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<html>
<head>
<title>Arduino Sprite Painter | Manchaware</title>
<script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.10.0/jquery.js"></script>
<script type="text/javascript" src="js/FlexiColorPicker/colorpicker.min.js"></script>
<script type="text/javascript" src="js/Manchaware/ArduinoSpritePainter.js"></script>
<link href='http://fonts.googleapis.com/css?family=Open+Sans:400,700,300' rel='stylesheet' type='text/css'>
<link href="css/ArduinoSpritePainter.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<div id="painter_container" class="expandable-container options-visible noselect">
<h1>
<a href="#" class="button sprite icon-config selected" onclick="Manchaware.SpritePainter.toggleCodeOptions(this); return false;"></a>
Arduino Sprite Painter
</h1>
<div class="options-container">
<h3>Matrix Options</h3>
<div class="input-group dimensions-container">
<label>
Matrix Size
</label>
<input type="number" name="matrixWidth" onchange="Manchaware.SpritePainter.calculateNewSize();" />
<div class="left">x</div>
<input type="number" name="matrixHeight" onchange="Manchaware.SpritePainter.calculateNewSize();" />
</div>
<div class="toolbar">
<label>
Insert Rows or Columns
</label>
<a href="#" class="button" title="Insert Row Above" onclick="Manchaware.SpritePainter.insertRow(true); return false;">
<span class="sprite icon-insertRowAbove"></span>
</a>
<a href="#" class="button" title="Insert Row Below" onclick="Manchaware.SpritePainter.insertRow(); return false;">
<span class="sprite icon-insertRowBelow"></span>
</a>
<a href="#" class="button" title="Insert Row Above" onclick="Manchaware.SpritePainter.insertColumn(true); return false;">
<span class="sprite icon-insertColBefore"></span>
</a>
<a href="#" class="button" title="Insert Row Below" onclick="Manchaware.SpritePainter.insertColumn(); return false;">
<span class="sprite icon-insertColAfter"></span>
</a>
</div>
<div class="toolbar">
<label>
Delete Rows or Columns
</label>
<a href="#" class="button" title="Remove Row Above" onclick="Manchaware.SpritePainter.removeRow(true); return false;">
<span class="sprite icon-removeRowAbove"></span>
</a>
<a href="#" class="button" title="Remove Row Below" onclick="Manchaware.SpritePainter.removeRow(); return false;">
<span class="sprite icon-removeRowBelow"></span>
</a>
<a href="#" class="button" title="Remove Row Above" onclick="Manchaware.SpritePainter.removeColumn(true); return false;">
<span class="sprite icon-removeColBefore"></span>
</a>
<a href="#" class="button" title="Remove Row Below" onclick="Manchaware.SpritePainter.removeColumn(); return false;">
<span class="sprite icon-removeColAfter"></span>
</a>
</div>
<div class="toolbar">
<label>
Load Image
</label>
<input name="imageFile" type="file" onchange="Manchaware.SpritePainter.loadImage(event); return false;">
<canvas id="image_canvas"></canvas>
</div>
<div class="action-toolbar">
<button onclick="Manchaware.SpritePainter.clearMatrix(); return false;" >Clear Sprite</button>
</div>
<!-- <div class="toolbar" >
<label>
Rotate Matrix
</label>
<a href="#" class="button" title="Remove Row Below" onclick="Manchaware.SpritePainter.rotate(true); return false;">
<span class="sprite icon-rotateCCW"></span>
</a>
<a href="#" class="button" title="Remove Row Above" onclick="Manchaware.SpritePainter.rotate(); return false;">
<span class="sprite icon-rotateCW"></span>
</a>
</div> -->
</div>
<div class="content-container">
<div class="colors-container">
<label>
Brush color
<span class="master-color-picker-container color-picker-container">
<span class="swatch" style="background:white;" onclick="Manchaware.SpritePainter.updateColorPicker(this, false);"></span>
<input type="text" name="brushColor" value="#ffffff" onfocus="Manchaware.SpritePainter.updateColorPicker($(this).prev(), false);" onkeyup="Manchaware.SpritePainter.colorPicker.setHex($(this).val());" />
</span>
</label>
<label class="colors-used-label" style="display:none;">
Colors used
</label>
<div class="colors-used-container"></div>
</div>
<div id="sprite_canvas_container">
</div>
<div id="color_picker_modal" class="modal" style="display:none;">
<div id="color-picker" class="cp-default"></div>
<button onclick="Manchaware.SpritePainter.hideColorModal();">Okay</button>
</div>
</div>
</div>
<div id="generated_code_container" class="expandable-container options-visible resizable">
<h2 class="noselect cursor-resize-vert">
<a href="#" class="button sprite icon-config selected" onclick="Manchaware.SpritePainter.toggleCodeOptions(this); return false;"></a>
Generated Code
</h2>
<div class="options-container noselect">
<h3>Code Options</h3>
<label class="input-dropdown" class="option">
Graphics/Panel Library
<select name="generatorType" onchange="Manchaware.SpritePainter.updateGenerator();">
<option value="trellis">Trellis</option>
<option value="rgb_matrix">Adafruit RGB matrix Panel</option>
</select>
</label>
<label class="input-dropdown" class="option">
Output Type
<select name="outputType" onchange="Manchaware.SpritePainter.updateOutputType();">
<option value="plain">Plain</option>
<option value="array">Array</option>
<option value="method" selected>Method</option>
</select>
</label>
<div id="method_options" class="input-group" style="display:none;">
<label class="option">
Method Name
<input type="text" name="methodName" value="drawSprite" onkeydown="if(event.which == 32){event.preventDefault();} " onkeyup="Manchaware.SpritePainter.generateCode();" />
</label>
<label class="option">
<input type="checkbox" name="doEnableXYOffset" onchange="Manchaware.SpritePainter.generateCode();" style="width:auto;" checked="checked"/>
Enable X/Y offset
</label>
</div>
<label id="array_options" class="option">
Array Instance
<input type="text" name="arrayName" value="sprite" onkeydown="if(event.which == 32){event.preventDefault();} " onkeyup="Manchaware.SpritePainter.generateCode();" />
</label>
<div id="color_options">
<label class="option">
<input type="checkbox" name="doUseColorVariable" onchange="Manchaware.SpritePainter.generateCode();" style="width:auto;" checked="checked"/>
Use color variables
</label>
<label class="option">
<input type="checkbox" name="doUseColorUtil" onchange="Manchaware.SpritePainter.generateCode();" style="width:auto;"/>
Use Color::Util
</label>
<label class="option">
<input type="checkbox" name="doUse32BitColor" onchange="Manchaware.SpritePainter.generateCode();" checked="checked" style="width:auto;"/>
Use 32bit colors
</label>
</div>
</div>
<div class="code-container">
<textarea id="code" spellcheck="false">//Arduino code generated here</textarea>
</div>
</div>
<div class="helpers" style="display:none;">
<span class="color-picker-container color-picker-container-helper">
<span class="new-swatch" style="background:white;"></span>
<input type="text" name="brushColor" value="#ffffff" />
<a href="#" class="eyedropper" title="Use this as brush color" onclick="Manchaware.SpritePainter.colorPicker.setHex($(this).prev().val()); return false;"><span class="sprite icon-eyedropper"></span></a>
</span>
</div>
</body>
</html>