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platform_object_internal.h
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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_PLATFORM_OBJECT_INTERNAL_H_
#define UI_OZONE_PLATFORM_OBJECT_INTERNAL_H_
#include <memory>
#include "base/component_export.h"
#include "base/memory/ptr_util.h"
#include "ui/ozone/platform_constructor_list.h"
#include "ui/ozone/platform_object.h"
#include "ui/ozone/platform_selection.h"
namespace ui {
template <class T>
std::unique_ptr<T> PlatformObject<T>::Create() {
typedef typename PlatformConstructorList<T>::Constructor Constructor;
// Determine selected platform (from --ozone-platform flag, or default).
int platform = GetOzonePlatformId();
// Look up the constructor in the constructor list.
Constructor constructor = PlatformConstructorList<T>::kConstructors[platform];
// Call the constructor.
return base::WrapUnique(constructor());
}
} // namespace ui
#endif // UI_OZONE_PLATFORM_OBJECT_INTERNAL_H_