Usage: %s [--auth-code=<auth-code>] [--host-id=<host-id>] [--pin=<pin>] "
"[--storage-path=<storage-path>] [--username=<example@gmail.com>] "
"[--host-owner=<example@gmail.com>] [--use-chromotocol]\n",
base::CommandLine::ForCurrentProcess()
->GetProgram()
.MaybeAsASCII()
.c_str());
}
void FtlSignalingPlayground::StartLoop() {
webrtc::ThreadWrapper::EnsureForCurrentMessageLoop();
base::CommandLine* cmd_line = base::CommandLine::ForCurrentProcess();
std::string username = cmd_line->GetSwitchValueASCII(kSwitchNameUsername);
base::FilePath storage_path =
cmd_line->GetSwitchValuePath(kSwitchNameStoragePath);
storage_ = test::TestTokenStorage::OnDisk(username, storage_path);
token_getter_ = std::make_unique<test::TestOAuthTokenGetter>(storage_.get());
auto url_request_context_getter =
base::MakeRefCounted<URLRequestContextGetter>(
base::ThreadTaskRunnerHandle::Get());
url_loader_factory_owner_ =
std::make_unique<network::TransitionalURLLoaderFactoryOwner>(
url_request_context_getter);
base::RunLoop initialize_token_getter_loop;
token_getter_->Initialize(initialize_token_getter_loop.QuitClosure());
initialize_token_getter_loop.Run();
std::vector<test::CommandOption> options{
{"AcceptIncoming",
base::BindRepeating(&FtlSignalingPlayground::AcceptIncoming,
base::Unretained(this))},
{"ConnectToHost",
base::BindRepeating(&FtlSignalingPlayground::ConnectToHost,
base::Unretained(this))}};
test::RunCommandOptionsLoop(options);
}
void FtlSignalingPlayground::AcceptIncoming(base::OnceClosure on_done) {
current_callback_ = std::move(on_done);
SetUpSignaling();
std::string host_id;
auto* cmd = base::CommandLine::ForCurrentProcess();
if (cmd->HasSwitch(kSwitchNameHostId)) {
host_id = cmd->GetSwitchValueASCII(kSwitchNameHostId);
} else {
host_id = base::GenerateGUID();
}
HOST_LOG << "Using host ID: " << host_id;
std::string pin =
test::ReadStringFromCommandLineOrStdin(kSwitchNamePin, "Pin: ");
std::string pin_hash = protocol::GetSharedSecretHash(host_id, pin);
auto key_pair = RsaKeyPair::Generate();
std::string cert = key_pair->GenerateCertificate();
std::string user_email = storage_->FetchUserEmail();
std::string host_owner = cmd->HasSwitch(kSwitchNameHostOwner)
? cmd->GetSwitchValueASCII(kSwitchNameHostOwner)
: user_email;
HOST_LOG << "Using host owner: " << host_owner;
auto factory = protocol::Me2MeHostAuthenticatorFactory::CreateWithPin(
host_owner, cert, key_pair,
/* domain_list */ {}, pin_hash, /* pairing_registry */ {});
session_manager_->set_authenticator_factory(std::move(factory));
HOST_LOG << "Waiting for incoming session...";
session_manager_->AcceptIncoming(base::BindRepeating(
&FtlSignalingPlayground::OnIncomingSession, base::Unretained(this)));
}
void FtlSignalingPlayground::OnIncomingSession(
protocol::Session* owned_session,
protocol::SessionManager::IncomingSessionResponse* response) {
HOST_LOG << "Received incoming session!\n";
RegisterSession(base::WrapUnique(owned_session),
protocol::TransportRole::SERVER);
*response = protocol::SessionManager::ACCEPT;
}
void FtlSignalingPlayground::ConnectToHost(base::OnceClosure on_done) {
current_callback_ = std::move(on_done);
on_signaling_connected_callback_ =
base::BindOnce(&FtlSignalingPlayground::OnClientSignalingConnected,
base::Unretained(this));
SetUpSignaling();
}
void FtlSignalingPlayground::OnClientSignalingConnected() {
std::string host_id =
test::ReadStringFromCommandLineOrStdin(kSwitchNameHostId, "Host ID: ");
printf("Host JID: ");
std::string host_jid = test::ReadString();
protocol::ClientAuthenticationConfig client_auth_config;
client_auth_config.host_id = host_id;
client_auth_config.fetch_secret_callback = base::BindRepeating(
&FtlSignalingPlayground::FetchSecret, base::Unretained(this));
auto session = session_manager_->Connect(
SignalingAddress(host_jid),
std::make_unique<protocol::NegotiatingClientAuthenticator>(
signal_strategy_->GetLocalAddress().id(), host_jid,
client_auth_config));
RegisterSession(std::move(session), protocol::TransportRole::CLIENT);
}
void FtlSignalingPlayground::FetchSecret(
bool pairing_supported,
const protocol::SecretFetchedCallback& secret_fetched_callback) {
std::string pin =
test::ReadStringFromCommandLineOrStdin(kSwitchNamePin, "Pin: ");
HOST_LOG << "Using PIN: " << pin;
secret_fetched_callback.Run(pin);
}
void FtlSignalingPlayground::SetUpSignaling() {
signal_strategy_ = std::make_unique<FtlSignalStrategy>(
