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simulator-update-struct.h
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#ifndef SIMULATOR_UPDATE_STRUCT_H
#define SIMULATOR_UPDATE_STRUCT_H
#include <QString>
#include <QByteArray>
#include <QBuffer>
#include <QDataStream>
//------------------------------------------------------------------------------
//
//------------------------------------------------------------------------------
struct simulator_update_players_t
{
std::vector<int> clients_id;
std::vector<int> current_vehicles;
std::vector<int> controlled_vehicles;
simulator_update_players_t()
{
}
QByteArray serialize()
{
QByteArray data;
QBuffer buff(&data);
buff.open(QIODevice::WriteOnly);
QDataStream stream(&buff);
stream << static_cast<uint32_t>(clients_id.size());
for (auto id : clients_id)
{
stream << id;
}
stream << static_cast<uint32_t>(current_vehicles.size());
for (auto veh : current_vehicles)
{
stream << veh;
}
stream << static_cast<uint32_t>(controlled_vehicles.size());
for (auto veh : controlled_vehicles)
{
stream << veh;
}
return buff.data();
}
void deserialize(QByteArray &data)
{
QBuffer buff(&data);
buff.open(QIODevice::ReadOnly);
QDataStream stream(&buff);
uint32_t num;
stream >> num;
clients_id.clear();
clients_id.resize(num);
for (uint32_t i = 0; i < clients_id.size(); ++i)
{
stream >> clients_id[i];
}
stream >> num;
current_vehicles.clear();
current_vehicles.resize(num);
for (uint32_t i = 0; i < current_vehicles.size(); ++i)
{
stream >> current_vehicles[i];
}
stream >> num;
controlled_vehicles.clear();
controlled_vehicles.resize(num);
for (uint32_t i = 0; i < controlled_vehicles.size(); ++i)
{
stream >> controlled_vehicles[i];
}
}
};
//------------------------------------------------------------------------------
//
//------------------------------------------------------------------------------
struct simulator_vehicle_pos_update_t
{
double position_x = 0.0;
double position_y = 0.0;
double position_z = 0.0;
double orth_x = 0.0;
double orth_y = 0.0;
double orth_z = 0.0;
double up_x = 0.0;
double up_y = 0.0;
double up_z = 1.0;
QByteArray serialize()
{
QByteArray data;
QBuffer buff(&data);
buff.open(QIODevice::WriteOnly);
QDataStream stream(&buff);
stream << position_x;
stream << position_y;
stream << position_z;
float tmp;
tmp = static_cast<float>(orth_x);
stream << tmp;
tmp = static_cast<float>(orth_y);
stream << tmp;
tmp = static_cast<float>(orth_z);
stream << tmp;
tmp = static_cast<float>(up_x);
stream << tmp;
tmp = static_cast<float>(up_y);
stream << tmp;
tmp = static_cast<float>(up_z);
stream << tmp;
return buff.data();
}
void deserialize(QByteArray &data)
{
QBuffer buff(&data);
buff.open(QIODevice::ReadOnly);
QDataStream stream(&buff);
stream >> position_x;
stream >> position_y;
stream >> position_z;
float tmp;
stream >> tmp;
orth_x = static_cast<double>(tmp);
stream >> tmp;
orth_y = static_cast<double>(tmp);
stream >> tmp;
orth_z = static_cast<double>(tmp);
stream >> tmp;
up_x = static_cast<double>(tmp);
stream >> tmp;
up_y = static_cast<double>(tmp);
stream >> tmp;
up_z = static_cast<double>(tmp);
}
};
//------------------------------------------------------------------------------
//
//------------------------------------------------------------------------------
struct simulator_update_pos_t
{
double time = 0.0;
std::vector<simulator_vehicle_pos_update_t> vehicles;
simulator_update_pos_t()
{
}
QByteArray serialize()
{
QByteArray data;
QBuffer buff(&data);
buff.open(QIODevice::WriteOnly);
QDataStream stream(&buff);
stream << time;
stream << static_cast<uint32_t>(vehicles.size());
for (auto veh_pos : vehicles)
{
stream << veh_pos.serialize();
}
return buff.data();
}
void deserialize(QByteArray &data)
{
QBuffer buff(&data);
buff.open(QIODevice::ReadOnly);
QDataStream stream(&buff);
stream >> time;
uint32_t num;
stream >> num;
vehicles.clear();
vehicles.resize(num);
for (uint32_t i = 0; i < vehicles.size(); ++i)
{
QByteArray vehicle_data;
