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You can now change the headshot damage multiplier for combine soldiers with the brand new sk_combine_head_dmg_multiplier console command! Previously, it was hardcoded in npc_combines.cpp to 2.


This PR fixed issue #319

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  • My PR follows all guidelines in the CONTRIBUTING.md file
  • My PR targets a develop branch OR targets another branch with a specific goal in mind

@meatspace
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should close #319
thanks

@Blixibon Blixibon merged commit 93efcbb into mapbase-source:develop May 24, 2025
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3 participants