std::make_unique<OAuthTokenGetterProxy>(token_getter_->GetWeakPtr()),
url_loader_factory_owner_->GetURLLoaderFactory(),
std::make_unique<test::TestDeviceIdProvider>(storage_.get()));
signal_strategy_->AddListener(this);
session_manager_ =
std::make_unique<protocol::JingleSessionManager>(signal_strategy_.get());
auto protocol_config = protocol::CandidateSessionConfig::CreateDefault();
bool use_chromotocol = base::CommandLine::ForCurrentProcess()->HasSwitch(
kSwitchNameUseChromotocol);
protocol_config->set_webrtc_supported(!use_chromotocol);
session_manager_->set_protocol_config(std::move(protocol_config));
signal_strategy_->Connect();
}
void FtlSignalingPlayground::TearDownSignaling() {
on_signaling_connected_callback_.Reset();
session_.reset();
webrtc_connection_.reset();
ice_connection_.reset();
signal_strategy_->RemoveListener(this);
session_manager_.reset();
signal_strategy_.reset();
}
void FtlSignalingPlayground::RegisterSession(
std::unique_ptr<protocol::Session> session,
protocol::TransportRole transport_role) {
session_ = std::move(session);
transport_role_ = transport_role;
std::unique_ptr<protocol::SessionManager> session_manager(
new protocol::JingleSessionManager(signal_strategy_.get()));
session_->SetEventHandler(this);
}
void FtlSignalingPlayground::InitializeTransport() {
protocol::NetworkSettings network_settings(
protocol::NetworkSettings::NAT_TRAVERSAL_FULL);
auto transport_context = base::MakeRefCounted<protocol::TransportContext>(
std::make_unique<protocol::ChromiumPortAllocatorFactory>(),
webrtc::ThreadWrapper::current()->SocketServer(),
url_loader_factory_owner_->GetURLLoaderFactory(), nullptr,
network_settings, transport_role_);
auto close_callback =
base::BindOnce(&FtlSignalingPlayground::AsyncTearDownAndRunCallback,
base::Unretained(this));
if (session_->config().protocol() ==
protocol::SessionConfig::Protocol::WEBRTC) {
webrtc_connection_ = std::make_unique<test::FakeWebrtcConnection>(
transport_context, std::move(close_callback));
session_->SetTransport(webrtc_connection_->transport());
} else {
ice_connection_ = std::make_unique<test::FakeIceConnection>(
transport_context, std::move(close_callback));
session_->SetTransport(ice_connection_->transport());
}
}
void FtlSignalingPlayground::OnSignalStrategyStateChange(
SignalStrategy::State state) {
if (state == SignalStrategy::CONNECTING) {
HOST_LOG << "Connecting";
return;
}
if (state == SignalStrategy::CONNECTED) {
HOST_LOG << "Signaling connected. New JID: "
<< signal_strategy_->GetLocalAddress().id();
if (on_signaling_connected_callback_) {
std::move(on_signaling_connected_callback_).Run();
}
return;
}
DCHECK(state == SignalStrategy::DISCONNECTED);
auto error = signal_strategy_->GetError();
TearDownSignaling();
HOST_LOG << "Signaling disconnected. error="
<< SignalStrategyErrorToString(error);
if (error == SignalStrategy::AUTHENTICATION_FAILED) {
if (current_callback_) {
token_getter_->ResetWithAuthenticationFlow(std::move(current_callback_));
} else {
token_getter_->InvalidateCache();
}
return;
}
if (current_callback_) {
std::move(current_callback_).Run();
}
}
bool FtlSignalingPlayground::OnSignalStrategyIncomingStanza(
const jingle_xmpp::XmlElement* stanza) {
return false;
}
void FtlSignalingPlayground::OnSessionStateChange(
protocol::Session::State state) {
HOST_LOG << "New session state: " << state;
switch (state) {
case protocol::Session::INITIALIZING:
case protocol::Session::CONNECTING:
case protocol::Session::ACCEPTING:
case protocol::Session::AUTHENTICATING:
// Don't care about these events.
return;
case protocol::Session::ACCEPTED:
InitializeTransport();
return;
case protocol::Session::AUTHENTICATED:
HOST_LOG << "Session is successfully authenticated!!!";
if (ice_connection_) {
ice_connection_->OnAuthenticated();
}
return;
case protocol::Session::CLOSED:
case protocol::Session::FAILED:
LOG(ERROR) << "Session failed/closed. Error: " << session_->error();
break;
}
AsyncTearDownAndRunCallback();
}
void FtlSignalingPlayground::AsyncTearDownAndRunCallback() {
HOST_LOG << "Tearing down in " << kTearDownDelay;
tear_down_timer_.Start(FROM_HERE, kTearDownDelay, this,
&FtlSignalingPlayground::TearDownAndRunCallback);
}
void FtlSignalingPlayground::TearDownAndRunCallback() {
TearDownSignaling();
if (current_callback_) {
std::move(current_callback_).Run();
}
}
} // namespace remoting