stream >> vehicle_data;
vehicles[i].deserialize(vehicle_data);
}
}
};
//------------------------------------------------------------------------------
//
//------------------------------------------------------------------------------
struct simulator_vehicle_update_t
{
int orientation = 1;
int train_id = 0;
int prev_vehicle = -1;
int next_vehicle = -1;
std::vector<float> analogSignal;
simulator_vehicle_update_t()
{
}
QByteArray serialize()
{
QByteArray data;
QBuffer buff(&data);
buff.open(QIODevice::WriteOnly);
QDataStream stream(&buff);
stream << orientation;
stream << train_id;
stream << prev_vehicle;
stream << next_vehicle;
stream << static_cast<uint32_t>(analogSignal.size());
for (auto signal : analogSignal)
{
stream << signal;
}
return buff.data();
}
void deserialize(QByteArray &data)
{
QBuffer buff(&data);
buff.open(QIODevice::ReadOnly);
QDataStream stream(&buff);
stream >> orientation;
stream >> train_id;
stream >> prev_vehicle;
stream >> next_vehicle;
uint32_t num;
stream >> num;
analogSignal.clear();
analogSignal.resize(num);
for (uint32_t i = 0; i < analogSignal.size(); ++i)
{
stream >> analogSignal[i];
}
}
};
//------------------------------------------------------------------------------
//
//------------------------------------------------------------------------------
struct simulator_train_update_t
{
int first_vehicle_id = 0;
int last_vehicle_id = 0;
//QString train_ID = "";
QByteArray serialize()
{
QByteArray data;
QBuffer buff(&data);
buff.open(QIODevice::WriteOnly);
QDataStream stream(&buff);
stream << first_vehicle_id;
stream << last_vehicle_id;
//stream << train_ID;
return buff.data();
}
void deserialize(QByteArray &data)
{
QBuffer buff(&data);
buff.open(QIODevice::ReadOnly);
QDataStream stream(&buff);
stream >> first_vehicle_id;
stream >> last_vehicle_id;
//stream >> train_ID;
}
};
//------------------------------------------------------------------------------
//
//------------------------------------------------------------------------------
struct simulator_update_t
{
std::vector<simulator_train_update_t> trains;
std::vector<simulator_vehicle_update_t> vehicles;
simulator_update_t()
{
}
QByteArray serialize()
{
QByteArray data;
QBuffer buff(&data);
buff.open(QIODevice::WriteOnly);
QDataStream stream(&buff);
stream << static_cast<uint32_t>(trains.size());
for (auto train : trains)
{
stream << train.serialize();
}
stream << static_cast<uint32_t>(vehicles.size());
for (auto vehicle : vehicles)
{
stream << vehicle.serialize();
}
return buff.data();
}
void deserialize(QByteArray &data)
{
QBuffer buff(&data);
buff.open(QIODevice::ReadOnly);
QDataStream stream(&buff);
uint32_t num;
stream >> num;
trains.clear();
trains.resize(num);
for (uint32_t i = 0; i < trains.size(); ++i)
{
QByteArray train_data;
stream >> train_data;
trains[i].deserialize(train_data);
}
stream >> num;
vehicles.clear();
vehicles.resize(num);
for (uint32_t i = 0; i < vehicles.size(); ++i)
{
QByteArray vehicle_data;
stream >> vehicle_data;
vehicles[i].deserialize(vehicle_data);
}
}
};
//------------------------------------------------------------------------------
//
//------------------------------------------------------------------------------
struct simulator_vehicle_controlled_update_t
{
int current_vehicle = 0;
QString currentDebugMsg = "";
int controlled_vehicle = 0;
QString controlledDebugMsg = "";
simulator_vehicle_controlled_update_t()
{
}
QByteArray serialize()
{
QByteArray data;
QBuffer buff(&data);
buff.open(QIODevice::WriteOnly);
QDataStream stream(&buff);
stream << current_vehicle;
stream << currentDebugMsg;
stream << controlled_vehicle;
stream << controlledDebugMsg;
return buff.data();
}
void deserialize(QByteArray &data)
{
QBuffer buff(&data);
buff.open(QIODevice::ReadOnly);
QDataStream stream(&buff);
stream >> current_vehicle;
stream >> currentDebugMsg;
stream >> controlled_vehicle;
stream >> controlledDebugMsg;
}
};
#endif // SIMULATOR_UPDATE_STRUCT_H